January 22, 2021, 11:53:51 am
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In San Francisco Rush if I am driving in a straight line on regular pavement with no one around me and I just BARELY veer to the left or right and then correct back to the middle, I get a heavy grinding rumble in the wheel (g29). Is there a way to prevent this or at least lower it? I tried lowering max ffb to 25% and it helped but then when I crash into walls I barely feel the force feedback. I can’t recall if the arcade was that loud and forceful for almost going in a straight line.
Quote from: jorgenjl2 on January 12, 2021, 11:14:41 pmIn San Francisco Rush if I am driving in a straight line on regular pavement with no one around me and I just BARELY veer to the left or right and then correct back to the middle, I get a heavy grinding rumble in the wheel (g29). Is there a way to prevent this or at least lower it? I tried lowering max ffb to 25% and it helped but then when I crash into walls I barely feel the force feedback. I can’t recall if the arcade was that loud and forceful for almost going in a straight line.Certainly in the arcade it was not like that (I remember well) because the FFB mechanism was by straps and not by gears. Even so, I believe that there is a possibility that the information in SF Rush's FFB may be wrong because in no other game do we have this gear shredding effect. I managed to alleviate this inconvenience considerably. I noticed that the looser the steering wheel, the more this effect becomes evident. In LGS I left the option of centering the spring at 100%, 361 degrees of rotation of the steering wheel marked. In FFB GUI I left Max Force at 60%. This way I can play much better.
Well I have a t300rs which is belt driven have no such problem