In my opinion the 8 buttons look too far apart...
+1 on the buttons being too far apart.
I eyeballed this based on pics of other people's cabinets. What would you guys suggest for spacing, about half the current space between buttons? At the moment I can get my index finger between each button, just.
...losing the major gaps between buttons will free up some more open space to move the joystick and trackball to the right a bit. Between rounds it is nice to have somewhere you can rest your left hand. I can't tell by the pic but can you rest your left hand on the panel between the joystick and the left edge of the panel? If so, then you probably have enough space but from the pic the joystick looks pretty close to the edge.
It is a bit close to the left edge I must admit but there is enough room to rest below the joystick Once I do mk2 and move the buttons I'll try and get a bit more space on the left, with any luck I'll be able to move the joystick down a tad.
I would also try to keep admin and start buttons out of the way of the trackball so they aren't hit during game play. Move those to the left or right or if you have space to the front of the box. You already mentioned the way the trackball is mounted so I wont talk about it. Other than that I think its pretty decent.
Hmm, I was thinking of positioning player 1 and pause next to each other roughtly where they are now, and putting the exit and screen rotate button out of the way in a corner.
I don't have an example for the nudge controls but I would consider trying smaller buttons ahead of the left and right flipper buttons on your test panel to see if that could work.
For the nudge buttons, I'd just put an extra set of the same buttons you're already using for the flippers.
I never did find a good solution for nudge forward, but I suck at pinball anyway.
I'm thinking a little bit of both of you suggestions, another set of buttons in front of the paddles, same size but different colour.
I think plungers are cool, but it seems a lot of people who have spent a ton of money building a dedicated virtual pinball machine end up using a button.
I looked at a thread on the VP forums and videos on youtube and it actually is pretty easy. The plunger just actuates a normally closed micro switch, meaning the plunger in the resting position holds the button open, and it's closed when it's pulled. it's not a perfect analog but it just looks so much fun!

What no Tron stick?
Nope, thought about it but the finances don't stretch to it right now.
Since the whole point of the arcade playing furniture you're building is to be able to pull out the controller and play from either side of the table, why can't you build separate panels and only pull out the one you need for whatever you're playing? One for the trackball, one for the joystick and too many buttons, etc.
The controllers need to live inside the unit when not playing and the space is limited.
I mean what you are building isn't very visually appealing and it looks like a pain to use the trackball and would be akin to playing with player 1's stick and player 2's buttons.
Actually I'm a leftie and the layout with the trackball to the left of the buttons is perfect for me. It would probably look a little nicer if it wasn't as cluttered , but I think it's the best layout for what I need.
Of course the best bit is that based on our current thoughts for mounting the unit it will be totally removable, so if I decide I don't like the layout I can rebuild as long as I stay in the same footprint.
