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Author Topic: model2 over rev and indy500 lan play  (Read 2314 times)

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ant2

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model2 over rev and indy500 lan play
« on: January 29, 2016, 05:35:14 pm »
Has anyone got these 2 games to work with lan play?

I saw a video on youtube for over rev,  but last i read it was unsupported.


SailorSat

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Re: model2 over rev and indy500 lan play
« Reply #1 on: February 02, 2016, 05:51:40 am »
Depends... I used pretty much identical systems (hardware wise) for my emu setup - so they "should" be equal in performance.

Most of the "later" games a better network check, and the m2em miserably fails it ;)
We got ManxTT to link up and sucessfully played some rounds of Motoraid (which is actually pretty fun).

Indy500 links up with a maximum of 3 players (more than 3 will cause the network check to fail), but one has to be considered very lucky If you can finish a race without "NETWORK ERROR".
As for OverRev - I think the Jaleco games used different comm boards or at least different roms. The MAME source even has a unique handler for jaleco comm boards, as the games wouldn't even start up with the comm board missing.

Only idea I have for Indy500: try setting/adding "FrameSync=1" in m2network.ini to improve the sync
I do all that stuff even without a Joystick ;)
Soft-15kHz, cabMAME, For Amusement Only e.V.


MrThunderwing

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Re: model2 over rev and indy500 lan play
« Reply #2 on: February 03, 2016, 04:02:49 pm »
I've been able to get a single system 2 player networked version of Indy 500 running, but if I try a proper 2 PC LAN I always get the network error message. Likewise, I've never got OverRev working in any linkable form whatsoever. No problems LAN-wise with Manx TT or Motoraid though.