Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: How many admin buttons?  (Read 2869 times)

0 Members and 1 Guest are viewing this topic.

chrisindfw

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 262
  • Last login:May 09, 2020, 05:57:34 pm
  • I drank what?
How many admin buttons?
« on: December 03, 2003, 09:29:21 am »
How many admin buttons are really needed? I see some control panels with 10 admin buttons and some with 3.

Thanks

zaphod

  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 582
  • Last login:September 04, 2012, 11:11:38 am
    • ArcadeCab.com
Re:How many admin buttons?
« Reply #1 on: December 03, 2003, 09:46:46 am »
I have one admin.  It is programmed as the Pause (very important for me) and also used as the SHIFT button (on the I-Pac).  When combined with P-2 Start, it escapes me out.  I found no need for any other buttons.

eightbit

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1849
  • Last login:September 07, 2019, 07:38:11 pm
  • My cab is never done...
Re:How many admin buttons?
« Reply #2 on: December 03, 2003, 10:12:50 am »
I have no dedicated admin buttons. I like a clean panel. I use shifted inputs to do admin functions.
My statements are my own opinions. They have the value that the reader gives them. My opinion of my opinion varies between foolish and brilliant and these opinions often change with new information.

bionicbadger

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 248
  • Last login:October 01, 2012, 10:37:26 am
  • Big Deal
    • Mame Cabinet Page
Re:How many admin buttons?
« Reply #3 on: December 03, 2003, 10:39:55 am »
I have zero admin buttons as well, though I did put in 2 dedicated mouse buttons that I now realize I didn't really need.  
Shift functions let you do everything you need to, and the panel looks a whole heap less cluttered.

Tiger-Heli

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5447
  • Last login:January 03, 2018, 02:19:23 pm
  • Ron Howard? . . . er, I mean . . . Run, Coward!!!
    • Tiger-Heli
Re:How many admin buttons?
« Reply #4 on: December 03, 2003, 10:47:50 am »
How many admin buttons are really needed? I see some control panels with 10 admin buttons and some with 3.
Thanks

It's all personal preference, what buttons you want instant access to, how comfortable you (and visitors) will be using shift functions, etc.

Personally, I want Pause and Escape, and nothing else except for Coin and Start.
It's not what you take when you leave this world behind you, it's what you leave behind you when you go. - R. Travis.
When all is said and done, generally much more is SAID than DONE.

zaphod

  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 582
  • Last login:September 04, 2012, 11:11:38 am
    • ArcadeCab.com
Re:How many admin buttons?
« Reply #5 on: December 03, 2003, 11:06:31 am »
I have zero admin buttons as well, though I did put in 2 dedicated mouse buttons that I now realize I didn't really need.  

I agree that dedicated mouse buttons are also a waste.  I use P-1's buttons 5 & 6 for the mouse L & R.

Lilwolf

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4945
  • Last login:July 31, 2022, 10:26:34 pm
Re:How many admin buttons?
« Reply #6 on: December 03, 2003, 12:17:17 pm »
Other nice ones are F10 combined with F11 (in mame) so you can speed the game up between levels / intro.  I wish I could also make mame (with one button) change to frameskip 12 then back to normal.


Wade

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1639
  • Last login:August 10, 2025, 05:19:58 pm
  • 80's Child
    • Wade's Gameroom
Re:How many admin buttons?
« Reply #7 on: December 03, 2003, 12:41:58 pm »
I have one shift/admin button but it is hidden on the underside of the control panel.  That way people don't screw with the admin button, and using shift buttons like the ipac could result in people accidentally exiting a game.  I use a 2-player coin door with a big bucket of tokens for coin-up.

When we have a big party where I can't be around to switch games, I'll just start one up and leave it.  Sometimes people are better off with fewer choices.  It encourages them to get competitive with the running game instead of having a 1 minute attention span and trying to play 50 different games.  And inevitably, if you let them choose freely what game to play, then end up stumbling into a game without the controls configured or whatnot.  I get enough questions like "how do I play 2-player?" and "how do I make the game start?" that I don't even wanna think about configuring something like MK3.  Now when a smaller group is around it's no big deal, and some of my friends know how to change games and stuff.

Wade

SirPoonga

  • Puck'em Up
  • Global Moderator
  • Trade Count: (+1)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 8190
  • Last login:Yesterday at 10:34:47 pm
  • The Bears Still Suck!
Re:How many admin buttons?
« Reply #8 on: December 03, 2003, 12:48:20 pm »
I have quit and pause.  Pause being my shift function.  I got sick of telling friends how to quit a game and I wanted instant access to pause incase the phone rang.  I think it looks clean yet but that might be because my buttons are not on the control panel.  I plan on redesigning my shelf.  I want to color cordinate the coin and start buttons with each player and put those button on opposite sides of the shelf.  The red middle button will be gone, that was going to be power but I decided against it.  The USB portwill probably end up in the middle front and the quit and pause button right behind that.
« Last Edit: December 03, 2003, 12:51:17 pm by SirPoonga »

screaming

  • Sweet! I'mma go make me some popovers!
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2124
  • Last login:August 14, 2019, 03:15:34 pm
  • Registered lUser
    • shift eight (*) generation
Re:How many admin buttons?
« Reply #9 on: December 03, 2003, 01:17:11 pm »
I haven't finished my cab yet, but I'm planning on having a hidden coin up for each of my 4 players, and an ESCape and a SHIFT button available on the top of the control panel. The ESCape button will allow the user to go in and out of games and the shift button will be for anything else I would want, but not neccessarily needed at a party: pause, screenshot, ENTER, TAB, TILDE, etc.

 I think that will give me the most flexibility, while not messing up my control panel with all the extra admin buttons.

/Steve

BKLYN-CADE

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 13
  • Last login:December 31, 2003, 02:44:02 pm
  • I'm a llama!
Re:How many admin buttons?
« Reply #10 on: December 03, 2003, 04:45:40 pm »
As seen in the attachment I have 4 admin buttons cause I'm lazy and had it in the initial design.

PAUSE (P)
START (ENTER)
EXIT (ESC)
OPTIONS (TAB) To change game settings)

Currently thought I am having a problem programming my IPAC4.

Hangs at PROGRAMMING IPAC PLEASE WAIT....

Still waiting........


SirPoonga

  • Puck'em Up
  • Global Moderator
  • Trade Count: (+1)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 8190
  • Last login:Yesterday at 10:34:47 pm
  • The Bears Still Suck!
Re:How many admin buttons?
« Reply #11 on: December 03, 2003, 04:50:37 pm »
Currently thought I am having a problem programming my IPAC4.

Hangs at PROGRAMMING IPAC PLEASE WAIT....

Still waiting........

How is your ipac connected?  If USB try using ps/2.

slycrel

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 417
  • Last login:June 25, 2025, 07:42:34 pm
  • Mmm... Portal.
Re:How many admin buttons?
« Reply #12 on: December 03, 2003, 07:04:50 pm »
I plan on addnig a couple admin buttons, probably under the monitor (on the front) rather than on the control panel.  I'll be using other emulators (NES, genesis, atari 2600) so I'll probably have a save/load state button on there, as well as an escape and pause button.  I'l also have shift keys on the CP for coin inputs -- so that the player 1-4 buttons double as insert coin buttons.  I'm still looking for a nice layout to use for this, but I don't think it'll be a big deal or look too much over the top.  I'm already making a 4 player cab, you can't help but put a ton of buttons on those anyhow.  =)

Minwah

  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 7662
  • Last login:January 18, 2019, 05:03:20 am
    • MAMEWAH
Re:How many admin buttons?
« Reply #13 on: December 03, 2003, 07:54:51 pm »
I've opted to go for just one also.  Like zaphod's, it will be used for Pause and Shift.

As with slycrel's idea tho, it is not located on the control panel but on the panel between CP and monitor.  Hopefully it will not look too much like it isn't supposed to be there...

Sasquatch!

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1138
  • Last login:March 01, 2010, 04:11:47 pm
  • Toot-Toot!
    • Arcade Paradise
Re:How many admin buttons?
« Reply #14 on: December 03, 2003, 10:05:25 pm »
Another vote for Pause (P) and Quit (Esc).  I wanted those to be easy to find and use.

Brad Lee

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 619
  • Last login:May 26, 2005, 11:39:04 am
    • 666
Re:How many admin buttons?
« Reply #15 on: December 04, 2003, 12:06:54 am »
Ive got 4 of the mini momentarys on top of my cab, recessed. THey are Esc, F2, F3, and a pause. Ive also got a pause mounted in the coin door, in one of the blanks for a bill acceptor

Ive also got a wireless keyboard, but those 4 are all I really need

SirPoonga

  • Puck'em Up
  • Global Moderator
  • Trade Count: (+1)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 8190
  • Last login:Yesterday at 10:34:47 pm
  • The Bears Still Suck!
Re:How many admin buttons?
« Reply #16 on: December 04, 2003, 01:07:33 am »
I should put on my site how I have my ipac programmed.
Ok, I did
http://free.hostdepartment.com/S/SirPoonga/keys.htm
Will link to it in my menu soon.

paigeoliver

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 10994
  • Last login:July 06, 2024, 08:43:49 pm
  • Awesome face!
Re:How many admin buttons?
« Reply #17 on: December 04, 2003, 03:48:22 am »
My Artic Mini has no admin buttons inside or at. There is one shift available admin function on the panel (player one start, down exits). Everything else is done via keyboard inside the cabinet. Of course every title on this thing was set up manually when I put it together, so there is no admin work at all to be done other than shutting down the cabinet, which I can do on the keyboard inside without even having to look.

My Amazing Mame has two admin buttons inside the coin door (pause and tab), and also has a remote control that can credit, exit, check framerate, and throttle. You can also credit it by putting in quarters.

My Tournament Mame (Dynamo Solitaire cabinet) currently doesn't have enough buttons to do anything besides play games, you can't even credit it without the keyboard (will be changing that). I usually just run games on free play, and have button one dual mapped to player one start and button one. Thinking about redoing this one with a vertical monitor anyway. All the good trackball games are vertical.

Mame Firebird has the coin reject buttons modded to be credit and exit respectively, and it has no other admin buttons. I think I set up a shift sequence for tab, but I can't remember what in the world it was.
Acceptance of Zen philosophy is marred slightly by the nagging thought that if all things are interconnected, then all things must be in some way involved with Pauly Shore.

Cameronj

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 233
  • Last login:August 03, 2012, 12:59:01 pm
  • I'm a Super llama!
Re:How many admin buttons?
« Reply #18 on: December 04, 2003, 11:12:23 am »
BKLYN-CADE,
I had the same problem with my IPAC USB. I just lowered the transfer speed and then it worked fine.

Cameron

BKLYN-CADE

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 13
  • Last login:December 31, 2003, 02:44:02 pm
  • I'm a llama!
Re:How many admin buttons?
« Reply #19 on: December 04, 2003, 07:49:54 pm »
BKLYN-CADE,
I had the same problem with my IPAC USB. I just lowered the transfer speed and then it worked fine.

Cameron

I am starting my system up now, but where would I set this transfer rate, within WINIPAC?