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Author Topic: Sinden Lightgun Kickstarter date revealed!  (Read 25123 times)

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Howard_Casto

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Re: Sinden Lightgun Kickstarter date revealed!
« Reply #240 on: May 24, 2020, 10:08:21 pm »
Doh POW.... I mean operation wolf.  Excuse my brain fatigue. 

pbawesome

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Re: Sinden Lightgun Kickstarter date revealed!
« Reply #241 on: June 12, 2020, 03:47:01 pm »
Although I'm not a fan of the arcade1up line (cheap/cut corners etc.), the have licensed the use of the Sinden Lightgun technology for Big Buck Hunter!

https://youtu.be/Gq5vGenlrjY?t=1595

This could be good or bad because like I said above, I know they cheaped out on arcade things before.  I'm hoping arcade1up liked what they saw and we can get real close to arcade experiences.

Rockstead

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Re: Sinden Lightgun Kickstarter date revealed!
« Reply #242 on: June 14, 2020, 06:39:12 pm »
Titchgamer,

What are Andyís plans in terms of providing pre-retail versions of the guns to professional reviewers? Shouldnít that be happening with the imminent release?

Super happy to see the 1UP deal, Iím not a fan of the 1upís but I like to think of it as a gateway to real arcades, Iím hoping it makes Andyís business successful so that we can see years of future support.

Titchgamer

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Re: Sinden Lightgun Kickstarter date revealed!
« Reply #243 on: June 14, 2020, 07:09:14 pm »
Titchgamer,

What are Andyís plans in terms of providing pre-retail versions of the guns to professional reviewers? Shouldnít that be happening with the imminent release?

Super happy to see the 1UP deal, Iím not a fan of the 1upís but I like to think of it as a gateway to real arcades, Iím hoping it makes Andyís business successful so that we can see years of future support.

No idea mate sorry!

But I assume he will, Obviously Retro man cave got to play with a pre-production model the same as me.
I don't know if any other reviewers had a go with it or not.
I just got lucky enough to have a play because Andy found out I was a big lightgun fan and had some experience with the real things so he felt I would be good to get feedback from.

Shouldn't be long now though hopefully :D

pbj

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Re: Sinden Lightgun Kickstarter date revealed!
« Reply #244 on: June 14, 2020, 08:36:15 pm »
Still not for sale?   :dunno
This forum needs more threads about Arcade 1Up cabinets.

Mike A

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Re: Sinden Lightgun Kickstarter date revealed!
« Reply #245 on: June 14, 2020, 08:55:07 pm »
He had to make sure he took care of the A1up deal...that he didn't mention.

I am sure he will get right on shipping to the people that funded the whole thing right away. ::)


Howard_Casto

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Re: Sinden Lightgun Kickstarter date revealed!
« Reply #246 on: June 15, 2020, 02:33:53 am »
Yeah I hear that new Atari console is on the way as well.... after they pay out the lawsuit to the guy that actually built the damn thing they didn't pay for 6 months and that they couldn't be bothered to show up for in court.  You know, like real businesses act.   8)

Titchgamer

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Re: Sinden Lightgun Kickstarter date revealed!
« Reply #247 on: June 15, 2020, 02:42:48 am »
Well he posted a update last night.

In a nut shell production is still going to plan with non recoil units to be finished by the end of the month.

Units getting shipped in July :)

In other news the production recoil unit is finished (physically anyway) so he is just finalising the software side of that.
He fid post a little demo video of it working but as we all know you cant really get anything across on a video of a recoil unit lol.

pbawesome

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Re: Sinden Lightgun Kickstarter date revealed!
« Reply #248 on: June 15, 2020, 03:05:06 pm »
Can't wait!!!! 1.5month until we see it in hands possibly!

Rockstead

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Re: Sinden Lightgun Kickstarter date revealed!
« Reply #249 on: June 15, 2020, 06:49:29 pm »
Well he posted a update last night.

In a nut shell production is still going to plan with non recoil units to be finished by the end of the month.

Units getting shipped in July :)

In other news the production recoil unit is finished (physically anyway) so he is just finalising the software side of that.
He fid post a little demo video of it working but as we all know you cant really get anything across on a video of a recoil unit lol.
Well he posted a update last night.

In a nut shell production is still going to plan with non recoil units to be finished by the end of the month.

Units getting shipped in July :)

In other news the production recoil unit is finished (physically anyway) so he is just finalising the software side of that.
He fid post a little demo video of it working but as we all know you cant really get anything across on a video of a recoil unit lol.

Can you post the contents of those updates please :)

Titchgamer

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Re: Sinden Lightgun Kickstarter date revealed!
« Reply #250 on: June 16, 2020, 03:49:02 am »
Well he posted a update last night.

In a nut shell production is still going to plan with non recoil units to be finished by the end of the month.

Units getting shipped in July :)

In other news the production recoil unit is finished (physically anyway) so he is just finalising the software side of that.
He fid post a little demo video of it working but as we all know you cant really get anything across on a video of a recoil unit lol.
Well he posted a update last night.

In a nut shell production is still going to plan with non recoil units to be finished by the end of the month.

Units getting shipped in July :)

In other news the production recoil unit is finished (physically anyway) so he is just finalising the software side of that.
He fid post a little demo video of it working but as we all know you cant really get anything across on a video of a recoil unit lol.

Can you post the contents of those updates please :)
That was it ^
Well except the video lol

pbawesome

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Re: Sinden Lightgun Kickstarter date revealed!
« Reply #251 on: June 23, 2020, 12:59:47 pm »
He had to make sure he took care of the A1up deal...that he didn't mention.

I am sure he will get right on shipping to the people that funded the whole thing right away. ::)
He's licensing the technology, I imagine A1UP has other plants to make the mold and gun parts.  The software/border is what they were probably talking with Andy about

Titchgamer

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Re: Sinden Lightgun Kickstarter date revealed!
« Reply #252 on: June 24, 2020, 03:08:53 am »
Reward surveys have gone out for backers.

Exciting times :)

Rockstead

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Re: Sinden Lightgun Kickstarter date revealed!
« Reply #253 on: June 24, 2020, 07:03:33 am »
Reward surveys have gone out for backers.

Exciting times :)
I purchased through the indiegogo and no survey :(

Titchgamer

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Re: Sinden Lightgun Kickstarter date revealed!
« Reply #254 on: June 24, 2020, 07:05:22 am »
Reward surveys have gone out for backers.

Exciting times :)
I purchased through the indiegogo and no survey :(
Oh I guess the round 2ís will go out in a few months after the round 1ís have shipped?

Trnzaddict

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Re: Sinden Lightgun Kickstarter date revealed!
« Reply #255 on: June 30, 2020, 09:20:26 am »
So I have a question - the border drawn onscreen. Will that be hardware that draws it or is it software driven? If it is software that could be an issue as some emulators are ridiculously finicky.

Titchgamer

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Re: Sinden Lightgun Kickstarter date revealed!
« Reply #256 on: June 30, 2020, 09:22:06 am »
So I have a question - the border drawn onscreen. Will that be hardware that draws it or is it software driven? If it is software that could be an issue as some emulators are ridiculously finicky.

Its software generated, basically play the game in windowed mode.

Was not a issue on any emu I tried, Which ones were you concerned about specifically?

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Re: Sinden Lightgun Kickstarter date revealed!
« Reply #257 on: June 30, 2020, 11:01:12 am »
So I have a question - the border drawn onscreen. Will that be hardware that draws it or is it software driven? If it is software that could be an issue as some emulators are ridiculously finicky.

Its software generated, basically play the game in windowed mode.

Was not a issue on any emu I tried, Which ones were you concerned about specifically?

Hey - Well 2 things. The first thing is when an emulator is in windowed mode, because all our lightguns are seen as mice some emulators minimize if they see a mouse click on the outer edges. So firing in the upper right corner of a game for example can minimize it. This doesn't happen with fullscreen. Granted if the white software border stops the cursor from travelling there in the first place, then problem solved.

The second thing is users of rocketlauncher that use bezels for 4:3 games. Rocketlauncher draws the bezel around the screen by putting the emulator in window mode and getting rid of the window components to simulate a borderless fullscreen while it draws the bezel around it. I am concerned that being that that the Sinden software will be drawing a software border around the emulator WHILE Rocketlauncher is trying to do it's thing they will conflict each other.

Titchgamer

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Re: Sinden Lightgun Kickstarter date revealed!
« Reply #258 on: June 30, 2020, 11:08:45 am »
So I have a question - the border drawn onscreen. Will that be hardware that draws it or is it software driven? If it is software that could be an issue as some emulators are ridiculously finicky.

Its software generated, basically play the game in windowed mode.

Was not a issue on any emu I tried, Which ones were you concerned about specifically?

Hey - Well 2 things. The first thing is when an emulator is in windowed mode, because all our lightguns are seen as mice some emulators minimize if they see a mouse click on the outer edges. So firing in the upper right corner of a game for example can minimize it. This doesn't happen with fullscreen. Granted if the white software border stops the cursor from travelling there in the first place, then problem solved.

The second thing is users of rocketlauncher that use bezels for 4:3 games. Rocketlauncher draws the bezel around the screen by putting the emulator in window mode and getting rid of the window components to simulate a borderless fullscreen while it draws the bezel around it. I am concerned that being that that the Sinden software will be drawing a software border around the emulator WHILE Rocketlauncher is trying to do it's thing they will conflict each other.

Well regarding point 1, That was not a issue for me at any point, Although the emu's are in effect windowed they never lost focus or had the bar at the top to accidentally minimise or close.
So dont worry about that one :)

Regarding point 2, Afraid I never got to use it with RL or bothered playing with bezels.
But I would assume it would border the entire screen bezel included but obv I can not confirm this.

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Re: Sinden Lightgun Kickstarter date revealed!
« Reply #259 on: June 30, 2020, 03:19:41 pm »
Since it's not using ir or anything it seems like some reflective pinstriping around the monitor would achieve the same thing.  Maybe put an ir led on the tip of the gun to "light" it up. 

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Re: Sinden Lightgun Kickstarter date revealed!
« Reply #260 on: July 01, 2020, 12:44:15 am »
I will buy one if not two when becomes an option, hopefully before Xmas..

Looking forward to the reviews and a lot of happy BYOAC members when things ship