Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: High Score Competition #185: 10-yard fight  (Read 8369 times)

0 Members and 1 Guest are viewing this topic.

acvieluf

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 956
  • Last login:May 14, 2024, 04:21:18 pm
  • I want to build my own arcade controls!
    • forum.arcadecontrols.com/index.php/topic,147793.0.html
High Score Competition #185: 10-yard fight
« on: February 08, 2016, 03:07:19 pm »
------------------------------
Game Name: 10 Yard Fight
ROM Name: 10yard
------------------------------


Settings: (default)

Controls:
    Joystick: 8 way
    Buttons: 2 (1 - lateral, 2 - forward pass)

From KLOV:  Each level starts on the kick-off with the player carrying the ball as far up the field as possible before being tackled. Then, as the quarterback, you can either run or pass the ball to a receiver. An intercepted pass earns a penalty of 20 yards. Running out of bounds stops the clock. Extra points after touchdowns can either be kicked or run into the end zone.

Competition ends Sunday, Feb 21st at midnight Pacific time.

Good luck!



yotsuya

  • Trade Count: (+21)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 19960
  • Last login:Yesterday at 07:05:57 pm
  • 2014 UCA Winner, 2014, 2015, 2016 ZapCon Winner
    • forum.arcadecontrols.com/index.php/topic,137636.msg1420628.html
Re: High Score Competition #185: 10-yard fight
« Reply #1 on: February 08, 2016, 03:22:39 pm »
I've been playing a lot of this on Janky Kong. You seriously picked one of the hardest games I've ever played.
***Build what you dig, bro. Build what you dig.***

leapinlew

  • Some questionable things going on in this room with cheetos
  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 7919
  • Last login:July 12, 2025, 10:33:20 pm
Re: High Score Competition #185: 10-yard fight
« Reply #2 on: February 08, 2016, 03:34:15 pm »
Wasn't FireTrap just up here as a game to play? Dual 4 way a problem?

yamatetsu

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2724
  • Last login:Today at 02:56:18 pm
  • Just because.
Re: High Score Competition #185: 10-yard fight
« Reply #3 on: February 08, 2016, 03:40:28 pm »
Wasn't FireTrap just up here as a game to play? Dual 4 way a problem?

Yep, unplayable on a gamepad, probably not too good on 8-ways, I reckon most people don't even have one dedicated 4-way, let alone two.
                  

acvieluf

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 956
  • Last login:May 14, 2024, 04:21:18 pm
  • I want to build my own arcade controls!
    • forum.arcadecontrols.com/index.php/topic,147793.0.html
Re: High Score Competition #185: 10-yard fight
« Reply #4 on: February 08, 2016, 03:43:32 pm »
Wasn't FireTrap just up here as a game to play? Dual 4 way a problem?

Yep, unplayable on a gamepad, probably not too good on 8-ways, I reckon most people don't even have one dedicated 4-way, let alone two.
I did consider people using other things. I played on a keyboard pretty well before my controls were installed. But I also assumed that a game pad would work. But no worries.

Sent from my Atari 2600


acvieluf

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 956
  • Last login:May 14, 2024, 04:21:18 pm
  • I want to build my own arcade controls!
    • forum.arcadecontrols.com/index.php/topic,147793.0.html
Re: High Score Competition #185: 10-yard fight
« Reply #5 on: February 08, 2016, 03:44:31 pm »
I've been playing a lot of this on Janky Kong. You seriously picked one of the hardest games I've ever played.
It's certainly challenging. I always get messed up by the fact that the defenders can intercept the ball, no matter how "high" it is in the air.

Sent from my Atari 2600


yotsuya

  • Trade Count: (+21)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 19960
  • Last login:Yesterday at 07:05:57 pm
  • 2014 UCA Winner, 2014, 2015, 2016 ZapCon Winner
    • forum.arcadecontrols.com/index.php/topic,137636.msg1420628.html
Re: High Score Competition #185: 10-yard fight
« Reply #6 on: February 08, 2016, 03:45:29 pm »
I've only ever scored one touch down in a game, and that happens every 10 games or so.
***Build what you dig, bro. Build what you dig.***

yamatetsu

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2724
  • Last login:Today at 02:56:18 pm
  • Just because.
Re: High Score Competition #185: 10-yard fight
« Reply #7 on: February 08, 2016, 03:54:00 pm »
I'll sit this one out. I don't care for American Football, don't know anything about it, don't know what to do in the game except running zigzag to avoid getting caught.
                  

acvieluf

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 956
  • Last login:May 14, 2024, 04:21:18 pm
  • I want to build my own arcade controls!
    • forum.arcadecontrols.com/index.php/topic,147793.0.html
Re: High Score Competition #185: 10-yard fight
« Reply #8 on: February 08, 2016, 03:55:42 pm »
I'll sit this one out. I don't care for American Football, don't know anything about it, don't know what to do in the game except running zigzag to avoid getting caught.
Well crap. I'm sorry, I didn't mean to dis-clude you. (With both games! Argh.)


Oh, just an idea, I learned about the arcade version of this game from the "new series" of the No Quarter podcast, episode 127.
Sent from my Atari 2600

yamatetsu

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2724
  • Last login:Today at 02:56:18 pm
  • Just because.
Re: High Score Competition #185: 10-yard fight
« Reply #9 on: February 08, 2016, 04:19:16 pm »
Well crap. I'm sorry, I didn't mean to dis-clude you. (With both games! Argh.)

No problem. I'll find something else to amuse myself  :)
                  

acvieluf

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 956
  • Last login:May 14, 2024, 04:21:18 pm
  • I want to build my own arcade controls!
    • forum.arcadecontrols.com/index.php/topic,147793.0.html
Re: High Score Competition #185: 10-yard fight
« Reply #10 on: February 08, 2016, 07:45:02 pm »
OK, looks like I picked a doosy...

A whopping 6950



Sent from my Atari 2600

yotsuya

  • Trade Count: (+21)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 19960
  • Last login:Yesterday at 07:05:57 pm
  • 2014 UCA Winner, 2014, 2015, 2016 ZapCon Winner
    • forum.arcadecontrols.com/index.php/topic,137636.msg1420628.html
Re: High Score Competition #185: 10-yard fight
« Reply #11 on: February 08, 2016, 07:58:55 pm »
I think 19,500 was my highest...
***Build what you dig, bro. Build what you dig.***

Token

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 490
  • Last login:September 20, 2021, 03:45:43 pm
Re: High Score Competition #185: 10-yard fight
« Reply #12 on: February 08, 2016, 10:21:29 pm »
7300

This is tough. You really do need to read the defense and make split second decisions.

JDFan

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3448
  • Last login:March 03, 2025, 10:29:54 am
  • I want to build my own arcade controls!
Re: High Score Competition #185: 10-yard fight
« Reply #13 on: February 08, 2016, 10:53:22 pm »
It's been a looong time since I played this one !! Very tough to get going but it comes back after awhile -- had a great game going and then threw 2 interceptions in a row to spoil it !! -- 20,650

acvieluf

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 956
  • Last login:May 14, 2024, 04:21:18 pm
  • I want to build my own arcade controls!
    • forum.arcadecontrols.com/index.php/topic,147793.0.html
Re: High Score Competition #185: 10-yard fight
« Reply #14 on: February 09, 2016, 03:04:55 pm »
Actually scored a touchdown this game!  What does it take to actually move on to the next level? (College, right?)

21,300

Token

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 490
  • Last login:September 20, 2021, 03:45:43 pm
Re: High Score Competition #185: 10-yard fight
« Reply #15 on: February 09, 2016, 05:19:48 pm »
Finally scored a touchdown!

21900


JDFan

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3448
  • Last login:March 03, 2025, 10:29:54 am
  • I want to build my own arcade controls!
Re: High Score Competition #185: 10-yard fight
« Reply #16 on: February 09, 2016, 09:00:39 pm »
Finally scored a touchdown!    - 21900
Actually scored a touchdown this game!  What does it take to actually move on to the next level? (College, right?)
21,300

And here I thought the 20,650 would hold up for a little while --   :angry: Had to go back and play a few more games -- Let's see how long this score holds up -- 24,250

Token

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 490
  • Last login:September 20, 2021, 03:45:43 pm
Re: High Score Competition #185: 10-yard fight
« Reply #17 on: February 09, 2016, 09:18:49 pm »
I scored a second touchdown in high school and moved on to college!

Was congratulated by some cheerleaders.  ;D

College defenders are way too fast.

39700


popsicle

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 672
  • Last login:July 11, 2025, 10:54:23 am
    • forum.arcadecontrols.com/index.php/topic,104229.msg1102713.html#msg1102713
Re: High Score Competition #185: 10-yard fight
« Reply #18 on: February 10, 2016, 05:27:57 pm »
32,350

acvieluf

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 956
  • Last login:May 14, 2024, 04:21:18 pm
  • I want to build my own arcade controls!
    • forum.arcadecontrols.com/index.php/topic,147793.0.html
Re: High Score Competition #185: 10-yard fight
« Reply #19 on: February 11, 2016, 02:59:27 pm »
33050



popsicle

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 672
  • Last login:July 11, 2025, 10:54:23 am
    • forum.arcadecontrols.com/index.php/topic,104229.msg1102713.html#msg1102713
Re: High Score Competition #185: 10-yard fight
« Reply #20 on: February 13, 2016, 11:48:23 am »
50,900

Scored on the college team, and almost twice.


Token

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 490
  • Last login:September 20, 2021, 03:45:43 pm
Re: High Score Competition #185: 10-yard fight
« Reply #21 on: February 13, 2016, 02:42:55 pm »
50,900

Scored on the college team, and almost twice.

Very impressive!  :applaud:

I was hoping my 39k would hold. I've been experimenting with possible exploits, but so far have found nothing that can be used consistently.

popsicle

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 672
  • Last login:July 11, 2025, 10:54:23 am
    • forum.arcadecontrols.com/index.php/topic,104229.msg1102713.html#msg1102713
Re: High Score Competition #185: 10-yard fight
« Reply #22 on: February 13, 2016, 04:02:07 pm »
I can tell you that I run the ball most of the time, shakin' em off as I go.

pbj

  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 11049
  • Last login:Yesterday at 08:27:50 pm
  • Obey.
    • The Chris Burke Band
Re: High Score Competition #185: 10-yard fight
« Reply #23 on: February 13, 2016, 04:16:34 pm »
I've hated this game for 30 years. 

 :timebomb:

Token

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 490
  • Last login:September 20, 2021, 03:45:43 pm
Re: High Score Competition #185: 10-yard fight
« Reply #24 on: February 14, 2016, 07:00:48 am »
I can tell you that I run the ball most of the time, shakin' em off as I go.

Interesting. My strategy has been forward pass unless the defense is inpenetrable. Also I try to go out of bounds or get tackled after I gain a first down, unless the timer is at zero.


JDFan

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3448
  • Last login:March 03, 2025, 10:29:54 am
  • I want to build my own arcade controls!
Re: High Score Competition #185: 10-yard fight
« Reply #25 on: February 14, 2016, 02:37:09 pm »
Slight improvement but still need to get a better one (seems every game I get at least 1 interception that sets things back !!) -- 35,100

acvieluf

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 956
  • Last login:May 14, 2024, 04:21:18 pm
  • I want to build my own arcade controls!
    • forum.arcadecontrols.com/index.php/topic,147793.0.html
Re: High Score Competition #185: 10-yard fight
« Reply #26 on: February 14, 2016, 02:54:36 pm »
Wow! Some great scores! I have to admit that I am growing to LOATHE this game, haha.

Sent from my Atari 2600


brihyn

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 311
  • Last login:August 31, 2020, 04:29:27 pm
  • I want to build my own arcade controls!
Re: High Score Competition #185: 10-yard fight
« Reply #27 on: February 15, 2016, 04:12:59 pm »
One of my favorite games discovered via Mame. I know I've scored on the college team at least once....maybe even a couple of times. I might have to see what kinda score I can actually get on this frustrating game.

acvieluf

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 956
  • Last login:May 14, 2024, 04:21:18 pm
  • I want to build my own arcade controls!
    • forum.arcadecontrols.com/index.php/topic,147793.0.html
Re: High Score Competition #185: 10-yard fight
« Reply #28 on: February 16, 2016, 10:08:27 am »
Argh!  About to FINALLY score during the second half of high school!  Nothing like a guy BEHIND you ON THE GROUND intercepting the ball!    :timebomb:  haha  Is it sunday yet?

acvieluf

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 956
  • Last login:May 14, 2024, 04:21:18 pm
  • I want to build my own arcade controls!
    • forum.arcadecontrols.com/index.php/topic,147793.0.html
Re: High Score Competition #185: 10-yard fight
« Reply #29 on: February 16, 2016, 10:22:34 am »
43,600

And i MAY be done trying.  I picked a game that isn't good for my health...  :lol



acvieluf

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 956
  • Last login:May 14, 2024, 04:21:18 pm
  • I want to build my own arcade controls!
    • forum.arcadecontrols.com/index.php/topic,147793.0.html
Re: High Score Competition #185: 10-yard fight
« Reply #30 on: February 16, 2016, 10:28:18 am »
Here are the standings at the half-way point:

1st - Popsicle - 50,900
2nd - acvieluf - 43,600
3rd - Token - 39,700
4th - JDFan - 35,100


as an aside, if I end up in third again, I'd like to give the right to pick the game to the 4th place person.  Would that be ok?

yotsuya

  • Trade Count: (+21)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 19960
  • Last login:Yesterday at 07:05:57 pm
  • 2014 UCA Winner, 2014, 2015, 2016 ZapCon Winner
    • forum.arcadecontrols.com/index.php/topic,137636.msg1420628.html
Re: High Score Competition #185: 10-yard fight
« Reply #31 on: February 16, 2016, 10:49:08 am »
Why is the third person picking?
***Build what you dig, bro. Build what you dig.***

acvieluf

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 956
  • Last login:May 14, 2024, 04:21:18 pm
  • I want to build my own arcade controls!
    • forum.arcadecontrols.com/index.php/topic,147793.0.html
Re: High Score Competition #185: 10-yard fight
« Reply #32 on: February 16, 2016, 10:51:06 am »
Why is the third person picking?
Isn't that the rule? I hope so, as I've picked the last two! That's how I understood it at least.

Sent from my Atari 2600


pbj

  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 11049
  • Last login:Yesterday at 08:27:50 pm
  • Obey.
    • The Chris Burke Band
Re: High Score Competition #185: 10-yard fight
« Reply #33 on: February 16, 2016, 10:52:39 am »
I've made a few first downs.  Hooray!  The guide on Game Faqs was annoying to read but reasonably helpful.

Token

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 490
  • Last login:September 20, 2021, 03:45:43 pm
Re: High Score Competition #185: 10-yard fight
« Reply #34 on: February 16, 2016, 12:45:42 pm »
44,800

I got to college for the third time, but still haven't scored a TD against them.

This is my last score. I'm done with 10-Yard Fight.  :blowup:

yamatetsu

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2724
  • Last login:Today at 02:56:18 pm
  • Just because.
                  

acvieluf

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 956
  • Last login:May 14, 2024, 04:21:18 pm
  • I want to build my own arcade controls!
    • forum.arcadecontrols.com/index.php/topic,147793.0.html
Re: High Score Competition #185: 10-yard fight
« Reply #36 on: February 16, 2016, 08:21:38 pm »
Ok, i couldn't stop thinking about this game.  Only due to the fact that i KNOW i can return the first kick for a touchdown, if i try enough.  (I DID get one back to the 20 yard line)

Either way, I ended up scoring in college.

54,950


popsicle

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 672
  • Last login:July 11, 2025, 10:54:23 am
    • forum.arcadecontrols.com/index.php/topic,104229.msg1102713.html#msg1102713
Re: High Score Competition #185: 10-yard fight
« Reply #37 on: February 17, 2016, 02:42:07 pm »
Finally got to the pro team.  55,550

Token

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 490
  • Last login:September 20, 2021, 03:45:43 pm
Re: High Score Competition #185: 10-yard fight
« Reply #38 on: February 19, 2016, 02:29:44 pm »
Anybody else have a fight break out after the play ends? 

No kidding, my receiver caught a pass over the middle and the safety instantly clocked him. The play ended and to my great surprise they stood across from each other and traded blows for a second.

EDIT: I'm not losing my mind!


acvieluf

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 956
  • Last login:May 14, 2024, 04:21:18 pm
  • I want to build my own arcade controls!
    • forum.arcadecontrols.com/index.php/topic,147793.0.html
Re: High Score Competition #185: 10-yard fight
« Reply #39 on: February 19, 2016, 02:38:43 pm »
Anybody else have a fight break out after the play ends? 

No kidding, my receiver caught a pass over the middle and the safety instantly clocked him. The play ended and to my great surprise they stood across from each other and traded blows for a second.

EDIT: I'm not losing my mind!
That. Sounds. Awesome. I've never seen that.

Argh. Just when I think I'm out, you pull me right back in! Haha

Sent from my Atari 2600