Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: PS3 Sixaxis analog mod  (Read 759 times)

0 Members and 1 Guest are viewing this topic.

popa

  • Trade Count: (0)
  • Newbie
  • *
  • Offline Offline
  • Posts: 1
  • Last login:April 08, 2015, 05:00:16 pm
  • I want to build my own arcade controls!
PS3 Sixaxis analog mod
« on: April 08, 2015, 04:36:59 pm »
Hey there, I'm actually on my way to make my very own PS3 arcade-type controller, the remapping of the buttons should not be a problem but I really need one more function for it : the analogs.

It would be for a certain type of rythm game where you have to flick one (or both) sticks to get the note right.
Of course, I could remap everything and leave the analog sticks and play with them by digging holes for them, but it would be so much nicer to be able to have something that can engage the sticks through a button (analog > logic ?)

That's why I am here for some of your experts' advices ! :)