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Author Topic: Xin-mo joystick binding in retroarch  (Read 3045 times)

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premierswan

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Xin-mo joystick binding in retroarch
« on: December 30, 2015, 07:13:30 pm »
Hi guys, I have a 2 player cab I built,
First I map my 1 player bindings in retroarch and save config. Then I map my 2 player bindings, then save config.
They are both Xin-mo controllers/encoder. When I go to play only the 2 player works and controls the 1 player.
It's as if when I save 2nd player bindings it saves over 1 player. Is it because their the same type of controller, retroarch can't differentiate between the two.
Help please I'm pulling my hair out!!!!

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thomas_surles

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Re: Xin-mo joystick binding in retroarch
« Reply #1 on: December 31, 2015, 08:41:25 pm »
honestly the xin mo joy thing annoyed me. I just used joy to key to map everything to keyboard inputs. so no matter how I had it wired I could just bind the input with a specific key. then when I set up emulators and stuff I just used the keyboard to map everything.