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Author Topic: MAMEHooker Sega Rad Mobile question  (Read 652 times)

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amiga500

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MAMEHooker Sega Rad Mobile question
« on: March 19, 2019, 10:09:46 pm »
I've used MAMEHooker and an arduino to drive the recoil for the gun in a operation wolf mame cabinet. It works great, amazing piece of software.
Now I was wondering if it's possible to drive the seat motor in a Sega Rad Mobile Deluxe cabinet with this program.

This cabinet supposedly moves the seat to the sides according to the game. My cabinet has the board that drives the motor missing, and I see that's pretty common for these boards to fail.
I'm planning to convert it to a MAME racing cab, since the original jamma pcb has several issues, and it would be great if the cab movement could be added back.

I've checked the outputs in MAMEhooker for this game, and only the 3 button lights are present, which is great, but the motor signal is missing.

Has anybody tried adding movement to a racing cab? Could MAMEHooker be used for this?

Thanks
« Last Edit: March 19, 2019, 10:18:09 pm by amiga500 »

Howard_Casto

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Re: MAMEHooker Sega Rad Mobile question
« Reply #1 on: March 19, 2019, 11:26:06 pm »
It's probably similar to outrun's mechanism......Plus or minus voltage at ~15 levels of power to turn a single motor left or right.  Right now mamehooker isn't setup well for those kinds of outputs, but the next version might fair better.  If the driver board is emulated or the data can be sorted, it shouldn't be impossible to find the outputs and hook them up.... I did it for many of the old sega boards years ago. 

amiga500

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Re: MAMEHooker Sega Rad Mobile question
« Reply #2 on: March 22, 2019, 07:31:24 pm »
Hi Howard, I see that you're the developer of Mamehooker, right?
Thanks for your reply!

Yes, the cab movement is just a motor that turns in one direction or the other.
Looking forward for the next version of MAME Hooker!!