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Author Topic: Arcade 1up Star Wars released and Discussion of Yoke  (Read 23070 times)

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negative1

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Re: Arcade 1up Star Wars released and Discussion of Yoke
« Reply #40 on: February 03, 2020, 11:46:37 am »
modding the yoke with an APAC to be USB compatible:



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negative1

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Re: Arcade 1up Star Wars released and Discussion of Yoke
« Reply #41 on: February 09, 2020, 02:16:36 am »
Update on GRS yoke:



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negative1

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Re: Arcade 1up Star Wars released and Discussion of Yoke
« Reply #42 on: October 17, 2020, 02:43:43 pm »
Glens star wars yoke should be out next week.

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leapinlew

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Re: Arcade 1up Star Wars released and Discussion of Yoke
« Reply #43 on: October 25, 2020, 09:59:59 pm »

negative1

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Re: Arcade 1up Star Wars released and Discussion of Yoke
« Reply #44 on: October 25, 2020, 11:03:06 pm »


not bad for $200,
works with PC, arcade, and arcade 1up...   had USB
and 2 extra buttons.


sounds great.

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negative1

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Re: Arcade 1up Star Wars released and Discussion of Yoke
« Reply #45 on: January 11, 2021, 02:39:31 pm »
updated review:



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negative1

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Re: Arcade 1up Star Wars released and Discussion of Yoke
« Reply #46 on: January 18, 2021, 01:27:04 pm »
its in the amazon store now, $265, coming out in april.

https://www.amazon.com/dp/B08L7TVCM2/ref=cm_sw_r_cp_apa_fabc_6zxbGbK5MB4Z7?fbclid=IwAR3c0S9rMSjoVbSLNVG_iR-3qah9divJ2HaUd8R8302fYaV-pNiAzDmOyxM



The traditional ATARI Arcade Yoke controller back in 1983 used potentiometers to generate control output for the Star war arcade machine. It was made with a combination of complex machining parts and mechanisms. This includes having to use a gear drive mechanism, potentiometers and a complex wiring harness design. The GRS Flight Yoke uses a complete redesigned mechanism, overcoming the limitation of the original design. The GRS design includes the following:

1. Non-contact mechanical structure with magnetic sensing technology to drive the Yoke controller.
2. No gears, no potentiometer. Maximize precision, durability and the stability of the yoke controller.
3. Support new games!! ( Elite dangerous, STAR WARS: SQUADRONS etc.)The GRS Flight Yoke uses the standard USB interface. It will be recognized as gamepad controller on Windows/Linux/Raspberry Pi and can be used in any emulation platform that supports an analog joystick or mouse with 6 independent buttons including the functional buttons. So itís more than just a yoke controller.
4. Physical Inertia Centering mechanism, a more accurate result and less re-calibration needed for the analog joystick. 
5. 2 Buttons + 2 Triggers + 2 Functional Buttons (6 total) are recognized as Independent gamepad controller buttons.
6. Complete metal structure is used(handle grips are made with high strength hardened engineering plastic).
7. Mouse mode: Allow more game flexibility. The GRS Yoke can be used for games that use a mouse over an analog joystick.
8. Vertical direction reverse switching: Allow user to switch the direction of pitch without digging into the input configuration.
9. Arcade1UP Star War Arcade ready. Arcade Quality replacement yoke for your Star War Arcade1UP.
10. ATGames Legends Ultimate compatibility via USB port with Mouse or gamepad joystick mode.
11. Commercial Arcade Compatibility. Potentiometer signal output.

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« Last Edit: January 18, 2021, 01:35:01 pm by negative1 »

leapinlew

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Re: Arcade 1up Star Wars released and Discussion of Yoke
« Reply #47 on: January 18, 2021, 06:18:43 pm »
$349 for the Alan-1 Yoke: https://alan-1.com/product/alan-1-star-wars-flight-yoke/ I wonder if the price difference is worth it. I like that the GRS Yoke has a default USB plug for connectivity to a computer, as well as pinouts for an original star wars and Arcade1up.

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Re: Arcade 1up Star Wars released and Discussion of Yoke
« Reply #48 on: January 20, 2021, 01:37:48 am »
Here's my problem with the grs.... if I'm paying over 100 for a game controller it better be as close to an exact replica as possible.  The new internals might be arguably better, but that makes it feel less like the original, which kind of defeats the purpose.  You know if some of you guys with access to a real yoke could get some exact measurements perhaps the community could design a open source yoke.  It seems silly to me to pay so much for a controller you can play so little on unless you are restoring a star wars and need a replacement or something.

coasterlvr

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Re: Arcade 1up Star Wars released and Discussion of Yoke
« Reply #49 on: January 20, 2021, 01:52:19 am »
i have an OG yoke, Alan-1, and GRS yoke.  i rebuilt the OG yoke.  have used it with a number of usb adapters.  i play star wars using mame.  the alan-1 usb adapter is the best.  made better with the alan-1 yoke.  there pots are a little different.  i believe maybe made for them specifically?

i was part of the GRS kickstarter.  finally received it not too long ago.  playing star wars, it works extremely well.  the gauge of metal isn't as thick as the alan-1.  the plastic handles feel weird if you're used to metal.  the trigger switches are terrible.  i swapped those after one game.  they use just standard full size micro switches.  the thumb buttons if i remember correctly are some self contained square buttons.  very hard activation.  i'm glad i don't use them playing.  they're no fun to use.

the GRS yoke has a spring to center feature.  that's not how an original is.  so that takes some getting used to.  the spring tension feels about the same as the alan-1 and feels consistent moving back and forth.  something the stock arcade1up yoke does not.  i played the arcade1up at CES last year.  the accuracy imo is the same as the alan-1 with usb.  maybe it's because of the hall effect sensors resolution?  there's not jumpiness at all.  it plays great.

i thought the yoke was going to be much cheaper.  if you're a hard core star wars player, i'd get the alan-1 all day.   but it's 349 and you have to add the usb adapter.  so $449 to $265. 

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Re: Arcade 1up Star Wars released and Discussion of Yoke
« Reply #50 on: January 20, 2021, 09:38:47 pm »
i have an OG yoke, Alan-1, and GRS yoke.  i rebuilt the OG yoke.  have used it with a number of usb adapters.  i play star wars using mame.  the alan-1 usb adapter is the best.  made better with the alan-1 yoke.  there pots are a little different.  i believe maybe made for them specifically?

i was part of the GRS kickstarter.  finally received it not too long ago.  playing star wars, it works extremely well.  the gauge of metal isn't as thick as the alan-1.  the plastic handles feel weird if you're used to metal.  the trigger switches are terrible.  i swapped those after one game.  they use just standard full size micro switches.  the thumb buttons if i remember correctly are some self contained square buttons.  very hard activation.  i'm glad i don't use them playing.  they're no fun to use.

the GRS yoke has a spring to center feature.  that's not how an original is.  so that takes some getting used to.  the spring tension feels about the same as the alan-1 and feels consistent moving back and forth.  something the stock arcade1up yoke does not.  i played the arcade1up at CES last year.  the accuracy imo is the same as the alan-1 with usb.  maybe it's because of the hall effect sensors resolution?  there's not jumpiness at all.  it plays great.

i thought the yoke was going to be much cheaper.  if you're a hard core star wars player, i'd get the alan-1 all day.   but it's 349 and you have to add the usb adapter.  so $449 to $265.

I debated going with a GRS or Alan-1 for a while.  The reviews I read confirmed your experience and the authenticity of the Alan-1 ultimately won out for me despite the cost.  Mine came today and it is pretty impressive.  Built like a freaking tank.  I'm not a hard core Star Wars player but I've wanted a yoke ever since I got into this hobby and decided I didn't want to settle.

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Re: Arcade 1up Star Wars released and Discussion of Yoke
« Reply #51 on: February 08, 2021, 09:30:22 am »
I'm looking at upgrading my Arcade1Up Star Wars with the GRS or Alan 1 yoke.

I love the machine, and the default yoke works ok, but my issue is that there's a very 'notchy' feel to the auto-centre on the yoke, that makes it hard to be accurate when the cursor is near the centre of the screen. It's almost like a dead-zone. You can actually hear it hitting that notch when moving past it. (I imagine it's the centering springs engaging as you rotate it).

Do the GRS or Alan 1 exhibit this behaviour?

I'd be happy to settle for the cheaper GRS yoke (even though it's not as accurate as the Alan 1) if it has a smooth transition across the centre axis.