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Poll

Should Oscarcontrols order more 2-way restrictors

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Author Topic: Keep the 2-way restrictor alive  (Read 1557 times)

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crashwg

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Keep the 2-way restrictor alive
« on: January 30, 2004, 12:21:28 am »
Oscarcontrols has run out of 2-way restrictors and are considering not getting more due to lack of demand.  Help me convice Kelsey that we need these and to get some more made.
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Xphile

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Re:Keep the 2-way restrictor alive
« Reply #1 on: January 30, 2004, 01:51:47 am »
you need two options for 'yes'..

a) Yes, because it is a good idea to have as many options as possible for the arcade/mame community, and tho' I may not need one now, I may in the future.

B) yes, (damnit - I meant to order one last week for my satans hollow, and forgot...!) I need it by next monday!

C) no.. who cares about silly games that only go in two directions.. I don't need one and never, ever will..


then you'll give Kelsey an honest poll..:-)

(I vote 'a'... if Bob Roberts and others don't stock it, keep a minimum supply around )


Pull a year and a half strike- it's over 4eva..
besides, WHL rocks!

paigeoliver

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Re:Keep the 2-way restrictor alive
« Reply #2 on: January 30, 2004, 01:54:52 am »
The problem is that the 2-way restrictor is only truly useful in a couple of circumstances (one of them being Defender and the other one being Stargate). I just don't see other 2-way games benefitting from the restrictor.

The reason it is helpful in Defender and Stargate is that it helps reinforce the fact that you only move your ship up and down with the stick and that thrust and reverse are buttons.
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GroovyTuesdaY

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Re:Keep the 2-way restrictor alive
« Reply #3 on: January 30, 2004, 02:34:18 am »
what about galaga?
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paigeoliver

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Re:Keep the 2-way restrictor alive
« Reply #4 on: January 30, 2004, 03:00:26 am »
what about galaga?

There is no natural inclination to push up or down in Galaga. Thus no need for the restrictor. I have played tons of Galaga, using 2-ways, 4-ways, and 8-ways and it is always the same.

But, in Defender, there is a strong inclination to push left and right on the stick in an attempt to make your ship go left and right. The first time I ever saw those restictors I thought of Defender.

Actually, there are a few other games that would benefit.

Asteroids (and other left-right-thrust games), if played with the joystick rather than buttons, then these games would benefit from the restrictor.

That Space Invaders clone where you control a missile cart, and the button is a thrust button.

I DO want a 2-way restrictor, but unfortunatley I use Wico sticks and not Happ ones, and thus can't use Oscars.
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crashwg

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Re:Keep the 2-way restrictor alive
« Reply #5 on: January 30, 2004, 06:51:41 am »
what about galaga?



I DO want a 2-way restrictor, but unfortunatley I use Wico sticks and not Happ ones, and thus can't use Oscars.

Is that due to some different bolt spacing or something?
If there's bees in the trap I'm catching em
By the thorax and abdomen
And sanding the stingers down to a rough quill
Then I dip em in ink, and I scribble a bit
But if it they wriggle then I tickle em until they hold still
Lemme say it again
In my land of pretend
I use bees as a mf'n pen

eightbit

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Re:Keep the 2-way restrictor alive
« Reply #6 on: January 30, 2004, 09:47:30 am »
You could always go with a omnistick from http://groovygamegear.com they are switchable to 2 way.

They can also do 3 way and 5 way and 4 way and 8 way.
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Stingray

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Re:Keep the 2-way restrictor alive
« Reply #7 on: January 30, 2004, 11:11:51 am »
Quote
I may not need one now, I may in the future.

That's me. I voted yes.

-S
« Last Edit: January 30, 2004, 12:15:35 pm by Stingray »
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paigeoliver

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Re:Keep the 2-way restrictor alive
« Reply #8 on: January 30, 2004, 11:59:26 am »
Skinnier handle, shorter handle, and the way it moves are all different than the happ sticks. I looked carefully at Oscars restrictors and I don't think they would restrict a Wico at all.

what about galaga?



I DO want a 2-way restrictor, but unfortunatley I use Wico sticks and not Happ ones, and thus can't use Oscars.

Is that due to some different bolt spacing or something?
Acceptance of Zen philosophy is marred slightly by the nagging thought that if all things are interconnected, then all things must be in some way involved with Pauly Shore.

crashwg

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Re:Keep the 2-way restrictor alive
« Reply #9 on: January 30, 2004, 12:07:04 pm »
Skinnier handle, shorter handle, and the way it moves are all different than the happ sticks. I looked carefully at Oscars restrictors and I don't think they would restrict a Wico at all.


I never thought of this, does anyone know if they will work with p360s?
If there's bees in the trap I'm catching em
By the thorax and abdomen
And sanding the stingers down to a rough quill
Then I dip em in ink, and I scribble a bit
But if it they wriggle then I tickle em until they hold still
Lemme say it again
In my land of pretend
I use bees as a mf'n pen

patrickl

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Re:Keep the 2-way restrictor alive
« Reply #10 on: January 30, 2004, 02:23:46 pm »
You could also buy a replica Williams 2-way stick. Takes a lot less space too, so you can use the correct key placement for Defender and Stargate (or does the button fit in close enough with a Happs stick?). Unfortunately they cost a bundle (seen them for $49 and $59)
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eightbit

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Re:Keep the 2-way restrictor alive
« Reply #11 on: January 30, 2004, 03:08:51 pm »
Skinnier handle, shorter handle, and the way it moves are all different than the happ sticks. I looked carefully at Oscars restrictors and I don't think they would restrict a Wico at all.


I never thought of this, does anyone know if they will work with p360s?
If it works with supers it will work with p360's.
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Re:Keep the 2-way restrictor alive
« Reply #12 on: January 30, 2004, 03:28:30 pm »
I can totally see the use for a 4-way restricting plate, but I don't honestly see the need for a 2-way restricting plate. It seems like over-complicating the situation. If you want  a joystick to only go in 2 directions then all you should have to do is cut a horizontal channel instead of a hole, right? Is it possible I'm missing the bigger picture here?


eightbit

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Re:Keep the 2-way restrictor alive
« Reply #13 on: January 30, 2004, 03:53:47 pm »
I can totally see the use for a 4-way restricting plate, but I don't honestly see the need for a 2-way restricting plate. It seems like over-complicating the situation. If you want  a joystick to only go in 2 directions then all you should have to do is cut a horizontal channel instead of a hole, right? Is it possible I'm missing the bigger picture here?
A plate would be removable, cutting  a slot is permanent so it would depending if you wanted a dedicated 2 way or a permanent one. Also I believe you can rotate Oscars plate so that you could switch from horizontal 2 way to vertical 2 way.
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crashwg

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Re:Keep the 2-way restrictor alive
« Reply #14 on: January 30, 2004, 04:45:05 pm »
Precisly!  All I wan't on my CP is two joys, one for player1 and one for player2.  I want to be able to take off the restrictor for 4/8 way games.
If there's bees in the trap I'm catching em
By the thorax and abdomen
And sanding the stingers down to a rough quill
Then I dip em in ink, and I scribble a bit
But if it they wriggle then I tickle em until they hold still
Lemme say it again
In my land of pretend
I use bees as a mf'n pen

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Re:Keep the 2-way restrictor alive
« Reply #15 on: January 30, 2004, 07:42:23 pm »
Aw, crap. :(  I had planned to order a couple this paycheck.  Thanks for the heads up.

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Re:Keep the 2-way restrictor alive
« Reply #16 on: January 30, 2004, 07:44:38 pm »
Skinnier handle, shorter handle, and the way it moves are all different than the happ sticks. I looked carefully at Oscars restrictors and I don't think they would restrict a Wico at all.


But curiously enough, they do.  I've had a number of people report excellent results with a Wico leaf stick and the restrictors.