Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up --- Bug Reports --- Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Machine Idea--- Let me know what you think  (Read 1532 times)

0 Members and 1 Guest are viewing this topic.

crtrrss

  • Guest
  • Trade Count: (0)
Machine Idea--- Let me know what you think
« on: January 19, 2015, 02:10:35 am »
So, there is an Indy game called Super Smash Bros: Crusade (http://www.indiedb.com/games/super-smash-bros-crusade). It is basically a more retro version of melee. I thought that it would make a superb arcade game, so I made a cp. My PS skills are ---steaming pile of meadow muffin---, so bear with me, but this is what I came up with (
). Imagine that panel on one of the older Nintendo Vs. Cabinets (example: http://davesgameroom.com/Images/Nintendo_VS.jpg) with the screens running as dual monitors for smash! I have been playing melee at least once a week or so for about 10 years now, so this thrills me. If you have any suggestions or thoughts, please do tell.


Thanks,



Carter

Generic Eric

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4518
  • Last login:January 07, 2019, 04:49:29 pm
  • Restore! Don't maim for MAME, build from scratch!
    • forum.arcadecontrols.com/index.php/topic,143226.0.html
Re: Machine Idea--- Let me know what you think
« Reply #1 on: January 19, 2015, 07:46:25 am »
Looks neat.  How do you like the gameplay?  Does it compare to melee?

Will DL this afternoon.

crtrrss

  • Guest
  • Trade Count: (0)
Re: Machine Idea--- Let me know what you think
« Reply #2 on: January 19, 2015, 01:13:46 pm »
Looks neat.  How do you like the gameplay?  Does it compare to melee?

Will DL this afternoon.

It's similar. It has a few slight differences with the way that things feel, but I like them. Oh, and I also made a marquee! (
)

Nephasth

  • Guest
  • Trade Count: (0)
Re: Machine Idea--- Let me know what you think
« Reply #3 on: January 19, 2015, 01:30:42 pm »
Post pics with {Img}whateveryourpiclinkis{/Img}
Replace {} with [ and ]
Thank you, thank you.

crtrrss

  • Guest
  • Trade Count: (0)
Re: Machine Idea--- Let me know what you think
« Reply #4 on: January 19, 2015, 01:58:27 pm »
Post pics with {Img}whateveryourpiclinkis{/Img}
Replace {} with [ and ]
Thank you, thank you.

Oh! That's handy. I'll do that from now on

thomas_surles

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1946
  • Last login:June 16, 2019, 07:13:55 pm
Re: Machine Idea--- Let me know what you think
« Reply #5 on: January 19, 2015, 08:29:37 pm »
I actually have this on my cab. The only annoyance in having to hit f4 ( or whatever) for full screen.

crtrrss

  • Guest
  • Trade Count: (0)
Re: Machine Idea--- Let me know what you think
« Reply #6 on: January 19, 2015, 09:46:51 pm »
I actually have this on my cab. The only annoyance in having to hit f4 ( or whatever) for full screen.

Yeah. That is true. It would require an extra button soldered to the f4 key for that if I want it to be keyboard-independent. Is the game feasible with arcade controls or is this a bad idea?

thomas_surles

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1946
  • Last login:June 16, 2019, 07:13:55 pm
Re: Machine Idea--- Let me know what you think
« Reply #7 on: January 20, 2015, 09:14:50 am »
It's good with a 6 button layout. But player 1 button 1 on my cab registers the enter key. And that key won't map to an action key in game so player one loses a button on my cab. I use player 2. I tried writing an auto hot key for the f4 thing but couldn't figure it out considering the loading before pressing the key.
But I'm sure someone here could figure it out.

Generic Eric

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4518
  • Last login:January 07, 2019, 04:49:29 pm
  • Restore! Don't maim for MAME, build from scratch!
    • forum.arcadecontrols.com/index.php/topic,143226.0.html
« Last Edit: January 20, 2015, 08:59:11 pm by Generic Eric »

yotsuya

  • Trade Count: (+21)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 18812
  • Last login:Today at 10:51:18 am
  • 2014 UCA Winner, 2014, 2015, 2016 ZapCon Winner
    • forum.arcadecontrols.com/index.php/topic,137636.msg1420628.html
Re: Machine Idea--- Let me know what you think
« Reply #9 on: January 20, 2015, 10:01:01 am »
It's too early to be drinking, Eric.

I like the simplicity of the marquee, but it needs just a little more oomph. Props to you for not flooding it with every SINGLE character trying to look like a bad ass. It's on the right track.  :cheers:
***Build what you dig, bro. Build what you dig.***

keilmillerjr

  • Trade Count: (+5)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1653
  • Last login:Today at 10:36:20 am
  • Web Developer.
Re: Machine Idea--- Let me know what you think
« Reply #10 on: January 20, 2015, 12:03:27 pm »
I actually have this on my cab. The only annoyance in having to hit f4 ( or whatever) for full screen.

Yeah. That is true. It would require an extra button soldered to the f4 key for that if I want it to be keyboard-independent. Is the game feasible with arcade controls or is this a bad idea?

Make an autohotkey script to simulate an f4 key press.

crtrrss

  • Guest
  • Trade Count: (0)
Re: Machine Idea--- Let me know what you think
« Reply #11 on: January 20, 2015, 05:25:40 pm »
It's too early to be drinking, Eric.

I like the simplicity of the marquee, but it needs just a little more oomph. Props to you for not flooding it with every SINGLE character trying to look like a bad ass. It's on the right track.  :cheers:




How's this for oomph?  :P
« Last Edit: January 20, 2015, 05:28:34 pm by crtrrss »

pbj

  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 8455
  • Last login:Yesterday at 11:12:18 pm
  • Obey.
    • The Chris Burke Band
Re: Machine Idea--- Let me know what you think
« Reply #12 on: January 20, 2015, 05:35:21 pm »


That's better.  A great big oomph.

This forum needs more threads about Arcade 1Up cabinets.

Generic Eric

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4518
  • Last login:January 07, 2019, 04:49:29 pm
  • Restore! Don't maim for MAME, build from scratch!
    • forum.arcadecontrols.com/index.php/topic,143226.0.html
Re: Machine Idea--- Let me know what you think
« Reply #13 on: January 20, 2015, 07:30:40 pm »
It's too early to be drinking, Eric.
I haven't been  able to even all day.  I just hadn't had enough coffee at that point.

yotsuya

  • Trade Count: (+21)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 18812
  • Last login:Today at 10:51:18 am
  • 2014 UCA Winner, 2014, 2015, 2016 ZapCon Winner
    • forum.arcadecontrols.com/index.php/topic,137636.msg1420628.html
Re: Machine Idea--- Let me know what you think
« Reply #14 on: January 20, 2015, 08:52:50 pm »
You're alright, kid!
***Build what you dig, bro. Build what you dig.***

crtrrss

  • Guest
  • Trade Count: (0)
Re: Machine Idea--- Let me know what you think
« Reply #15 on: January 20, 2015, 10:41:55 pm »
You're alright, kid!
You flatter me  ;D

Anyhow, here's a potential side art design... I made sure to add enough "oomph" to the outer glow and inner shadow. Inner shadows are the best things in the universe if you are really bad at Photoshopping and the picture is dark. The shadow kind of evens things out.