Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Ridge Racer 2 and Rave Racer link play working in MAME WIP test build.  (Read 33485 times)

0 Members and 4 Guests are viewing this topic.

SailorSat

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1227
  • Last login:Today at 12:31:01 am
    • For Amusement Only e.V.
Re: Ridge Racer 2 and Rave Racer link play working in MAME WIP test build.
« Reply #80 on: October 29, 2024, 04:49:40 am »
Made *some* progress...
"mode 9" games still show "link 1" in test mode - even if the 8 player link is working (as tested with suzuka8h and fourtrax).

oddly enough, the 8th car in rave racer is flickering in and out of existence.
« Last Edit: October 29, 2024, 11:03:24 am by SailorSat »
I do all that stuff even without a Joystick ;)
Soft-15kHz, cabMAME, For Amusement Only e.V.


John Bennett

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 22
  • Last login:December 07, 2024, 11:07:05 am
  • I want to build my own arcade controls!
Re: Ridge Racer 2 and Rave Racer link play working in MAME WIP test build.
« Reply #81 on: November 01, 2024, 03:24:37 pm »
A year or so ago, I'd have been upset you'd beaten me to it.
Now I'm just relieved I don't have to look at it again  :laugh:. That's excellent stuff  8)  :applaud:

I couldn't come up with a reliable vsync mechanism, but I'd never twigged that those were multiple TX video frames queuing up in that buffer. Makes a lot of sense now.

You can finish it and run the gauntlet of putting it all into Mame now  ;D

I wonder how many people have seen an 8-player Ridge Racer 2 setup! That panorama is ridiculous!

anchounio

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 124
  • Last login:November 17, 2024, 11:20:06 pm
  • I want to build my own arcade controls!
Re: Ridge Racer 2 and Rave Racer link play working in MAME WIP test build.
« Reply #82 on: November 16, 2024, 04:11:54 am »
That's some incredible work !

Thanks John Bennet for starting it, and SailorSat for continuing it.... It seems close to be done!
Great teamwork !

SailorSat

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1227
  • Last login:Today at 12:31:01 am
    • For Amusement Only e.V.
Re: Ridge Racer 2 and Rave Racer link play working in MAME WIP test build.
« Reply #83 on: November 16, 2024, 05:02:03 am »
I wonder how many people have seen an 8-player Ridge Racer 2 setup! That panorama is ridiculous!

I do all that stuff even without a Joystick ;)
Soft-15kHz, cabMAME, For Amusement Only e.V.


John Bennett

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 22
  • Last login:December 07, 2024, 11:07:05 am
  • I want to build my own arcade controls!
Re: Ridge Racer 2 and Rave Racer link play working in MAME WIP test build.
« Reply #84 on: November 29, 2024, 04:16:39 pm »
Mmm, yes, that'll do  8)

Did you just alter the C138 and the System2/21/22 drivers, or does your build have changes to the networking code vs. standard MAME?

I'll admit, I had a play dropping those above drivers from Cabmame into my build of MAME and it made a bit of an attempt to sync two instances, but presumably dropped loads of packets as the games wouldn't show a link. So I was wondering what I was missing.

SailorSat

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1227
  • Last login:Today at 12:31:01 am
    • For Amusement Only e.V.
I do all that stuff even without a Joystick ;)
Soft-15kHz, cabMAME, For Amusement Only e.V.


John Bennett

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 22
  • Last login:December 07, 2024, 11:07:05 am
  • I want to build my own arcade controls!
Re: Ridge Racer 2 and Rave Racer link play working in MAME WIP test build.
« Reply #86 on: December 07, 2024, 11:07:05 am »
I should've said the other day, but that works great  8).
It's also great seeing the triple screens being properly sync'd at last.

One oddity though - Tokyo Wars. I can get it to start in 2 player but it ends the game immediately. So I guess it's getting enough data across to see the other machine, but not to play a game without faulting.

xbrunox

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 151
  • Last login:Today at 01:54:10 am
  • I want to build my own arcade controls!
I did indeed. -- https://github.com/mamedev/mame/commit/c729acf5613522e1b44bdbd4534ded655753db1d

Hi Sailor.
When will we have a version of mame also in beta version with these implementations?