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Author Topic: Advmenu plus + Groovymame 0.180b  (Read 2632 times)

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m.andrade1

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Advmenu plus + Groovymame 0.180b
« on: December 08, 2016, 05:56:53 am »
Hello Guys
A strange thing is happen, we all know that a desktop showing transitions occurs when using Advmenu Plus + Groovymame, well can leave with that no problem, a strange thing is happen with the last 0.180b, when GM quits back to frontend it shows a mouse pointer, even it disable with a little app called nomousy, executed previously on the startup.
I did a video showing that:


Obs: I disable every mouse function in both Advmenup.rc and mame.ini but the mouse insisit in appear from nothing.
Any clue what could be causing that.
Thanks a lot
Marcos
« Last Edit: December 08, 2016, 06:08:00 am by m.andrade1 »

Calamity

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Re: Advmenu plus + Groovymame 0.180b
« Reply #1 on: December 08, 2016, 12:47:48 pm »
I don't think this is a bug.

If you want to try modifying MAME, in src\osd\windows\window.cpp, windows_osd_interface::window_exit(), there's a call to show_pointer right before exiting. Try removing it. Maybe that's the culprit, maybe not.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

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m.andrade1

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Re: Advmenu plus + Groovymame 0.180b
« Reply #2 on: December 11, 2016, 03:42:06 pm »
Hello Calamity
Thank you so much for your explanation!
Donīt you think itīs strange behavior, because i disable everything that concern about a pointer, mouse it self, lightgun, or anything that could generate a pointer in the screen both on mame.ini and ui.ini
Do you think the mame dev team, could do on future mame version some form of "disable mouse fearture" completely, i think on a mame cab it makes it more bealty to enjoy, the flash desktop screen we know it canīt be hide, but the mouse will be very nice if it could be hide for real.
Thanks a lot
Marcos

m.andrade1

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Re: Advmenu plus + Groovymame 0.180b
« Reply #3 on: December 12, 2016, 07:33:15 pm »
Hello Dubcl
I made an important discovery, inside the advmenup.rc and could see maybe the source of this bug.
There is a function called : device_video_cursor off (auto,on,off), i discovered it was desing to made the mouse invisible.
Mine is off all the time, i changed it to on, just to check what could happen, and bam ! the cursor stay on the screen all the time.
So even using it with "off" there some sort of bug that on the moment GM exits from a game to Advmenu plus the mouse cursor appears for about 1 or 2 seconds, them dissapear again because it is "off" on the advmenup.rc
Remembering i disable all sort of funciontions, that could generate a mouse pointer, mouse, lightgun etc, in all advmenup.rc, mame.ini and ui.ini
I wrote a msg on the Advmenu Plus forum so our buddy daesdae could give a look on this particular function : device_video_cursor to see if exist some sort of combination so it could work propertly.
Thanks a lot !
Marcos