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Author Topic: High Score Competition #171: Kangaroo  (Read 21361 times)

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yamatetsu

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High Score Competition #171: Kangaroo
« on: July 27, 2015, 11:07:50 am »
High Score Competition Rules and Scoreboard

-------------------------------
Game Name :     Kangaroo
ROM Name  =     kangaroo
-------------------------------

Settings:
   default : 3 lives / easy / no bonus life

Controls:   
    8 way joystick, 'Jump' button

     

Wiki: https://en.wikipedia.org/wiki/Kangaroo_%28video_game%29

KLOV: http://www.arcade-museum.com/game_detail.php?game_id=8275

Description from KLOV: Mama Kangaroo must save Kid Kangaroo from an entire gang of nasty monkeys. She must climb up ladders, jump onto platforms, leap across gaps and so on to rescue him.

The monkeys will oppose her by throwing apples at her, either overhand or underhand. If they throw apples at her underhand, Mama Kangaroo must jump over them, but if they throw them overhand, she must duck. The monkeys will also drop apple cores and Mama Kangaroo must either avoid them or punch them to score points. Mama Kangaroo can also collect fruits and vegetables including strawberries, pineapples, cherries, tomatoes, etc. to score points. Mama Kangaroo can also ring a bell to make more fruits and vegetables appear.

Whenever Mama Kangaroo is close to a monkey, she can punch the monkey and knock him out. There is also a boxing gorilla called Big Ape who will occasionally appear on some levels and will try to deprive Mama Kangaroo of her boxing gloves and leave her defenseless, but she can punch Big Ape to knock him off the screen. If Mama Kangaroo is disarmed of her gloves, she must reach Kid Kangaroo before the dangers increase.

There are four different levels. The first level just has three floors connected to three long ladders. The second level is the same as the first except that on each floor, there are platforms that Mama Kangaroo must jump onto to get to each short ladder on each floor. On the third level, the cage in which Kid Kangaroo is imprisoned is held up by an entire stack of monkeys and there is an entire horde of apples that the monkey will unleash if five of them climb up there. On this level, Mama Kangaroo must punch each monkey in the stack several times until the cage is lowered and when the cage has been lowered enough, Mama Kangaroo must climb to the next floor to get to Kid Kangaroo before the cage is raised again or before the monkeys have the horde of apple cores unleashed. On the fourth level, there are odd connections of floors, platforms and ladders and the monkeys will throw apples and drop apple cores more unpredictably.

On each level, Mama Kangaroo must rescue Kid Kangaroo in order to proceed to the next. Everytime Kid Kangaroo is rescued, he says "MOM" while "Oh! Susanna" plays. After all four levels are completed, the game starts over again and with increased difficulty.

Jumping is kind of tough in this game because you have to make a quick direction change. The game play would be improved if a jump button had been added to the original control panel. The graphics in this game have a lot of glitches.


Note : Since this is a boxing game (ha !), the levels are actually called rounds. There are four rounds per level.

2nd note : The screenshots are from the american version, the ROM is the japanese version. I was just too lazy to hunt down japanese screenshots.


  yamatetsu      200,200   

  2.    popsicle         119,300

  3.    WakiMiko       90,200

  4.    jasonbar        19,300


Last day: Sunday, Aug. 9 2015 midnight Pacific
-------------------------------------------------------



- Quest for the Bronze Joystick! The most successful competitor of each calendar year will possess & display the BYOAC Bronze Joystick Trophy. See this thread for details:The BYOAC Bronze Joystick.
Happy Gaming!
« Last Edit: August 10, 2015, 09:24:00 am by yamatetsu »
                  

pbj

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Re: High Score Competition #171: Kangaroo
« Reply #1 on: July 27, 2015, 11:14:14 am »
Fffffffffffuuuuuuuuuu

harveybirdman

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Re: High Score Competition #171: Kangaroo
« Reply #2 on: July 27, 2015, 11:54:13 am »
Wtf this game has horrible scanlines on my setup.

yamatetsu

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Re: High Score Competition #171: Kangaroo
« Reply #3 on: July 27, 2015, 12:07:30 pm »
Wtf this game has horrible scanlines on my setup.

Mine looks like that, too.



The gameplay is fine, though.
                  

yamatetsu

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Re: High Score Competition #171: Kangaroo
« Reply #4 on: July 27, 2015, 01:11:20 pm »
Strange, MAME 0.72 = no scanlines.
                  

popsicle

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Re: High Score Competition #171: Kangaroo
« Reply #5 on: July 27, 2015, 05:55:16 pm »
I used to play this at the skating rink.  And Pengo.

26,200 after a handful of tries.


jasonbar

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Re: High Score Competition #171: Kangaroo
« Reply #6 on: July 28, 2015, 01:23:56 am »
18,300. Normally, I have an exceptional memory when it comes to games, but I have zero recollection of the big boxing ape...I'm worried about my brain...

-Jason

yamatetsu

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Re: High Score Competition #171: Kangaroo
« Reply #7 on: July 28, 2015, 06:56:33 am »
29,600

                  

WakiMiko

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Re: High Score Competition #171: Kangaroo
« Reply #8 on: July 30, 2015, 07:03:26 am »
28,300



Do you guys collect all fruits in each level or do you just try to finish as quickly as possible?

yamatetsu

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Re: High Score Competition #171: Kangaroo
« Reply #9 on: July 30, 2015, 10:40:08 am »
A mix of both. Fruit collecting in round 1, rush through round 2-4.
                  

WakiMiko

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Re: High Score Competition #171: Kangaroo
« Reply #10 on: July 30, 2015, 11:18:05 am »
I've never made it to round 4.... But I improved my score

32,700



You can farm the big ape for quite some points.

yamatetsu

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Re: High Score Competition #171: Kangaroo
« Reply #11 on: July 30, 2015, 03:13:06 pm »
36,000

You can farm the big ape for quite some points.

I find it hard to time the sucker, most of the time I end up menacingly brandishing the white flag in front of him.

                  

WakiMiko

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Re: High Score Competition #171: Kangaroo
« Reply #12 on: July 31, 2015, 07:11:39 am »
When you advance the big ape from the front, just step back until he does the high punch, then crouch and wait until his attack is finished before you punch him.

He doesn't appear to be able to steal your gloves right after he appears, so if you are close to his spawn point thats a free 800 points. It's even better when you can get behind him. Wait until he is like 2/3 through the lane, then sucker punch him. He will reappear facing you but won't attack right away, so punch him again, this time in the face. 1600 points.

He can't kill you btw, only steal your gloves temporarily. Another thing that's easily missable is that you can punch the apple cores the monkey throws from the top for 200 points each.

42,700

« Last Edit: July 31, 2015, 07:13:44 am by WakiMiko »

yamatetsu

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Re: High Score Competition #171: Kangaroo
« Reply #13 on: July 31, 2015, 10:57:24 am »
Interesting. I never thought of crouching. I just barely keep out of his reach and then jump in when he has finished his punches. That requires spot-on timing, though. If you jump a hair too soon, you touch him and it's white flag time.

He doesn't appear to be able to steal your gloves right after he appears, so if you are close to his spawn point thats a free 800 points.

...

Another thing that's easily missable is that you can punch the apple cores the monkey throws from the top for 200 points each.

Another method of getting points in round 1 is punching the monkeys climbing up the tree for 200 points.
                  

yamatetsu

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Re: High Score Competition #171: Kangaroo
« Reply #14 on: July 31, 2015, 02:46:56 pm »
43,200

                  

leapinlew

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Re: High Score Competition #171: Kangaroo
« Reply #15 on: July 31, 2015, 06:18:53 pm »
I logged in just to say this game is taro ball.

WakiMiko

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Re: High Score Competition #171: Kangaroo
« Reply #16 on: July 31, 2015, 09:28:40 pm »
44,900




popsicle

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Re: High Score Competition #171: Kangaroo
« Reply #17 on: July 31, 2015, 09:41:53 pm »
A little better.  Bouncing apple cores do me in the most.

34,400

yamatetsu

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Re: High Score Competition #171: Kangaroo
« Reply #18 on: August 01, 2015, 01:33:57 am »
49,100



                  

WakiMiko

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Re: High Score Competition #171: Kangaroo
« Reply #19 on: August 01, 2015, 11:03:50 am »
51,900




yamatetsu

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Re: High Score Competition #171: Kangaroo
« Reply #20 on: August 01, 2015, 11:51:15 am »
52,000



                  

jdbailey1206

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Re: High Score Competition #171: Kangaroo
« Reply #21 on: August 01, 2015, 09:46:23 pm »

Ginsu Victim

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Re: High Score Competition #171: Kangaroo
« Reply #22 on: August 01, 2015, 11:01:04 pm »
Always liked this game, but my attempts at a presentable score are coming up a bit short. I'll sit the rest of this one out.

popsicle

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Re: High Score Competition #171: Kangaroo
« Reply #23 on: August 03, 2015, 11:00:41 am »
56,200

Farming the heck out of the first board.  Got to round 3.


yamatetsu

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Re: High Score Competition #171: Kangaroo
« Reply #24 on: August 03, 2015, 05:34:09 pm »
59,700

                  

Ginsu Victim

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Re: High Score Competition #171: Kangaroo
« Reply #25 on: August 03, 2015, 05:36:26 pm »
Rub it in....  :banghead:

yamatetsu

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Re: High Score Competition #171: Kangaroo
« Reply #26 on: August 03, 2015, 05:54:26 pm »
C'mon, we're just a week into this. There probably will be a lot more rubbing going on  :D
                  

WakiMiko

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Re: High Score Competition #171: Kangaroo
« Reply #27 on: August 03, 2015, 09:41:11 pm »
62,200




yamatetsu

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Re: High Score Competition #171: Kangaroo
« Reply #28 on: August 04, 2015, 02:00:44 am »
62,800



                  

WakiMiko

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Re: High Score Competition #171: Kangaroo
« Reply #29 on: August 04, 2015, 03:56:47 pm »
74,600




yamatetsu

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Re: High Score Competition #171: Kangaroo
« Reply #30 on: August 04, 2015, 04:32:30 pm »
Oi ! That's one of the pics I was going to use !
                  

Ginsu Victim

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Re: High Score Competition #171: Kangaroo
« Reply #31 on: August 04, 2015, 04:47:12 pm »
Oi ! That's one of the pics I was going to use !
I kept wondering who would finally use it.

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Re: High Score Competition #171: Kangaroo
« Reply #32 on: August 05, 2015, 01:35:21 am »
When is a kangaroo not a kangaroo?

When it's a dog, like this game.

Can't believe I used to put quarters into this...

19,300

WakiMiko

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Re: High Score Competition #171: Kangaroo
« Reply #33 on: August 05, 2015, 10:01:34 am »
I'm sorry guys, I think I found the ultimate strategy. Which I can't reveal until this contest is over because it would be too easy to copy  >:D

90,200




yamatetsu

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Re: High Score Competition #171: Kangaroo
« Reply #34 on: August 05, 2015, 11:16:32 am »
115,600. Took you long enough.



                  

WakiMiko

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Re: High Score Competition #171: Kangaroo
« Reply #35 on: August 05, 2015, 11:36:31 am »
Now I feel stupid.




Did you srsly beat my scores by only a few points on purpose all this time??

yamatetsu

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Re: High Score Competition #171: Kangaroo
« Reply #36 on: August 05, 2015, 11:59:33 am »
For the last 3-4 days, yes. The 'ultimate strategy' I found sunday or monday, I don't remember exactly. Without it, my best score was 96k.
                  

WakiMiko

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Re: High Score Competition #171: Kangaroo
« Reply #37 on: August 05, 2015, 12:04:47 pm »
You are playing dirty. Purposely posting "bad" scores should not be allowed.  Especially when you already have a much higher score. :badmood:

yamatetsu

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Re: High Score Competition #171: Kangaroo
« Reply #38 on: August 05, 2015, 12:25:15 pm »
Question : Do you really want to see a score that's almost better than your's and a half ?

Second question : What does it matter when I post my highest score ? I play the game for two weeks to get the highest score possible. For me it doesn't matter if you post the highest score one week into the competition or at the last second. If my score is better than the rest, fine. If not, also fine.
If I were playing just to beat everyone else by a hair, I'd have to accept that it might backfire. Sooner or later someone would hold back a better score until the last moment and then I'd be screwed.

I'll post some better scores when I achieve them if you want, but as I said, it shouldn't matter anyway.
                  

popsicle

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Re: High Score Competition #171: Kangaroo
« Reply #39 on: August 05, 2015, 01:05:44 pm »
Jesus, you guys broke this game too?

Stop sandbagging, yam.  Guess I'm going for 3rd, since I don't know the secret knock.