Is there a way to program special chars that are linked to shift inputs (ex. !@#$%^&*()_)?
When I try to enter them, it takes my shift press, not the special char. My next project will be four player, and I need to get in some of these keys to avoid dupes, and avoid the possibility of ctrl, alt, shift etc, exiting or otherwise breaking things and many of the normal special chars are already used in MAME, and I would either lose control (of something I would like to have as shift functions), or run out of unique keys, so obviously may have a button do something I did not intend.
Thanks,
Bill