Regarding the Trident Blade T64 card not supporting hardware stretching.. I want to clear up some confusion about this option but need to make sure I have the facts (man).
I'll explain the world as I see it, and if I'm wrong (which is very possible!) then someone please correct:
The "-stretch" option in DOS MAME and MAMEW (in MAME.CFG) is an option to double pixel size, which is a standard VGA function that all cards can perform. But this option has no effect in later versions of MAME because they use enhanced VGA modes to fill the screen instead, which is faster.
The Hardware Stretching option is a function of Windows drivers on some 3D cards, and invoked by a check box on recent versions of the MAME32 GUI. So this is a function of MAME32 only. It is not relevant when MAMEW / ArcadeOS etc are being run from Windows, or of DOS MAME.
Can anyone confirm/deny all this?
Thanks
Andy