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Author Topic: Hyperspin and Xin mo not playing nicely  (Read 3226 times)

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equlizer

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Hyperspin and Xin mo not playing nicely
« on: September 21, 2014, 04:29:30 pm »
Ive recently changed over to hyperspin from Maximus and im having nothing but issues.  I can program the buttons in the hyper configuration but when i actually get into hyperspin, none of the buttons work.  And when i scroll through the games there is severe joystick lag.  2nd, mame doesnt remember the buttons ive programmed (coins, player 1 start, etc)

Ive kept my old setup on another drive and just plugged that in and im having no issues at all (the one with maximus)

New system running win7 64 and old setup running xp32

EDIT: realized i put this in software forums too.  please delete that one :)

thomas_surles

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Re: Hyperspin and Xin mo not playing nicely
« Reply #1 on: September 21, 2014, 05:46:05 pm »
I use the xin mo. But I use joy to key. Maybe u could try joy to key to solve your issues

equlizer

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Re: Hyperspin and Xin mo not playing nicely
« Reply #2 on: September 21, 2014, 10:07:21 pm »
I ended up wiring up a kade i had lying around.  Now my only problem is MAME does not save its button configuration :(

thatpurplestuff

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Re: Hyperspin and Xin mo not playing nicely
« Reply #3 on: September 21, 2014, 10:38:11 pm »
Responded to your post in the software forum, but figured I'd post it here as well.

I believe it has to do with the way Hyperlaunch is closing MAME... MAME saves its settings when it closes normally, so when Hyperspin force closes it any changes to the settings are lost.

You've got a couple options... first would be to load MAME outside of Hyperspin, change the settings you want, then close MAME.

Second would be to change the HyperHQ settings so that MAME is launched normally without using Hyperlaunch... that will make it so when you push ESC, MAME will be quitting on its own as opposed to Hyperlaunch force closing it and losing the settings.

There are also most likely some changes that you can make within Hyperlaunch (mainly changing it so MAME closes by itself) but I'm not super familiar with changing options within Hyperlaunch.

So once again, we find that evil of the past seeps into the present like salad dressing through cheap wax paper, mixing memory and desire.