Hey folks. I tried searching first and didn't come up with what I am looking for. I have recently completed a build that has a U360 flight stick on it. I can set it in ultramap as an analog stick, and the windows controller setting is showing it correctly moving to all extremes as expected.
However, when I run games like Star Wars, and even set the analog sensitivity down to 1, it moves WAY too fast to be even playable. It is only taking like 1/4 of the stick throw to move to the edges of the screen. I originally thought maybe Launchbox was swichting it to an 8-way config, but it is obviously analog as I am able to move the crosshair anywhere on the screen, just at way too sensitive of a movement.
Any hints on setting this up correctly or what I am doing wrong?
Thanks!!!