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Author Topic: Xin-mo problems  (Read 3818 times)

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reptileink

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Xin-mo problems
« on: October 24, 2016, 08:45:27 pm »
I've been racking my brain. I've been posting on here, but don't feel like I have been explaining myself, so here goes:

I have a Xin-Mo dual controller USB board. On my multi cabinet, I have NES, SNES, GENESIS, and MAME (so far using 32, and tried 0.178) Every emulator works fine except for Mame.

Now, let me tell you what I have done/researched so far. Sorry if this is long winded, but I need to learn what I am doing wrong.

I am running a Windows XP PC. I go to the controllers menu in the CP, and I see 2 listings for Xin-Mo. One seems to be no good, and the other is fine. I can't seem to delete the one that is no good.

I go into Maximus Arcade and set up the controller buttons/joysticks.

I launch Mame, I select a game, it loads up. I press the button I designated for coin up, and nothing happens. I press tab on my keyboard, get the control menu, go to try and set the controller, and all I get is an option that reads, "return to groups". I go to "Other controls", and have a list of options, but cannot change any of them.  :dunno

That was all on Mame32, so I switched over to Mame 0.178, and have the same issue. It's almost as if my computer is not recognizing the Xin-Mo, yet all other emulators run fine.

If I understand right, Xin-Mo requires no drivers. Previously, I had an Ipac installed and had the same issue with Mame only. It's really frustrating as most of you guys all seem to be running Mame no problem.

Also, it does the same thing outside of Maximus as well. I have tried to configure controls in the Mame menu alone to no avail.  :hissy:

Sorry if I am confusing anyone, it seems to be a really easy thing to do, but I am having nothing but bad luck.

~Building Arcade Cabinets are like raising children, you always mess up your first~

reptileink

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Re: Xin-mo problems
« Reply #1 on: October 25, 2016, 01:34:38 pm »
bump

~Building Arcade Cabinets are like raising children, you always mess up your first~

shaolindrunkard

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Re: Xin-mo problems
« Reply #2 on: October 25, 2016, 02:29:49 pm »
"I go to the controllers menu in the CP, and I see 2 listings for Xin-Mo. One seems to be no good, and the other is fine. I can't seem to delete the one that is no good."
 
From what I know of the Xin Mo, it is indeed a 2 player board, meaning it shows up as 2 separate controllers in windows. There would be no way to "delete" that other controller because its technically plugged in. The reason it doesn't work is because there are no buttons hooked up to it. Now what I would check is to see if you have your wires hooked up to player 0 or player 1 on the xin mo board... You most likely want to to be plugged into player 0 as that is technically player 1.

Also try this
http://www.moddb.com/groups/mame-arcade/tutorials/how-to-assign-keys-in-mame

reptileink

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Re: Xin-mo problems
« Reply #3 on: October 25, 2016, 02:37:32 pm »
Well, both sides are wired, so not sure how I could have them hooked up wrong?

I can't open the link at work, but I will check it out later.

~Building Arcade Cabinets are like raising children, you always mess up your first~

shaolindrunkard

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Re: Xin-mo problems
« Reply #4 on: October 25, 2016, 03:46:03 pm »
Oh okay I thought you were talking 1 player, have you tried mapping both joysticks in Mame to see if Mame is seeing the second player as player 1? Well anyway check out the link when you get home and see if it helps. If not I do have a couple Xin Mos sitting in a box somewhere that I can hook up and see if I can duplicate the issue. I don't really care for them to be honest, I bought them and found they weren't the universal solution I had hoped for...

reptileink

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Re: Xin-mo problems
« Reply #5 on: October 25, 2016, 03:57:01 pm »
Yea, but I had the same issues with an Ipac that I switched out for the Xin-Mo, but now I am wondering if it's something I'm doing wrong on my side...lol. I really don't want to have to rewire everything back to the Ipac just to test it again..  :banghead:

~Building Arcade Cabinets are like raising children, you always mess up your first~

thomas_surles

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Re: Xin-mo problems
« Reply #6 on: October 25, 2016, 08:12:24 pm »
I use Xin mo and maximus arcade. I find it easier to use joytokey and just have it launch at startup. I set up the Xin mo to keystrokes and setup all the emulators with keyboard inputs. I always suggest this every time someone mentions Xin mo.

MTPPC

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Re: Xin-mo problems
« Reply #7 on: October 26, 2016, 01:37:21 pm »
Player 2 buttons missing the ground?
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reptileink

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Re: Xin-mo problems
« Reply #8 on: October 26, 2016, 02:43:19 pm »
Player 2 buttons missing the ground?

Would that effect Player 1 though?

I read through the posted article, just haven't had a chance to go out to the garage to mess with it. I am pretty satisfied with the NES, SNES, and Genesis on it, but do want the arcade gems, and also my next cabinet will be pretty much all Mame, so want to learn now.

~Building Arcade Cabinets are like raising children, you always mess up your first~