My two cents. Overall im a well rounded smart guy, meaning i can figure out most things easily, from hands on building to software and computer problems. With that being said, when i first got into the hobby a few years ago, i tried hyperspin...many times. And it was alien language to me. Most tutorials were out of date, or would refer you to files that didnt match up to what the tutorial showed. So i abandoned it and ended up using something easy like mamewah.. This was about 6 years ago so options werent as great. Fast forward i ended up trying hyperspin again, and to no avail, ended up giving up. Again, it seemed like the most impossible program to set up. Thats when i found gameex. It was my saving grace. I ended up purchasing the full gameex software and using it in my first real build. To me, gameex was everything you could want, with "ease of use" at a maximum. All the settings are done through a graphic interface with drop down menus. You could make some of the more harder settings with ease. Startup programs, external programs, performance, inputs, emulators and such. Gameex got a 10/10 from me, and i went on to praise it to everyone and use it in all my builds. Everyone liked it, but would always ask why not hyperspin. Hyperspin naturally, is eye candy for days, and if youre going to spend time building a machine, might as well have it look every bit spiffy on the inside. So after YEARS of dedicated gameex use and contributions, i decided to try hyperspin again. This time i really focused, and using austins new tutorials, i can say, for the first time ever, it really is easy and possible to get hyperspin up and running. If you were to follow his videos 100% with his links, you WILL have a perfect up and running hyperspin system with all the emulators u want. So i recently paid for hyperspin and emumovies, to expedite all the artwork and sparkle in hyperspin. With a little time and watching some of austins videos, i have a good grasp on hyperspin and its actually pretty simple now. So i am currently a hyperspin user and fan.
Pros and cons
Gameex Pros- INCREDIBLY easy to use, especially with more complex things such as led programming, use of multiple screens, etc. Any user can probably get a full gameex system running on their own by running through the set up menu. GREAT community that walked me through endless problems. I was able to get any problem fixed with a lot of fast help from people on their forums. Also the creator is very active.. if a bug is discovered on even 1 persons system, he will have an updated .exe posted in the forum with a quickness. Also many community made programs and apps and plugins which make things very automated and easy.
Gameex Cons-Im not the most technical guy, so the only real cons i can speak of, is the looks. I found some nice themes, and learned how to edit them to fit my builds, so i was happy, but compared to hyperspin, its very far behind. I found no real issues minus the lack of asthetics.
Hyperspin Pros- the look! The wheels, the game themes in the menus, transitions, sounds. Its the "whole f'n show" when it comes to your arcade display. Combined with the account to expedite all the downloading, it blows away any other front end. Also, once u set up a few emulators such as retroarch and mess using austins tutorials, you will realie how fast and easy it is to add emulators. All of the modules and "brains" of an emulator are built into hyperspin, and with just a couple clicks u can install endless emulators. I was able to add the majority of nintendo emulators all using retroarch in just a few minutes, with all the artwork and all.
Hyperspin cons- very hard to initially learn and grasp. It takes a lot of time and video watching, but eventually you will have an "AH HA!" moment when you get how it all works. The price for both emumovies and hyperspin to REALLY take advantage of everything can get kind of steep at almost 70 dollars, BUT with that.. emumovies either way will make your experience better, gameex or hyperspin aside.. and well, hyperspin account allows u to use hypersync, and with just a button push will sync ALL of your game and system artwork, info, etc.
If i had to choose one, it would be hyperspin. And if youre serious about your machine and the time you put into it, hyperspin is the perfect icing on the cake.
With that said, i spent years preaching gameex to the world and hating on hyperspin, so id say youd be happy with both. The general assessment seems to be, if you can get hyperspin working, its what youd want.