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Author Topic: GroovyMAME 0.213 - Switchres v0.017o  (Read 167918 times)

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K-rnivoro

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Re: GroovyMAME 0.213 - Switchres v0.017o
« Reply #1000 on: September 07, 2019, 08:25:58 pm »
Just in case it can help somebody:

I had my cab running fine with GM .178 and CRT 2.0 Beta 8. After upgrading CRTE to Beta 15, Progressive modes stop working in GM .178 (out of sync picture). The lowest version of GM working is .183.

So I decided go all the way to .213 now, thing is: Do I have to get all roms from .213 version again, and do some housekeeping of my own? I  have already detected several roms not working with .213

Or there is a way to use newest GM with old roms collection?




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Re: GroovyMAME 0.213 - Switchres v0.017o
« Reply #1001 on: September 07, 2019, 11:01:13 pm »
So I decided go all the way to .213 now, thing is: Do I have to get all roms from .213 version again, and do some housekeeping of my own? I  have already detected several roms not working with .213

Or there is a way to use newest GM with old roms collection?
At a minimum, you'll need to replace ROMs/drivers/CHDs that have been re-dumped/re-named/changed since the old ROMset.
- There have been a lot of changes between 0.178 and 0.213.
- There's no way to use re-dumped/changed (obsolete) ROMs with a newer version of MAME.
-  If the difference is that the filename(s) have changed, you might get it to work by changing the name of the ROM .zip file and/or the filename(s) inside the .zip.   :dunno


Scott

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Re: GroovyMAME 0.213 - Switchres v0.017o
« Reply #1002 on: September 08, 2019, 09:16:24 pm »
Thatīs what I thougt. ClearMAMEPro can find those renamed roms insides zips, if they are the same,  but is not able to "change" it to the newest dump of course.

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Re: GroovyMAME 0.213 - Switchres v0.017o
« Reply #1003 on: September 10, 2019, 10:13:22 am »
Note to the general ; I did mention on the previous page that the PC performance requirements seemed to have jumped up starting from 0.206, and well, my usage of Groovy has been very spotty this year so I haven't tried every month's update, but at some point the trend seemed to have inverted at least on my main PC (as opposite to my laptop)

And so currently with 0.213 it seems that I actually get better results, like I can afford higher frame_delay levels with close to no-tearing, and when I do get some I don't have to apply as much vsync_offset as even pre-206 (except when I use HLSL of course)

So I don't know what happened at the 'lab' nor from which build exactly the shift happened, but it works better now anyway on my main emulation rig.

The only difference is that I need to have the following off permanently;
Code: [Select]
sleep                     0Otherwise I get framerate instability (oscillating between 99%,100%,101%)

Note: this is without using portaudio.
« Last Edit: September 10, 2019, 11:07:34 am by schmerzkaufen »
GroovyMAME oddball LCD user: W7 64, viewsonic vx3211-mh, i5-4690k @4.1GHz, Rx 570, crt_emudriver 2.0b15