Here is a written description of the video game, some of its features, and goals:
"In this multiplayer and single player retro arcade style space shooter, one to four players yell and celebrate as they skillfully pilot a fragile spaceship in battle against gravity and each other throughout dangerous terrains. In multiplayer mode space pilots participate in intense aerial dogfighting with the goal of having the last surviving spaceship. In single player mode space pilots can explore territories, practice flight and shooting skills, and participate in timed speed runs.
There are 20+ dangerous territories for you to explore and battle in including lunar surfaces, underground alien structures, active volcanic hot spots, caverns with falling stalactites, black holes, and more. Gravity is just as dangerous as your enemies as it always tries to pull you towards impending doom, on some terrains not always in the same direction. Skillful piloting is necessary to survive.
Piloting of your spaceship requires fuel. Either defeat all your enemies in a territory before your fuel depletes or choose to find and collect fuel resources throughout the territories during battle. But be careful, collecting fuel resources is dangerous and often leaves you vulnerable!
In Cosmotrons, the piloting of your spaceship itself is fun and very rewarding. Control is tight, allowing for trick aerial maneuvers and pixel perfect ship placement in dangerous areas. Planning ahead of where you want your spaceship to go is necessary as you account for gravity and inertia. Up to four players can battle on screen at the same time. Precise aiming of the cosmotron blasters is needed as shots are low in quantity. One hit from a spaceship’s blaster will destroy the ship into tiny fragments and feels oh so satisfying.
Cosmotrons is currently in development. A demo for PC is expected to be released in early 2017. We have the goal of getting the game released on Steam later in 2017 and will consider other options after."