PLEASE NOTE: at this time, there is an issue (minor, cosmetic) when exiting Hypseus: I get this warning message:
WARN:
Assertion failure at SDL_DestroyTexture_REAL (/home/pi/SDL2-2.0.16/src/render/SDL_render.c:3349), triggered 1 time:
'texture && texture->magic == &texture_magic'
Abort/Break/Retry/Ignore/AlwaysIgnore? [abriA] :
Hi,
Hypseus developer here.
I have downloaded the image from the first post, and have it running on a Pi 4.
Can you give me a quick run down, either here or PM, on how/where I would run hypseus from in 'arcademode'
Where do I place roms/m2v/ogg and framefiles in the standard setup and more importantly how I would compile and install the binary to match the default setup.
I assume you are using the 'RetroPie' branch from the hypseus repo as it's using the system libmpeg2.so.0
Also, how and where do I see the output of the logs and be able to see the assertion errors above ?
Thanks.
Hi DirtBagXon,
I think I can answer your questions:
1. For now, to manually launch Hypseus and be able to see the log output, you have to switch to Service Mode (just type servicemode from an SSH session).
2. You have to expand the /data partition with the execution of ./expand-data-partition.sh
3. Place the video/audio files under /data/hypseus/framefile/<your-game>
4. Place the ROMs files (unzipped) under /data/hypseus/roms/<your-game>
5. Run Hypseus from the /home/pi/hypseus location. Take a look at the 2 launch scripts already there (Dragon's Lair and Space Ace).
6. I use the v2.6.16-RPi realease (wget
https://github.com/DirtBagXon/hypseus-singe/archive/refs/tags/v2.6.16-RPi.zip)
7. Launch Hypseus in Service Mode from a SSH session, you will see the log output and the video will play on the console output of the Pi.
8. I compiled the Hypseus binary simply by following your instructions (mkdir build; cd build; cmake ../src; make -j4) - note that you may need to install cmake and build-essential packages with apt-get install.
Thanks very much for your great help!