First, sorry if this should be in the Monitor/Video section. I was on the fence since this is not so much a technical question, but rather more about design. But if it needs to be moved, my apologies.
So, anyway, I've been playing around with those Arcade1up machines as of late and it's giving me the urge to make another cabinet. While it's a little ways off (I still have some house projects to finish up), it's never too early to start planning. As usual, I've been going back-and-forth about how I want to handle the different monitor orientations. I know there's no "one-size-fits-all" solution, but I'm curious to hear others' opinions on this matter. For those interested, here's where I'm at:
Get a large monitor, deal with the black bars: I've done this before, but with a 25" CRT. I don't have that size option with LCD panels (at least, not with 4:3 and my budget), so one orientation is going to suffer. (For info: My A1U Burgertime cabinet is vertical. Bad Dudes and Caveman Ninja are letterboxed. I almost don't mind it so much. Almost.)
Design a rotation monitor set-up: I have sketched-up a cabinet around a spinning monitor in the past that never made it past the drawing board. I love the idea, and it will get "oohs" and "ahhs". But I am not keen on the extra negative space needed to accommodate both orientations. Not to mention the extra complexity for such a mechanism, in designing, building and then later, maintaining moving parts that are prone to failure.
Large vertical LCD Display: I like this idea and love the look of the digital bezels that are specific to each game. But there's the extra expense of the display itself and many hours more on the software side of things. And it's a slippery slope. I feel that if I go with unique bezels, I'd need to get an LCD marquee as well.
Build two cabinets: Why not? I have the space and an understanding (or apathetic) significant other. But that means doubling-up on a lot of parts and material. On the plus side: they'd also be more straightforward builds.
Anyway, let me know your thoughts with regards to this extremely minor design dilemma.