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Author Topic: ApacheControlsBlackhawk.pdf  (Read 955 times)

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Kortoga

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ApacheControlsBlackhawk.pdf
« on: January 08, 2017, 10:06:41 am »
Does anyone have a copy of the ApacheControlsBlackhawk.pdf manual?
Apache's site is long gone, and I need a copy for the BlackHawk so I can wire it up and have the manual for future reference.

Do I need to wire up the push/pull switches to my iPac?  or is this done through the USB interface?
That's my main question.  I cannot get this working with MAME.
I have HyperSpin working great, all games work great in MAME, but I cannot get this device to be seen when I try to configure my controls.

Even so, a copy of the manual is needed.  Thank you...

PL1

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Re: ApacheControlsBlackhawk.pdf
« Reply #1 on: January 08, 2017, 02:35:48 pm »
Does anyone have a copy of the ApacheControlsBlackhawk.pdf manual?
Internet Wayback Machine to the rescue again!   ;D

http://web.archive.org/web/20140511031735/http://www.apachecontrols.com/ApacheControlsBlackhawk.pdf

Do I need to wire up the push/pull switches to my iPac?  or is this done through the USB interface?
The default configuration is to connect the switches through the USB interface.

Here's a pic showing wires from the switches (foreground and background) leading to the interface board.



The wires pass through the board and attach to screw terminals.



You can wire the switches through your IPac if you prefer to have them as keystrokes instead of mouse buttons.

I cannot get this working with MAME.
1. Does it work in Windows?

2. If so, is mouse enabled (1) in mame.ini?
Quote
#
# CORE INPUT OPTIONS
#
coin_lockout              1
ctrlr                     
mouse                     1  <------- enabled
joystick                  1
lightgun                  0  <------- disabled

If you don't have a mame.ini file in either the "..\mame\" or "..\mame\ini\" folder, you can generate it using "mame -cc" . (create config)


Scott

Kortoga

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Re: ApacheControlsBlackhawk.pdf
« Reply #2 on: January 08, 2017, 04:50:29 pm »
Wow, the Internet Archive Wayback machine was a good idea.  I can about imagine what gets created and lost throughout the years.

My Apache Blackhawk is wired as described.  I will disconnect the existing Blue-Black (Pull Up) & Green-Black (Push Down) terminations on the switches and wire the switches directly through my iPAC4 as keystrokes to keep things simple and standard (standard as per my system).

I have a trackball that works good and is detected and works inside MAME.

1.  Does it work in Windows?
How do I test this?  Would the mouse move back and forth or something?

2.  I have gone into both .ini file locations and ensured I enabled mouse and disabled Light Guns.
I have played with this a few times to try and get it working.  I had enabled "Multimouse".

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Re: ApacheControlsBlackhawk.pdf
« Reply #3 on: January 08, 2017, 06:05:15 pm »
I have a trackball that works good and is detected and works inside MAME.
Good.  This means that mouse is enabled because optical devices like trackballs and spinners are showing up in MAME.   ;D

1.  Does it work in Windows?
How do I test this?  Would the mouse move back and forth or something?
Yes, the default axis for a spinner is usually X-axis.

Moving the spinner right/left should move the Windows cursor right/left.

2.  I have gone into both .ini file locations and ensured I enabled mouse and disabled Light Guns.
I have played with this a few times to try and get it working.  I had enabled "Multimouse".
You don't have to disable light guns.  I included that to show that "0" means disabled in mame.ini.

With multi-mouse enabled, inputs from each optical device encoder will be identified and handled as a separate mouse by MAME.

For example, your trackball encoder may show up as "Mouse 1" and the spinner encoder may show up as "Mouse 2".

If a game input is mapped to the trackball ("Mouse 1"), it will not accept inputs from the spinner. ("Mouse 2")

If you leave multi-mouse enabled, you will need to:
- Map the in-game controls for each spinner/trackball game to the desired device
 i.e. Centipede controls need to be "Mouse 1" (trackball) but Tempest controls need to be "Mouse 2" (spinner)

- Leave the devices plugged in so you (hopefully) don't run into problems with Windows changing device numbers
i.e. Changing the spinner to "Mouse 1" and the trackball to "Mouse 2" (see ControllerRemap)


Scott