Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up --- Bug Reports --- Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Custom TMNT... Cocktail  (Read 1202 times)

0 Members and 1 Guest are viewing this topic.

yotsuya

  • Trade Count: (+21)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 18750
  • Last login:Today at 10:53:17 pm
  • 2014 UCA Winner, 2014, 2015, 2016 ZapCon Winner
    • forum.arcadecontrols.com/index.php/topic,137636.msg1420628.html
Custom TMNT... Cocktail
« on: June 26, 2015, 10:41:03 am »
OK, saw this on KLOV, thought you guys would get a kick out of it...

Custom TMNT Konami Arcade Game

http://www.ebay.com/itm/Custom-TMNT-Konami-Arcade-Game-Teenage-Mutant-Ninja-Turtles-PIZZA-TIME-/301672135336?pt=LH_DefaultDomain_0&hash=item463d0f7aa8&rmvSB=true

I'm going to be honest - I respect the creativity that went in to this. It's not for me, sure, but I like how he made a dedicated, correctly-themed TMNT cab instead of just throwing a 60-1 in it or a Pi that can play OMG!!!10,000 GAMEZ and calling it day. It's a specialty, niche build, but it fits the niche nicely. It's a TMNT machine. So kudos, you crazy diamond.
***Build what you dig, bro. Build what you dig.***

pbj

  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 8384
  • Last login:Today at 10:38:30 pm
  • Obey.
    • The Chris Burke Band
Re: Custom TMNT... Cocktail
« Reply #1 on: June 26, 2015, 11:25:43 am »
Stupidest ---smurfing--- thing I've seen in this hobby in years.
This forum needs more threads about Arcade 1Up cabinets.

yotsuya

  • Trade Count: (+21)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 18750
  • Last login:Today at 10:53:17 pm
  • 2014 UCA Winner, 2014, 2015, 2016 ZapCon Winner
    • forum.arcadecontrols.com/index.php/topic,137636.msg1420628.html
Re: Custom TMNT... Cocktail
« Reply #2 on: June 26, 2015, 11:30:12 am »
Stupidest ---smurfing--- thing I've seen in this hobby in years.

Oh, I agree. But he's consistently stupid.

Imagine how much cooler The Barrel of Kong would have been if it only played Donkey Kong games. Anything else just makes it another MAME cabinet.
***Build what you dig, bro. Build what you dig.***

Vigo

  • the Scourage of Carpathia
  • Trade Count: (+24)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5964
  • Last login:Today at 05:44:58 pm
Re: Custom TMNT... Cocktail
« Reply #3 on: June 26, 2015, 11:57:21 am »
Interesting. This was Scott's Idea...


- TMNT in a stack of pizza boxes/delivery bags -- controls covered by the delivery bag flap when not in use.


Scott

http://forum.arcadecontrols.com/index.php/topic,133447.msg1375607.html#msg1375607

yotsuya

  • Trade Count: (+21)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 18750
  • Last login:Today at 10:53:17 pm
  • 2014 UCA Winner, 2014, 2015, 2016 ZapCon Winner
    • forum.arcadecontrols.com/index.php/topic,137636.msg1420628.html
Re: Custom TMNT... Cocktail
« Reply #4 on: June 26, 2015, 12:04:17 pm »
Interesting. This was Scott's Idea...


- TMNT in a stack of pizza boxes/delivery bags -- controls covered by the delivery bag flap when not in use.


Scott

Even down to the flap, huh? Someone must be mining BYOAC for money-making opportunities.  :dizzy:

« Last Edit: June 26, 2015, 12:16:53 pm by yotsuya »
***Build what you dig, bro. Build what you dig.***

Vigo

  • the Scourage of Carpathia
  • Trade Count: (+24)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5964
  • Last login:Today at 05:44:58 pm
Re: Custom TMNT... Cocktail
« Reply #5 on: June 26, 2015, 12:14:57 pm »


  *vigo does a quick ebay search for "Urkelcade"

yotsuya

  • Trade Count: (+21)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 18750
  • Last login:Today at 10:53:17 pm
  • 2014 UCA Winner, 2014, 2015, 2016 ZapCon Winner
    • forum.arcadecontrols.com/index.php/topic,137636.msg1420628.html
Re: Custom TMNT... Cocktail
« Reply #6 on: June 26, 2015, 12:17:26 pm »
  *vigo does a quick ebay search for "Urkelcade"

I think one sold last week for $999.99.
***Build what you dig, bro. Build what you dig.***

Vigo

  • the Scourage of Carpathia
  • Trade Count: (+24)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5964
  • Last login:Today at 05:44:58 pm
Re: Custom TMNT... Cocktail
« Reply #7 on: June 26, 2015, 12:25:09 pm »
Probably right down to the flannel control panel and cheese scented buttons.

yotsuya

  • Trade Count: (+21)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 18750
  • Last login:Today at 10:53:17 pm
  • 2014 UCA Winner, 2014, 2015, 2016 ZapCon Winner
    • forum.arcadecontrols.com/index.php/topic,137636.msg1420628.html
Re: Custom TMNT... Cocktail
« Reply #8 on: June 26, 2015, 12:36:00 pm »
Probably right down to the flannel control panel and cheese scented buttons.

Dude, can you imagine OLED buttons that showed a different variant of cheese, depending on the game? HELL YEAH!!!!1!
***Build what you dig, bro. Build what you dig.***

wp34

  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4242
  • Last login:May 14, 2019, 09:36:45 am
Re: Custom TMNT... Cocktail
« Reply #9 on: June 26, 2015, 12:41:36 pm »
Wow.  Good memory.

I wouldn't want that thing in my basement but it is kinda clever.

Interesting. This was Scott's Idea...


- TMNT in a stack of pizza boxes/delivery bags -- controls covered by the delivery bag flap when not in use.


Scott

http://forum.arcadecontrols.com/index.php/topic,133447.msg1375607.html#msg1375607

yotsuya

  • Trade Count: (+21)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 18750
  • Last login:Today at 10:53:17 pm
  • 2014 UCA Winner, 2014, 2015, 2016 ZapCon Winner
    • forum.arcadecontrols.com/index.php/topic,137636.msg1420628.html
Re: Custom TMNT... Cocktail
« Reply #10 on: June 26, 2015, 12:43:07 pm »
Wow.  Good memory.

I wouldn't want that thing in my basement but it is kinda clever.

Same here. The theme and concept (a TMNT cab) is what sells it to me, as opposed to say putting an LCD and a Pi in a tire and it not having anything to do with racing games.
***Build what you dig, bro. Build what you dig.***

PL1

  • Global Moderator
  • Trade Count: (+1)
  • Full Member
  • *****
  • Online Online
  • Posts: 7177
  • Last login:Today at 11:45:55 pm
  • Designated spam hunter
Re: Custom TMNT... Cocktail
« Reply #11 on: June 26, 2015, 10:29:19 pm »
Interesting. This was Scott's Idea...

- TMNT in a stack of pizza boxes/delivery bags -- controls covered by the delivery bag flap when not in use.

http://forum.arcadecontrols.com/index.php/topic,133447.msg1375607.html#msg1375607
Forgot all about that thread.   :lol

Kudos to streetfighterken on KLOV for finding and posting the e-bay listing. :cheers:

Not sure if the builder got the idea from BYOAC but it is fun to see the build details like the green "ooze" LED fan and oven-style volume knob.  (Pics attached for posterity)


Scott

Cobolisdead

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 594
  • Last login:October 04, 2017, 08:35:11 am
  • Restoring my 8th arcade machine, Mortal Kombat 2!
Re: Custom TMNT... Cocktail
« Reply #12 on: July 02, 2015, 02:17:13 pm »
I actually like the look of this. Like others have said, its a theme piece that is well done.  :applaud: