Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up --- Bug Reports --- Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Gil's Robotron Build  (Read 14394 times)

0 Members and 1 Guest are viewing this topic.

Gilrock

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 532
  • Last login:Today at 09:33:23 am
Re: Gil's Robotron Build
« Reply #200 on: November 12, 2019, 12:28:02 pm »
I haven't posted much here but I have been playing this cabinet almost every day.  I've even had to deal with a couple arcade injuries...lol.  I was having irritation in my left hand and had to change the way I grip the joystick.  It took a bit to get used to but now I don't seem to have any issues.  I developed a muscle irritation in my left quad from standing too much so I finally ordered a stool.  And at one point I strained a shoulder muscle lifting weights and it made playing the arcade painful for a couple weeks.

I'm playing difficulty 5, 25K per man, 3 man start.  I've gotten over 100 waves about 5 times now.  My best game I did about 140 waves and hit 3.5 million.  Usually once I hit 100 waves I lose focus cause I start thinking about how long I want to play.  I still don't feel like I can marathon it because I'm not consistent enough.  I just seem to get into a nice zone every so often.  I usually get mad if I don't at least hit a million.  Yesterday I hit 950K and failed and got mad and played again and hit 2.2 mil around wave 80 but I was up against a deadline to leave the house so I got sloppy.

Anyways just checking in.  I usually jump on and read some posts but don't reply much.

Zeosstud

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 442
  • Last login:May 30, 2020, 02:49:21 am
  • I want to build my own arcade controls!
Re: Gil's Robotron Build
« Reply #201 on: November 12, 2019, 12:49:50 pm »
That progress is fantastic, thanks for sharing your build with us all, it is truly a thing of beauty..

Sent from my SM-G955U using Tapatalk


Gilrock

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 532
  • Last login:Today at 09:33:23 am
Re: Gil's Robotron Build
« Reply #202 on: April 03, 2020, 02:54:10 pm »
Well since ZapCon got cancelled I'm not going to be able to show Opt how much I've improved so posting a screenshot of yesterday.  This is my best game so far.  It doesn't happen all the time like it does when he plays but I got into a zone where I felt like I could just keep going.  At first I just wanted to hit 100 waves....then I started thinking I could beat my best of 3.62 million....and after hitting that I was going pretty smooth so I shot for 5 million and got it.  Problem is once I have a goal in mind it seems like I get sloppy when I get close to the goal and start cutting it close on men.  There were many times I got down to 5 men then I'd build it back up to 8 so just a couple bad waves in a row could have wiped me out.  Now I just need to get where I can play like this more consistently.

Difficulty 5, 25K per man, 3 man start:

opt2not

  • Trade Count: (+15)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5905
  • Last login:Today at 05:06:35 am
Re: Gil's Robotron Build
« Reply #203 on: April 03, 2020, 03:04:36 pm »
 :applaud:

Nice job! you're on your way to 10 million!
Yeah I totally understand what you mean about getting in the zone and about resting on your lorals after you hit a goal your set on. Keep up the progress, you'll hit 10 million very soon.   :cheers:

Mike A

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4390
  • Last login:Today at 09:32:47 am
  • card carrying purist
Re: Gil's Robotron Build
« Reply #204 on: April 03, 2020, 03:14:15 pm »
Very nice. :cheers:

Arroyo

  • Trade Count: (0)
  • Full Member
  • ***
  • Online Online
  • Posts: 1239
  • Last login:Today at 09:42:35 am
  • Budgets are boring
    • newforum.arcadecontrols.com/index.php/topic,156267.0.html
Re: Gil's Robotron Build
« Reply #205 on: April 03, 2020, 03:39:23 pm »

yotsuya

  • Trade Count: (+21)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 19389
  • Last login:Today at 09:20:37 am
  • 2014 UCA Winner, 2014, 2015, 2016 ZapCon Winner
    • forum.arcadecontrols.com/index.php/topic,137636.msg1420628.html
Re: Gil's Robotron Build
« Reply #206 on: April 03, 2020, 06:54:17 pm »
Daaaaaaaaaaaaaaamn....
***Build what you dig, bro. Build what you dig.***

nexusmtz

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 436
  • Last login:Yesterday at 09:54:59 pm
Re: Gil's Robotron Build
« Reply #207 on: April 03, 2020, 07:58:31 pm »
Nice score! Another year of improving like that, and we might be saying "Long live the :burgerking:!"

JK. It's a club  :cheers: - that I will never be a member of.  :cry: