Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns --- Bug Reports --- Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: PinKadia: MAME, Pinball, and PC games in a combined Pinball and Arcade cabinet!  (Read 34071 times)

0 Members and 1 Guest are viewing this topic.

thagerty

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 182
  • Last login:March 22, 2019, 12:38:08 am
    • forum.arcadecontrols.com/index.php/topic,150352.0.html
Here is a new preview video of my Transformers PuP-Pack...but now with all new high quality stereo music from the OST of the movies! This is not cruddy mono SAM sound from the rom...this is all new music files played from Pinup-Player controlled completely by gameplay events. Let's call them PuP-Tracks!

I show many of the modes quickly so you can hear a lot of the music.

You also get to see "Battle For Cybertron". The final game mode. I have a good 19 videos just for that mode, but you only see some of them in the video.

Featuring:

-new OST music for every mode (a lot)
-your choice (Autobot or Decepticon) will determine the main mode's music that will play (one player only)
-Autobots and Decepticon's main mode music will also change with every new game!
-OST music is totally optional
-I have a special track at the end (for High Score) just for Optimus Pin!

I made this work by using Pinball Browser to "mute" all the music files in the table's rom. Sam sound is limited to mono 24000Hz quality...so these PuP-Tracks are a complete game changer for SAM tables that was only previously possible in the Future Pinball versions.

To use these PuP-Tracks, you will need to use my "muted" custom rom.

You can always turn down the table's VPX sound if you want the PuP-Pack's music louder.

This PuP-Pack will REQUIRE an even newer update (possibly 1.3.7 beta) to Pinup Player that will be made available.

This PuP-Pack should be available soon. I'm currently converting it down to a smaller size from the current....yup.... 3GB+ that it is right now! Since I was able to convert Stranger Things: SE from 2.5 GB down to 600MB....I'm hoping I can do similar with this Pup-Pack!

Heavily inspired (and a few music files borrowed) from Rom and SLAMT1LT's excellent FP version.

Enjoy the video!





« Last Edit: September 18, 2018, 12:21:34 am by thagerty »

thagerty

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 182
  • Last login:March 22, 2019, 12:38:08 am
    • forum.arcadecontrols.com/index.php/topic,150352.0.html
When it's approved on DOF Config Tool...you too can have this new Transformers light show. This was the quickest and easiest DOF MX Led update I've ever done. Explosions, laser blasts, electrical effects, and flasher effects positioned around the playfield.




thagerty

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 182
  • Last login:March 22, 2019, 12:38:08 am
    • forum.arcadecontrols.com/index.php/topic,150352.0.html
So this is my final look for my Jaws PuP-Pack. I MUST have everything locked down as final before I can make the rest of the pack because of the drop shadows and also the effects I do. This video shows the default look, but at half way you will see the DRAIN effect I’m playing with. Just wait for it. This Pack is using a video underlay layer at 60fps for the water, main video layer in the middle, overlay still image for the frame, and the bottom middle video layer changes for Text and modes, or can be used for UltraDMD for those who need to. I also have an Overlay Video layer for the Drain effect…maybe others…not sure yet.










thagerty

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 182
  • Last login:March 22, 2019, 12:38:08 am
    • forum.arcadecontrols.com/index.php/topic,150352.0.html
Here's a video demo of my new Masters of the Universe (VPX) PuP-Pack. I went beyond my original Mastered mod for the FP table! This PuP-Pack features an Underlay layer for the sky that will change video effects for each MB mode as well strike lightning when you hit your flippers. The castle's eyes will change colour for each MB mode and other events. The center videos play action from events throughout the entire game. All of this is covered by an Overlay layer of Castle Grayskull. This all makes for a stellar combination!

The original (stunning) Castle Grayskull image was made by Ankit Bhatnagar.

The modified image was edited by Tarcisio Caleiro.

The Visual Pinball X conversion (of Rom's excellent Future Pinball original table) was converted by randr.

Pinup Player (the software that plays the active video backglass) was created by Nailbuster.

PuP-Pack was created by: TerryRed




thagerty

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 182
  • Last login:March 22, 2019, 12:38:08 am
    • forum.arcadecontrols.com/index.php/topic,150352.0.html
A new "full gameplay" video of me playing randr's VPX conversion of Masters of the Universe in my cabinet running my new PuP-Pack with the "Text on Topper" option, as well as my DOF and addressable led effects for the table. I recorded this using a dollar store "bendy" cell phone clip and my cell phone. Works pretty good!






thagerty

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 182
  • Last login:March 22, 2019, 12:38:08 am
    • forum.arcadecontrols.com/index.php/topic,150352.0.html
Cool new feature for PuP and Popper! Transparent 24 bit Videos! Video Wheel ARCs! Overlay transparent Videos!

Here is a demonstration of a new upcoming feature in Pinup Player and Popper. Transparent (24 bit) Video support for any PuP screen! This means you can have loads a neat overlay video effects while browsing through Popper....and in PuP-Packs! Very cool stuff!

The Tarcisio Caleiro ARC used in the demo is NOT the final version...its an older WIP version that I used for testing because I still had the project file.

Note the ARC actually has a transparent center that shows an additional Transparent VIDEO layer underneath (the red LAVA liquid looking stuff). This mean we can have animated wheelbars or ARCS! Different ones per system,etc Very cool! You can also just have no "image" and just use an entire Transparent Video Arc!

Since all PuP screens can be transparent, this means that other screens can be used in a similar manner. So you'll see the "Loading" screen is a transparent "blood" animation that still shows the playfield video playing underneath! Imagine all the cool effects that can be done!

Unlike the Jaws "Drain test" video that had a similar effect....that video was "fake". It was a composited video combining the blood layer and another video underneath.

This is REAL-TIME 24 bit video with transparency! Cool as f**k!

Note: As far as how far this can be used, or how well it will run on all systems is unknown. I've only tested this on my PC running in HD. I haven't tested in my 4K cab yet, as I'm far away from home right now.





thagerty

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 182
  • Last login:March 22, 2019, 12:38:08 am
    • forum.arcadecontrols.com/index.php/topic,150352.0.html

"DOFLinx: Effects" (Stargate and After Burner Demo). Use MX Leds, DOF, and PuP-Packs with any game!

Have you ever wanted to use some of my cool Addressable Led effects / animations in a pinball game...or maybe a PC game...MAME arcade game? What about your DOF lighting and feedback? Maybe also use a PuP-Pack?

Well now you can!

This is a demo of "DOFLinx: Effects." I created 100's of addressable led effects and animations, as well as all sorts of DOF lighting animations and feedback... and I added it all to "ONE" rom configuration in DOF Config Tool! Almost 1000 Exxx triggers can be used!

This rom allows any VPX table, FP table, or ANY other game to use them through DOF / DOFLinx script commands.

For tables and games that DON'T have DOF capability (PC, Zaccaria pinball, MAME,etc), this also means they can be controlled with Startup Events, or with key / button presses using DOFLinx! While that may not be the same as full DOF control (using script commands)... the video demo shows that it can still do some cool stuff!

I'll have more information soon on the DOFLinx forum. Anyone can do this using my "DOFLinx SUP ini Creator".

Make sure you watch the Stargate demo on the second half of the video!





barrymossel

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 500
  • Last login:March 07, 2019, 03:07:23 pm
  • Spectrum
    • forum.arcadecontrols.com/index.php/topic,157647.0.html

"DOFLinx: Effects" (Stargate and After Burner Demo). Use MX Leds, DOF, and PuP-Packs with any game!

Have you ever wanted to use some of my cool Addressable Led effects / animations in a pinball game...or maybe a PC game...MAME arcade game? What about your DOF lighting and feedback? Maybe also use a PuP-Pack?

Well now you can!

This is a demo of "DOFLinx: Effects." I created 100's of addressable led effects and animations, as well as all sorts of DOF lighting animations and feedback... and I added it all to "ONE" rom configuration in DOF Config Tool! Almost 1000 Exxx triggers can be used!

This rom allows any VPX table, FP table, or ANY other game to use them through DOF / DOFLinx script commands.

For tables and games that DON'T have DOF capability (PC, Zaccaria pinball, MAME,etc), this also means they can be controlled with Startup Events, or with key / button presses using DOFLinx! While that may not be the same as full DOF control (using script commands)... the video demo shows that it can still do some cool stuff!

I'll have more information soon on the DOFLinx forum. Anyone can do this using my "DOFLinx SUP ini Creator".

Make sure you watch the Stargate demo on the second half of the video!



That's really cool!

thagerty

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 182
  • Last login:March 22, 2019, 12:38:08 am
    • forum.arcadecontrols.com/index.php/topic,150352.0.html

"DOFLinx Effects": What is it? How does it work?

In this video I explain what "DOFLinx: Effects" is and how it works for any game...   and it's limitations compared to proper DOF for Visual Pinball or Future Pinball Tables.






thagerty

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 182
  • Last login:March 22, 2019, 12:38:08 am
    • forum.arcadecontrols.com/index.php/topic,150352.0.html
Here is a video that explains all about DOFLinx SUP ini files...how they work, and how you can use them with DOFLinx: Effects.

It gives you a tour of the DOFLinx: Effects spreadsheet, and shows you how to easily create SUP ini files  with my SUP ini Creator Tool.


Video Bookmarks:

Setup DOFLinx to wake up for your game: 1:38

What is a SUP *.ini file?: 4:02

Tour of the SUP ini Creator: 8:48

Create your SUP *.ini File: 24:12

Test your SUP *.ini file: 38:00





« Last Edit: January 10, 2019, 01:24:53 am by thagerty »

thagerty

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 182
  • Last login:March 22, 2019, 12:38:08 am
    • forum.arcadecontrols.com/index.php/topic,150352.0.html

OK...so I made a new video that will show you all the DOF / MX Led effects the you can use with DOFLinx: Effects!

Now when you look up a desired effect on the DOFLinx:Effects spreadsheet, you won't need to guess at what it will look like... you can see it in the video!





dgrace

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 283
  • Last login:Today at 01:58:57 am
  • I want to build my own arcade controls!
Are there any good tutorials on pinballX? I'm trying to get pinball fx2 games to launch directly from pinbalX frontend. Itried using NukeLauncher but no go. Thanks

thagerty

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 182
  • Last login:March 22, 2019, 12:38:08 am
    • forum.arcadecontrols.com/index.php/topic,150352.0.html
Are there any good tutorials on pinballX? I'm trying to get pinball fx2 games to launch directly from pinbalX frontend. Itried using NukeLauncher but no go. Thanks

I haven't use PBX for a long time now. Last I did it worked fine with a legit version of FX2.

Best place to ask is in the PBX forums.

thagerty

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 182
  • Last login:March 22, 2019, 12:38:08 am
    • forum.arcadecontrols.com/index.php/topic,150352.0.html
OK…now THIS is a single screen Desktop Theme!


Going back to old ideas from my first Theme I made for Pinup Popper back before it was released… this works really nicely for a Desktop Theme, and looks really nice in 4K.

This uses the PuP Backglass for the Underlay videos, the PuP Playfield for gameplay videos, and the PuP DMD for whatever you want like marquee / banners..or DMD videos.

It also works nicely with the transparent loading videos as well, and also uses my new Text Zones update.

Works great for Desktop view of Pinball Emulators, Arcade Games, and other Emulators.

….and yes I love Neon…. though I need to get Tarcisio to help out with creating an alternate version that uses matching metal / chrome instead of the neon framing.

 
This Desktop Theme will be released when the new Pinup Popper 1.4 update is released.


The video below shows off all the Playlists, and shows how everything looks when browsing… and also flyers, and loading into a table with the transparent 24 bit ARC videos.

This is bling for a desktop gaming thing!








For those who are allergic to watching an entire video... here are some pictures...








































thagerty

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 182
  • Last login:March 22, 2019, 12:38:08 am
    • forum.arcadecontrols.com/index.php/topic,150352.0.html
Not content with just the previous T-ARC for desktop...here is the new Desktop / Arcade Theme I made for the upcoming release of Pinup Popper 1.4...only this time featuring the original Tarcisio Popper Bar.

It features Underlay videos for each Playlist, Playfield videos for gameplay, and DMD videos at the bottom for Marquee / Banner videos.

Each Playlist can have their own Videos and BAR image for everything. Each game can also have their own videos for everything. It also features my new Text Zones update, which makes use of Popper SQL database for lots of options on what text is displayed for each game!

Looks and performs really nicely in 4K!

I have now probably made every type of theme in every configuration possible... ARC on PF, Bar on PF (in landscape, portrait, HD and 4K)....ARC on BG, Bar on BG... now ARC and Bar in a Desktop Theme.

I may be wrong...but I think Popper is the only front-end that has ever had this kind of flexibility to create any theme / layout you want with BAR / ARC, etc.



The video below shows off all the Playlists, and shows how everything looks when browsing… and also flyers, and loading into a table (the new stunning TAF) with the transparent arc videos.

..and this is a 4K video now...so it looks really nice!








....and for those to silly to watch a video...here are pics.