Yeah, I haven't really enjoyed the combat system of at least the God of War games up to the PS3. I picked up the remasters and God of War 3 really cheaply. They are amazing in graphics and sound, with responsive controls, but the core gameplay of just whaling on waves after wave of generic dudes usually bores me. I feel like the pacing is off. The skill threshold is basically nonexistent. And the games just become tedious button mashing fests. The quick time events really aren't that great, either, and they add to that repetitious feeling, because there is no sense of failure, usually just throwing you back at the beginning of the loop so you have to try again, if you press the wrong button or the right one too slowly. I'm sure I'll go back and finish the games eventually, but I'm really in no rush.
I finished Wind Waker years ago and it remains a favorite, but there are some crazy fetch quests that prevent me from wanting to revisit the game. Every Zelda game has some dreck. I just felt like Wind Waker had a better ratio of it to good stuff than most other Zelda titles. So far, Skyward Sword was the only one that I didn't care to finish after getting to the final dungeon. And Breath of the Wild still feels like a slog with too much inventory management, an uninteresting big baddie, and virtually no new great music tunes. It is an incredible looking game, though, and my kids have been putting tons of hours into side quests and managing their horse collection, etc.
As for me, I've been playing mainly light gun games. I found hacks to convert a bunch of PS1 games that used other guns, which I don't have, to use the Guncon 1, which I do have. Of those, probably the best is Lethal Enforcers 1+2, although the calibration doesn't work, so the aim is slightly to the right of the barrel. I also recently bought a GunCon 3 and the Namco Shooting Collection for PS3 that includes Time Crisis 4, Razing Storm, and Deadstorm Pirates. The Guncon 3 uses a similar system to the Wiimotes. For Razing Storm and the Pirates game, you drag a targeting reticle around the screen and it feels very much like you're playing on the Wii. But Time Crisis 4 performs some magic and manages to ditch the reticle. You can actually use the iron sights to aim, which is kind of crazy. I don't think I've ever been able to do that with a WiiMote. Time Crisis 4 is also very fun, pretty much incorporating every good idea from the entire series. My favorite Time Crisis game is still TC3, though.