Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: PCB soldering problem  (Read 1193 times)

0 Members and 1 Guest are viewing this topic.

grippie

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 221
  • Last login:February 28, 2025, 10:00:46 am
  • Genesis Does
    • Optimus Meatron
PCB soldering problem
« on: November 03, 2015, 01:16:38 pm »
So I broke apart my game gear pcb for my portable pi project, and the d-pad isn't functioning properly... I think.

If i take my multimeter and check for continuity by putting black on the common ground, and touching red to the wires i get weird results.

For up. Left. Right.  It zeroes out the multimeter which doesn't seem right. If i check down, it doesn't zero out until i press the pad down to complete the connection.  The right side buttons seem fine, only zeroing out when the button is engaged.

Any ideas? The pic shows the solder points that I'm checking with the multimeter.  Pic is from the adafruit project that i based my cuts on.


Sent from my iPhone using Tapatalk

grippie

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 221
  • Last login:February 28, 2025, 10:00:46 am
  • Genesis Does
    • Optimus Meatron
Re: PCB soldering problem
« Reply #1 on: November 03, 2015, 01:18:39 pm »
Here is my actual work but the glue obscures the solder (which i checked and isn't bridged)


Sent from my iPhone using Tapatalk

lilshawn

  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 7514
  • Last login:Yesterday at 07:38:23 pm
  • I break stuff...then fix it...sometimes
Re: PCB soldering problem
« Reply #2 on: November 03, 2015, 02:26:00 pm »
can you verify the "ground" is in fact common to all the pads and not a seperate line in itself?

Slippyblade

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3167
  • Last login:June 05, 2024, 10:30:57 am
  • And to the death god we say, "Not today!"
Re: PCB soldering problem
« Reply #3 on: November 03, 2015, 03:21:57 pm »
can you verify the "ground" is in fact common to all the pads and not a seperate line in itself?
Yeah - gonna agree here.  Sounds like the ground is split up, which isn't uncommon.

BadMouth

  • Trade Count: (+6)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 9273
  • Last login:Today at 06:53:06 am
  • ...
Re: PCB soldering problem
« Reply #4 on: November 03, 2015, 03:56:41 pm »
Still, it sounds like the top 3 are grounded out.
Could we see the flipside?


grippie

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 221
  • Last login:February 28, 2025, 10:00:46 am
  • Genesis Does
    • Optimus Meatron
Re: PCB soldering problem
« Reply #5 on: November 03, 2015, 11:43:22 pm »
I think i have a bridged trace somewhere.  I desoldered the wires and tested one by one and got 3 of them working ( all but dpad left). Im not sure yet why the last one isn't working. I think i may have oversoldered and bridged the common ground and my one trace. Im trying to scrape back the green layer to get directly at the traces and away from the crappy solder pads which lifted.   


Sent from my iPhone using Tapatalk

SavannahLion

  • Wiki Contributor
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5986
  • Last login:December 19, 2015, 02:28:15 am
Re: PCB soldering problem
« Reply #6 on: November 04, 2015, 12:02:27 am »
You can get the schematic here: http://gamesx.com/wiki/doku.php?id=schematics:console_related_schematics

Looks like common grounds with caps for debouncing. Not sure where the M# leads go off to.

Hope those schematics and notes help.