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Author Topic: KADE miniConsole+ arcade, computer, and console I/O  (Read 34141 times)

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degenatrons

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    • KADE
Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #80 on: April 24, 2015, 06:58:13 pm »
We're launching our Kickstarter on 30th April and hope that you guys will support us on our journey by spreading the word and backing our Kickstarter campaign so we can make this happen.

We'll be running a pre-launch contest from 28th April and will post information about how you can enter soon. Get involved and bag yourself one of our great prizes including full miniConsole+ kits and a unique fight stick.

Please follow our progress and support our project.

www.facebook.com/KadeDevice
www.twitter.com/KadeDevice



thatpurplestuff

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #81 on: April 25, 2015, 03:04:37 am »
Literally just waiting until I can give you my money haha

So once again, we find that evil of the past seeps into the present like salad dressing through cheap wax paper, mixing memory and desire.

degenatrons

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    • KADE
Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #82 on: April 27, 2015, 06:15:24 pm »
Literally just waiting until I can give you my money haha
thanks for the support  :)

degenatrons

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    • KADE
Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #83 on: April 27, 2015, 06:20:01 pm »
Here's a tour of the KADE powered fightstick that we'll be giving away in our miniConsole+ KickStarter contest.



Be sure to check out our Facebook and Twitter tomorrow for more information - hey it's the future.

http://www.facebook.com/KadeDevice

http://www.twitter.com/KadeDevice




bootsector

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #84 on: April 30, 2015, 12:23:17 pm »
Ok, I'm way too excited to wait for degenatrons to come out and post a proper announcement, so:

Kickstarter is live!!!! :D

https://www.kickstarter.com/projects/kadevice/kade-miniconsole-a-smart-open-source-retro-gaming

WakiMiko

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #85 on: April 30, 2015, 01:41:37 pm »
Backed!!
« Last Edit: April 30, 2015, 03:19:51 pm by WakiMiko »

thatpurplestuff

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #86 on: April 30, 2015, 04:25:28 pm »
First kickstarter I've ever backed!

So once again, we find that evil of the past seeps into the present like salad dressing through cheap wax paper, mixing memory and desire.

8BitMonk

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #87 on: April 30, 2015, 10:35:55 pm »
Backed.
Games: Asteroids Deluxe | Atomiswave | Centipede | Championship Sprint | Defender | Donkey Kong | Dig Dug | Frogger | Ikari Warriors | Missile Command | Pac-Man | Pole Position | Robotron | Spy Hunter | Tempest | Super Mario Strikers

sharpfork

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    • KADE
Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #88 on: April 30, 2015, 11:17:37 pm »
miniConsole+ was fully funded in 5 hours today.  Keep an eye open for updates with stretch goals.  We have a few stretch goals planned out but would love to hear this community's thoughts.

We have more videos almost done which we will post as KS updates to show more details of the functionality.  My fightstick will be featured in a video that shows the multi output, hybrid arcade + console encoder in action.  The fightstick is super cool and can be yours if you win our contest: http://kadevice.com/?p=706


Dalba

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #89 on: May 01, 2015, 08:11:36 am »
I'm very happy project is already funded !
Despite this,  i think you should create a reward with more input cables. 5 is way too short regarding the diversity of old pads. In my personal case i would need for example between 9 and 10 input cables different to cover what i need. And if i want to have a "complete" retro system, i would need 4 miniconsole+ with enough input cable for 2 and 4 players consoles. It would cost quite a lot currently, so maybe one stretch goal would be a "mega 4 players pack" with enough input and output cable to cover "large" needs.

Well it's just an idea  ;)
« Last Edit: May 01, 2015, 08:13:53 am by Dalba »

sharpfork

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    • KADE
Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #90 on: May 01, 2015, 11:04:03 am »
Dalba
We are considering adding a cable (maybe or cables as a stretch goal).  They will be available for sale soon after the KS rewards ship as well.  If we get enough support, we should be able to have a pretty good run of cables made so I'm not making them all in my basement which will keep the price down :P

sharpfork

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    • KADE
Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #91 on: May 01, 2015, 06:46:24 pm »
These things are killer in a cab.  I walk through some varied uses of mixed controls that folks here might be interested in:

« Last Edit: May 01, 2015, 06:48:04 pm by sharpfork »

bootsector

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #92 on: May 01, 2015, 07:52:42 pm »
Great video, sharpfork!

It's worth an update with it on the KS page :D

thatpurplestuff

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #93 on: May 02, 2015, 01:55:06 am »
So excited to try this out! Will the upcoming arcade expander boards work with the cased versions or will they only work with the mountable PCB versions?

So once again, we find that evil of the past seeps into the present like salad dressing through cheap wax paper, mixing memory and desire.

sharpfork

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    • KADE
Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #94 on: May 02, 2015, 02:10:54 am »
Pcb version and case version are intended to be the same.  If you buy the case and decide to make, we want that to be an option.

edekoning

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #95 on: May 02, 2015, 10:29:02 am »
Just backed the 2up mega MAKER pack 8) Its a shame I have to wait till September for the goods :P

May I suggest you add PCB feet to the MAKER packs.

nitrogen_widget

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #96 on: May 02, 2015, 10:57:33 am »
how many controllers can you plug into one unit?
For example, I have 3 or 4 3rd party ps3 wireless controllers with their own BT dongles that are quite simply annoying to get working with Steam games on a PC.

I don't really want to go out & buy wireless game pads for PC if I don't have to.

Can this device be setup to let me hook all 4 dongles for the gamepads & make windows or linux recognize them as 4 generic controllers?




bootsector

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #97 on: May 02, 2015, 12:09:07 pm »
how many controllers can you plug into one unit?
For example, I have 3 or 4 3rd party ps3 wireless controllers with their own BT dongles that are quite simply annoying to get working with Steam games on a PC.

I don't really want to go out & buy wireless game pads for PC if I don't have to.

Can this device be setup to let me hook all 4 dongles for the gamepads & make windows or linux recognize them as 4 generic controllers?

One input only. Or two combined as one (i.e., Joystick input via DB15 and Arcade controls via arcade expansion board - see sharpfork's video above). For 4-play you'd better with this one: https://www.kickstarter.com/projects/544088930/bliss-box-4-play-one-adapter-for-many-controllers-0 (very different from the miniConsole+ feature-wise though!)

sharpfork

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #98 on: May 02, 2015, 12:50:45 pm »
May I suggest you add PCB feet to the MAKER packs.

good idea, added to the list.

WakiMiko

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #99 on: May 02, 2015, 05:59:53 pm »
How many inputs can you connect with the arcade expansion board?

sharpfork

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    • KADE
Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #100 on: May 02, 2015, 06:09:18 pm »
How many inputs can you connect with the arcade expansion board?

The prototype has 30 which is a bit overkill for 1up.

degenatrons

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #101 on: May 03, 2015, 11:07:16 am »
Here's our Kickstarter video. 
The video intro was recently updated with gameplay taken from the awesome and 8 bit music from HeatleyBros - loving their stuff.


thatpurplestuff

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #102 on: May 14, 2015, 02:34:46 pm »
Hey degenatrons, any word on when/if stretch goals will be announced?  Would love to see some extra cable options or something.  I've backed the "2up mega output plug MAKER pack" but I'd love the option to add more cables on top of the 10 that are included.  Also, I totally understand if it's too much trouble or not feasible, but if a backer doesn't need the 2 PSX/2 Wii output cables would it be possible to swap them with 4 different input cables?

Very excited to see that this project was funded so quickly, and can't wait to try it out!  The miniConsole+ just looks amazing!

So once again, we find that evil of the past seeps into the present like salad dressing through cheap wax paper, mixing memory and desire.

degenatrons

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    • KADE
Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #103 on: May 15, 2015, 05:40:10 am »
Hey degenatrons, any word on when/if stretch goals will be announced?  Would love to see some extra cable options or something.  I've backed the "2up mega output plug MAKER pack" but I'd love the option to add more cables on top of the 10 that are included.  Also, I totally understand if it's too much trouble or not feasible, but if a backer doesn't need the 2 PSX/2 Wii output cables would it be possible to swap them with 4 different input cables?

Very excited to see that this project was funded so quickly, and can't wait to try it out!  The miniConsole+ just looks amazing!
Hey,  thanks for backing us. 

We're working on stretch goals and hope to have an update out soon which should include extra cable options.

I'm sure we can accommodate these kind of requests for alternative cable options.  No problem to swap out your cable choices if more inputs work better for you.  Can you send us a message on Kickstarter page to confirm the cables you would like to swap out and we'll add a note to your pledge.  Cheers.

 

Rick

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #104 on: May 15, 2015, 10:58:29 pm »
Hey there. I know you're busy, but I've left a couple of messages - here and with Sharpfork on Reddit - about carrying the KADE products in my store. If you have a moment to reply via PM, I'd love to hear back from you. Thanks!

degenatrons

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #105 on: May 18, 2015, 03:15:55 pm »
Hey there. I know you're busy, but I've left a couple of messages - here and with Sharpfork on Reddit - about carrying the KADE products in my store. If you have a moment to reply via PM, I'd love to hear back from you. Thanks!
Hey Rick,  thanks for reaching out to us and for your kind offer.  We'll reply back to your PM soon. Jon

yotsuya

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #106 on: May 18, 2015, 06:08:49 pm »
If you do, don't do it as an exclusive. I'm not paying shipping from Canada.
***Build what you dig, bro. Build what you dig.***

rablack97

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #107 on: May 18, 2015, 10:27:07 pm »
LOL, sharpfork has sales covered in the U.S.  :applaud: :applaud: :applaud:

Rick

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #108 on: May 19, 2015, 08:56:37 am »
If you do, don't do it as an exclusive. I'm not paying shipping from Canada.

Don't worry. In all of the most recent deals I've been making, I've made sure each of my "exclusives" are only Canada-wide, not North America-wide. It definitely goes against my personal POV's of saving people money.

degenatrons

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #109 on: May 21, 2015, 01:40:04 pm »
We are thrilled that miniConsole+ has succeeded and have now turned our attention to stretch goals so that we can reward our Kickstarter backers a little more for their generous support if we hit overfunding levels shown below.

We listened to feedback and have incorporated popular requests in the mix. We hope to provide a colour choice for the case, laser etching (limited edition for Kickstarter) and extra cables if we hit 1000% funding. We have some nice upgrades for makers too.

We want to deliver on all this awesomeness, so please tell your friends, retweet our tweets, spread the word on Facebook and enter our contest. The more people we get involved and pledging, the more likely we will be to provide this extra goodness.

We are sending review units out to gaming channels, reviewers and youtubers who have a good following so please get in touch if you can recommend any good ones.

So here are the stretch goals for miniConsole+.

« Last Edit: May 21, 2015, 01:43:59 pm by degenatrons »

thatpurplestuff

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #110 on: June 04, 2015, 12:05:02 pm »


11 days left!  Let's do this!

So once again, we find that evil of the past seeps into the present like salad dressing through cheap wax paper, mixing memory and desire.

sharpfork

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #111 on: June 04, 2015, 12:14:55 pm »
Nice!  I have a box or 6 that look like that.  I like how you do your velcro ties better than I do.  I love that snes controller too!

thatpurplestuff

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #112 on: June 04, 2015, 06:19:54 pm »
Nice!  I have a box or 6 that look like that.  I like how you do your velcro ties better than I do.  I love that snes controller too!

Yeah the SNES AsciiPad is easily one of my favorite controllers!  Definitely not your typical 3rd party controller since it was actually licensed by Nintendo.  Rumor has it that they were built in the same factory as the regular SNES pads, which would not surprise me at all since they feel almost identical other than the turbo/autofire options.

Regarding the velcro wireties, it's the only way that I can keep my wife from killing me over this hobby.  It's actually done out of self preservation more than anything haha. 

So once again, we find that evil of the past seeps into the present like salad dressing through cheap wax paper, mixing memory and desire.

degenatrons

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #113 on: June 05, 2015, 05:28:28 am »
We are now officially supported by RetroArch emulator software and many of its derivative gaming frontends which run on systems including Raspberry Pi, Linux, Windows, Mac, PS3, PSP, Wii, Xbox and Xbox360.

RetroArch automatically configures the controls when miniConsole+ is connected including all of the menu navigation controls and button combos which are used to exit games (e.g. Select+Start on SNES gamepad, Start+Up on Saturn gamepad).

In this video, I show a RetroArch based frontend called "Lakka" which runs on Raspberry Pi. I had this system set up and running on my Rasp Pi Model B+ in a matter of minutes. I simply downloaded and flashed the latest Rasp Pi image to an SD card. No controller setup was necessary.



Official support for miniConsole+ is provided in the latest release of Lakka.
Read more on the Lakka news page.

Slippyblade

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #114 on: June 05, 2015, 05:55:08 am »
Ok, that's big news!  I love auto-config.

thatpurplestuff

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #115 on: June 14, 2015, 02:16:41 pm »
1 day left until the kickstarter is funded, and the first stretch goal was met today!  Can't wait for this!

So once again, we find that evil of the past seeps into the present like salad dressing through cheap wax paper, mixing memory and desire.

sharpfork

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    • KADE
Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #116 on: June 14, 2015, 02:17:52 pm »
I'm thinking some of the other stretch features might make their way in regardless of the final funding.

thatpurplestuff

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #117 on: June 14, 2015, 06:58:09 pm »
I'm thinking some of the other stretch features might make their way in regardless of the final funding.

Awesome!!

So once again, we find that evil of the past seeps into the present like salad dressing through cheap wax paper, mixing memory and desire.

opt2not

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #118 on: June 15, 2015, 04:32:52 pm »
90 minutes left, and I was going to back this. But then I saw the £54 as the cheapest option ($100 CAD to me), and I decided unfortunately I didn't want to spend $100 on controller converter.

Hopefully it'll get cheaper later on when you're in full production, but at the moment, you guys got your funding and I can wait to see what the future holds.



Rick

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Re: KADE miniConsole+ arcade, computer, and console I/O
« Reply #119 on: June 15, 2015, 05:04:27 pm »
Hopefully it'll get cheaper later on when you're in full production, but at the moment, you guys got your funding and I can wait to see what the future holds.

I am also excited for this as well. (As an aside, I have reached out to Degenatrons and Sharpfork in the hopes of carrying the KADE Devices in Canada, to help save us from having to pay Duty in the future.)