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Author Topic: JOUST!  (Read 5116 times)

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vwalbridge

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Re: JOUST!
« Reply #40 on: November 24, 2015, 04:34:15 pm »
I dunno, it's such a unique machine, designed specifically for TWO player Joust... none of the other MW games take  advantage of two player games/controls.

$0.03. Do what you want. Reach across the front and play Robotron with the two separate joysticks. Smoke a bowl, put in an LCD. Make yourself happy.

Don't listen to Yots Chance. Joust was a crappy game and the cocktail version was even worse. All around ugly machine that you don't need.

Tell you what, I'll do you a huge favor and take it off your hands. :)
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yotsuya

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Re: JOUST!
« Reply #41 on: November 24, 2015, 04:40:40 pm »
Yeah, I don't want to be THAT GUY, especially around here anymore, but unless you're just using the MW to run just Joust, I don't see the point in MWing that unique cab.

So it warms my heart to hear you found a Joust boardset. There's nothing wrong with a cab that just plays 1 game, especially when you already have a MAME cab that can play almost anything.
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ChanceKJ

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Re: JOUST!
« Reply #42 on: November 24, 2015, 04:48:28 pm »
See thats just part of it, nobody's done a MW with a Joust cocktail that i can find. But with it being as rare as it is i don't think i will. If i am then i'll not disfigure anything more thats been done to it. I'll repro the plexi's that are on here and do a tasteful version of the Joust art under the new plexy.  It honestly looks highly unlikely that i will, this will more then likely go back to strait up Joust.  I love that game, and this cab is just too cool.

This however means i'll need to find new sticks and order new buttons. Did these cocktails have their own version of the 2-way Joust joysticks? or are we quite sure they used the same as the uprights? :)

While I hate the idea of disfiguring a Joust cocktail, it's not like you would be making it worse going MW.  ::)

There was a time when I liked (probably too strong a word) working with Williams board sets and there is plenty of good documentation out there, but wiring them from scratch will be a complete ---smurfing--- pain wonderful exercise in restoration (does dokert over on KLOV still make Williams harnesses?).

Depending on which way you go, if you can't find files, let me know and I'll drop my CPs onto the scanner and you can vector away.

Awesome!  Yeah, its almost like, those who have vectors are keeping them because they sell repros, and anyone who makes a good repro doesn't have them in production right now. Its kinda lame, :(  I'd almost be willing to just take the time to vectorize your scans and give them out free so we all have them.

Besides, I need a good wiring challenge to keep me on my toes.  Maybe i'll make my own harness in Joust colours  >:D

ChanceKJ

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Re: JOUST!
« Reply #43 on: November 24, 2015, 04:52:20 pm »
I dunno, it's such a unique machine, designed specifically for TWO player Joust... none of the other MW games take  advantage of two player games/controls.

$0.03. Do what you want. Reach across the front and play Robotron with the two separate joysticks. Smoke a bowl, put in an LCD. Make yourself happy.

Don't listen to Yots Chance. Joust was a crappy game and the cocktail version was even worse. All around ugly machine that you don't need.

Tell you what, I'll do you a huge favor and take it off your hands. :)


harveybirdman

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Re: JOUST!
« Reply #44 on: November 24, 2015, 04:52:57 pm »
Yo dog, I put a multi in your multi's multi.....

Token

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Re: JOUST!
« Reply #45 on: November 24, 2015, 04:54:11 pm »
U haz MAME 4-playz cab plerz erry gum! U no need multi-wimmz!  :hissy:


There's nothing wrong with a cab that just plays 1 game, especially when you already have a MAME cab that can play almost anything.

Yeah, yots put it better.

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Re: JOUST!
« Reply #46 on: November 24, 2015, 05:03:00 pm »
This however means i'll need to find new sticks and order new buttons. Did these cocktails have their own version of the 2-way Joust joysticks? or are we quite sure they used the same as the uprights? :)

They were unique to the Joust cocktail. I have heard of people using cocktail Defender sticks (replacing the shafts).
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Re: JOUST!
« Reply #47 on: November 24, 2015, 05:15:17 pm »
See thats just part of it, nobody's done a MW with a Joust cocktail that i can find.

There's a reason for that. Look at the game list:

Defender - Up and down 2-way joystick, 5 buttons needed
Stargate - Up and down 2-way joystick, 6 buttons needed
Joust - Up and down 2-way joystick, 1 button needed
Robotron - Dual Joysticks
Bubbles - 8 Way Joystick
Splat - Dual Joysticks
Sinistar - 49 way joystick, 1 button needed
Blaster - 49 way joystick, 2 buttons needed

Of those games, only Joust is simultaneous 2 player.

Again, do what you want, but I'm glad you're planning on an original boardset.

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Re: JOUST!
« Reply #48 on: November 24, 2015, 05:23:22 pm »
FWIW - which isn't much coming from me, I'd have to agree with the rest of the peeps here and make it as close to the original as possible. save the MW for a repro cab a la your Nintendo cab mate.

Joust is one of the classics that can stand on it's own any day. Add one of the more rare versions of the cab to the equation and it would almost assuredly be one of the most sought after cabs round these parts.

IMHO a MW board would "cheapen" it.
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Re: JOUST!
« Reply #49 on: November 24, 2015, 05:33:24 pm »
you guys really dont need to convince me.  :D  I was just thinking how i could get the most value out of the cost of a JROK board with the modifications already done to this cab. I do agree that its layout is perfect for 2 player simultaneous play, and pretty bad for a ton of the rest of those games. Thats a shame. Like, with my ArcadeSD, i have a second SD card and a second CP that i can swap out on a whim.

Lets hope i can get my hands on this PCB kit. :)


 

PL1

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Re: JOUST!
« Reply #50 on: November 24, 2015, 06:15:01 pm »
Look into this joystick base kit at your own risk.   :scared
Quote
Price:  Email: arcade@arcadeadventures.com

More info about the Joust cocktail sticks here on KLOV.

Reply #7 mentions that Arcadeshop used to carry repros.

Reply #9 mentions machining down upright sticks.

Kjoel had a few posts on KLOV 6 years ago gauging interest in repros/rebuilds here and here.


Scott

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Re: JOUST!
« Reply #51 on: November 24, 2015, 06:23:44 pm »
Thanks Scott,

I was looking at those repro bases in another window. They have the buttons i need too. Why "at my own risk"? have people had issues with these guys?

PL1

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Re: JOUST!
« Reply #52 on: November 24, 2015, 06:36:15 pm »
Why "at my own risk"?
E-mail for price usually means that the parts are going to cost an arm, a leg, and a third appendage to be named later.

I've never dealt with this vendor or this product.    :dunno

I didn't want to appear to endorse an unknown.  Caveat Emptor.


Scott
Edit: Looks like they've been around for a while.
« Last Edit: November 24, 2015, 06:57:29 pm by PL1 »

ChanceKJ

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Re: JOUST!
« Reply #53 on: November 25, 2015, 12:27:22 am »
What's the worst that can happen?  :D


Oh, wait.... My Flynns coin door.  Yeah.

ChanceKJ

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Re: JOUST!
« Reply #54 on: November 25, 2015, 11:33:00 pm »
Well, that settles that argument.

Got this for free today...





Kit includes:
-Minty fresh and tested Joust 4 board PCB set. w/Li-ion battery mod
-Metal OG board tray
-Aftermarket JAMMA wiring harness w/ remote box (volume, reset scores, advance, etc)
-Extra full original Williams Upright harness
-FULL documentation package
  -Upright instruction manual
  -Cocktail instruction manual
  -Cocktail cabinet wiring map
  -2 manual amendment documents
  -3 copies of the Joust drawing set
  -3 NOS coin door sticker sheets

wp34

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Re: JOUST!
« Reply #55 on: November 25, 2015, 11:37:46 pm »
Nice. What's the story behind that lucky grab?

ChanceKJ

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Re: JOUST!
« Reply #56 on: November 25, 2015, 11:55:41 pm »
Short story:
Traded it strait up for a slightly glitchy Orca Crazy Kong board set I got for free.


Long story:
Needed a back panel for my DKU. Went to Windsor Plywood and milled two plus some off cuts from a single sheet of 1/2 inch ply. Months later I offered up for free the second blank to a local buddy who needed one for his Popeye. He came over to get it and tossed me a slightly buggy Orca Crazy Kong PCB that he wasn't sure worked. Months later he tipped me of for this cocktail. When I got home from the run to get it another guy was buying a Rampage board from him via a local Facebook group. That guy wanted my Crazy Kong board and traded me strait up. He had got it for for a good price and wanted to see it go back into a Joust properly.

PL1

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Re: JOUST!
« Reply #57 on: November 26, 2015, 12:04:54 am »
Looks like you have some documentation that isn't on the KLOV Joust manual listing.

Would you mind cross-checking for missing pages/poor image quality and scanning any new docs to share with the various manual sites?   ;D

Thanks for your consideration.


Scott
« Last Edit: November 26, 2015, 12:08:19 am by PL1 »

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Re: JOUST!
« Reply #58 on: November 27, 2015, 11:54:20 am »
I had never heard of these guys before, but these may be of interest if you can't find original sticks:

http://www.arcadeadventures.com/williams-cocktail-joystick-base-kit-for-both-joysticks/
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ChanceKJ

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Re: JOUST!
« Reply #59 on: November 27, 2015, 01:21:16 pm »
Yeah, I sent an email a couple days ago. Nothing yet. They have the button kit as well.

ChanceKJ

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Re: JOUST!
« Reply #60 on: November 28, 2015, 08:28:17 pm »
Can anyone confirm the difference in the stick shaft length from the bottom of the ball tops to the end of the shaft? I'm trying to restore a Joust cocktail and I want to make sure I get the right shaft length in those smaller oddball Williams joystick assemblies. I know the stick assemblies are different, but what's the difference in shaft length??

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Re: JOUST!
« Reply #61 on: November 28, 2015, 09:05:05 pm »
Reply #9 in the KLOV thread here implies that the difference is shaft diameter, not length.

Quote
Or you can make your own like I had to do. I took upright sticks and machined them down to the size of the cocktails. The picture below shows the original and the machined down "repros" I made.




Scott

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Re: JOUST!
« Reply #62 on: January 14, 2016, 01:08:52 pm »
Project Update!


yotsuya

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Re: JOUST!
« Reply #63 on: January 14, 2016, 01:15:13 pm »
Summary, please. I'm not watching that.
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Re: JOUST!
« Reply #64 on: January 14, 2016, 01:22:12 pm »
Summary, please. I'm not watching that.

I personally like the videos.  I've watched most of Chance's and John's.

Tip:

Watch long videos in YouTube on 2x speed. It was life-changing when I realized Chrome had this feature. I can pound out a 1hr arcade video in 30mins. I think Chrome is the only browser with this feature.

If you can read this, it means Photobucket's money grab ruined my signature photos.

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Re: JOUST!
« Reply #65 on: January 14, 2016, 01:33:32 pm »
Summary, please. I'm not watching that.

I personally like the videos.  I've watched most of Chance's and John's.

Tip:

Watch long videos in YouTube on 2x speed. It was life-changing when I realized Chrome had this feature. I can pound out a 1hr arcade video in 30mins. I think Chrome is the only browser with this feature.


I'm glad you like the videos,  I'm still not watching it. Summary please.
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Re: JOUST!
« Reply #66 on: January 14, 2016, 01:40:59 pm »
Summary, please. I'm not watching that.

He's turning it into a Mario Bros.
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Re: JOUST!
« Reply #67 on: January 14, 2016, 01:51:54 pm »
Summary, please. I'm not watching that.

He's turning it into a Mario Bros.

And painting it neon orange.  ;)

Summary, please. I'm not watching that.

Not really sure what i can give you but this: here's a Joust i'm working on, heres its status, here are the parts i've started working on, and where i got my supplies.

I'm trying something different with this thread.

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Re: JOUST!
« Reply #68 on: January 14, 2016, 01:52:48 pm »
Good to know, thanks.
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Re: JOUST!
« Reply #69 on: January 16, 2016, 07:52:05 pm »
I enjoyed your video.  Cant wait to see the finished product.

That's got my vote for the coolest cocktail I have seen. The design is a work of art. :notworthy:
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Re: JOUST!
« Reply #70 on: January 16, 2016, 07:57:28 pm »
You have too long intro in your videos, Chance! Otherwise it's good!

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Re: JOUST!
« Reply #71 on: January 17, 2016, 06:36:55 pm »
 :laugh: thanks guys.

Josh made the intro, honestly I rather like it. You can always skip a few seconds ahead to the title card if you want :P


New footage of the Joust restore has been completed, I'm gonna get around to editing it soon.

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Re: JOUST!
« Reply #72 on: January 17, 2016, 07:02:41 pm »
Summary, please. I'm not watching that.
You're one of those kids who actually read reading assignments in textbooks weren't you?  Most kids would love to watch a movie about a book instead actually reading it.  LOL.

Or did you read the cliff notes instead.   >:D

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Re: JOUST!
« Reply #73 on: January 17, 2016, 07:05:16 pm »
Summary, please. I'm not watching that.
You're one of those kids who actually read reading assignments in textbooks weren't you?  Most kids would love to watch a movie about a book instead actually reading it.  LOL.

Or did you read the cliff notes instead.   >:D
I've been an educator for 20 years, so you figure it out. ;-)
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Re: JOUST!
« Reply #74 on: January 17, 2016, 08:37:04 pm »
I guess that's why I work for the History channel for 20 as well. Lol!
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