I tried Rod's trick awhile back with my competitions.
I didn't notice ANY difference between the factory UP=UP setting, and UP=UP(not UP-RIGHT not UP-Left).
Once the stick left the TRUE UP position it went dead in both instances until it was returned to TRUE UP.
When the stick gets an UP-RIGHT signal, it sends NOTHING to the program because UP-RIGHT does not equal UP, and also does not equal RIGHT.
Paige,
If you are going to turn the stick anyway, why wouldn't you just turn the stick to a true 45, and use UP=UP-RIGHT, LEFT=UP-LEFT, DOWN=DOWN-LEFT and RIGHT=DOWN-RIGHT like a turned QBert controller?
That would give you a controller that would guide to the corners, creating a 4-way restricted controller.
I actually tried that with a competition, but didn't like the throw on it.
It does do a perfect guided 4-way though.
I think I may try it with the
modified super I've got because I restricted the throw so that it stops as soon as the buttons depress.