Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Atari Yolk 14 tooth gear Repoductions  (Read 13024 times)

0 Members and 1 Guest are viewing this topic.

BC_Jeffro

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 116
  • Last login:March 09, 2020, 04:55:23 pm
  • you can never leave the game!

TheShanMan

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1912
  • Last login:October 22, 2024, 11:51:12 am
    • My Arcade (updated 1/30/13)
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #1 on: January 07, 2014, 07:13:09 pm »
I just got one yesterday for my star wars (plus I got a B gear for my outrun) and so far it seems to be excellent! Of course it's not time tested at this point but it's hard to go wrong for the price.
My Collection: Mame cab, 38 dedicated vids, pin, skeeball, coin op air hockey table, Ice Cold Beer, Megatouch, 2 token machines, and payphone (VAPS, pics at Arcade Crusade)

Add Ambience to your mame cab setup

Xiaou2

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4134
  • Last login:June 11, 2025, 11:55:17 pm
  • NOM NOM NOM
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #2 on: January 08, 2014, 09:27:45 am »
A tiny plastic gear should never cost +22$,  IMO.

 Especially a gear that looks to be 3d printed... and with poor accuracy.

 A gear with poor accuracy in its teeth, will end up grinding and or shearing teeth bits / or entire teeth off over time.
It can cause teeth to bind.  It can cause teeth to wear unevenly.  It can cause teeth to slip.  Uneven wear and or poor gear meshing.. can cause control issues.. where certain spots do not give an instant response.

 Gears have to have very high tolerances, most especially small tooth gears... such as seen in a VCR, Tape deck, CD Rom drive.

The larger the gear teeth, the more tolerance-play you can get away with...  but even then..  you still risk all the above that Ive stated.

Edit:

 Almost forgot...  The material the gear is made out of is also key.  Certain plastics do not fare well in certain applications.  Some gears have flex to them, which better handle shock.  Some have less friction.  Some are self lubricating. 

 Some do not do well in: high heat, high speed, shock stress, high load / pressure, continual use, low temperature, certain materials break down under too much UV light, some are not good when exposed to certain chemicals.  And if the gear that mates with the gear you are putting it.. is a different type.. such as the hardness is different..  it can cause one gear to Cut into and destroy the other gear.

 The construction of a 3d printed gear is most likely also prone to poor density and structural strength.  Where a part of the tooth could chip off where one layer meets the other.   Where as injection molded gears are formed by high pressure, as one unit, with no weak connection points.
« Last Edit: January 08, 2014, 09:38:55 am by Xiaou2 »

SavannahLion

  • Wiki Contributor
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5986
  • Last login:December 19, 2015, 02:28:15 am
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #3 on: January 08, 2014, 01:27:20 pm »
X, larger gears do not make for an allowable decrease in tolerance, it's the application of that gear. A 30 ton composite gear can have tighter tolerances than 1/2 inch ABS gear.

In addition what kind of high stress, heat or shock are you talking about? The abuse that caused stripped gears in my lawnmower will never be witnessed by my cabs.

While I agree $22 is a bit high for what looks like a printed gear, I wouldn't knock 3D printed parts. If the cost was a bit cheaper or the printer was more accessible to BYOAC members, would the life of such a gear matter? At $5, how often would you be willing to replace it? Once a year? Every two years?

For many hard to get plastic parts, I see printed parts as a very viable option. What if Randy or Andy offered such a service at low cost? What then? If the cost is reasonable, I'll be first in line for the new gears I need in my cab.
« Last Edit: January 08, 2014, 01:29:18 pm by SavannahLion »

Xiaou2

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4134
  • Last login:June 11, 2025, 11:55:17 pm
  • NOM NOM NOM
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #4 on: January 08, 2014, 03:15:41 pm »
SavannahLion,

 Im not exactly a gear expert... But with experimentation, as well as some limited research, made many realizations.

 Your correct though.. certain gears, even in large sizes have to be very precise.

 In my case, when using larger gears for a Starwars yoke I built.. I found that small off-center variences were more tolerable, as the teeth were still large enough to mesh well.   Not quite the case with tiny tooth gears... which would require something like a rigid steel housing without flex in it... and precisely machined holes.

 A good example of this issue is with the original Arkanoid spinners.   Out of all the originals Ive ran across... all of them have gear issues, and no longer work properly.  The teeth are like less than 1mm depth... so if any bearing is out of place, or wears even the slightest.. the teeth will grind, skip, break, and lose any decent meshing.   The larger wider teeth, on applications like Starwars, are far more forgiving in this regard.


 I also agree, that $5.00 is far more reasonable for a substandard part thats bound to fail.   However, in the same token, it would be much nicer to see a non-scammer make a mass repo run of high quality gears, for reasonable prices.

 Also, when we consider printed parts.. remember that there are many kinds of 3d printers, and various tech behind them.  Some are FAR more accurate and durable than others.  Some are actually capable of printing quality accurate and useable gears.  This example isnt really the case, which is why I decided to point that out. 

 ( It turns out that the description says its a 3d printed part, and lists the material as well.   Didnt notice that before )

 Also, its very possible that there are existing gears already matching the specs many of us need... just that not a lot of us know about them en mass.   (and or maybe gears out there that only need minimal modifications, to be useful)

 Even when Scam Controls was / thought to be legit...  his prices were incredibly high...  and his kits were non-customizable... making you pretty much need to buy the most expensive overhaul possible, all at once, rather than little bits, as you could afford it.

 

1500points

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 550
  • Last login:November 20, 2018, 01:44:12 pm
    • How to succeed at Robotron
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #5 on: January 08, 2014, 03:36:04 pm »
This winter I found all the misc. pots and gears I needed for a yoke refurb from Mylstar on KLOV.
Very pricy, but man is it fun playing Star Wars in mame with a real yoke.  worth it in my opinion.

My yoke came with a replacement gear from this place.
W.M. Berg Inc.
F24A66-14

499 Ocean Avenue
East Rockaway, NY 11518
800-232-BERG

Didn't check to see if that is still an active address, but the brass gear is high quality precision and works effortlessly.

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 7014
  • Last login:Yesterday at 11:03:09 am
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #6 on: January 08, 2014, 04:23:19 pm »

There is a big misconception out there about what plastic parts are worth.  When referring to real production and using specific materials, a proper injection mold is part of the equation.  The molds, even for small parts, can cost upwards of 7k.  That's a not a big deal when looking at hundreds of thousands of parts, but when you are dealing with a niche item, where the sell-through might only be a thousand, you start out with break even prices at ~$11 for each piece.  And few will take a risk of that nature only to have their best outcome be to break even.

3D printed parts can be precise, and quite dense, but there are a lot of variables.  As for the ability of these types of machines to produce simple gears, one also has to keep in mind that many of the 3D printers out there can self replicate, and contain many gears of their own.  If reasonably good gears were not feasible, this could not happen.  And the stresses on those gears are usually much higher than stress incurred by controls, so long as the gear teeth are not the force limiting component.  Good lubrication will also be essential for gears not made from materials with inherently high lubricity.

So in that vein, if someone has good drawings or a broken sample of some of these smaller, commonly required and no longer available parts, I can take a look at reproducing them.  If it's something that would be a worthwhile addition to our catalog, and the individual can do some testing and reporting on the resulting parts, those first parts would be at no cost to them.  Sound good?


34k

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 25
  • Last login:November 18, 2017, 09:24:01 am
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #7 on: January 09, 2014, 11:35:31 am »
I have at least one of the small 14-tooth gears which is broken I could send you. It's cracked in one of the valleys between the teeth but it is still in one piece.

ChadTower

  • Chief Kicker - Nobody's perfect, including me. Fantastic body.
  • Trade Count: (+12)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 38212
  • Last login:June 22, 2025, 04:57:38 pm
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #8 on: January 09, 2014, 11:56:52 am »
So in that vein, if someone has good drawings or a broken sample of some of these smaller, commonly required and no longer available parts, I can take a look at reproducing them.  If it's something that would be a worthwhile addition to our catalog, and the individual can do some testing and reporting on the resulting parts, those first parts would be at no cost to them.  Sound good?


Randy, I have the RAM Controls repros and I have three original yokes with good gears.  If I get them back when you're done I could send either or both.  I would LOVE to see these things get reproduced by a top shelf vendor like GGG.

While we're at it should we think about any other yoke parts?  How about Battlezone/Red Baron stick parts?  If we really do have the ability to 3D print these it seems like an opportunity we have been awaiting for 20 years.  The nylon balls especially inside these sticks seem easily printed.

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 7014
  • Last login:Yesterday at 11:03:09 am
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #9 on: January 09, 2014, 01:29:34 pm »
PM's sent.  Thanks!

TheShanMan

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1912
  • Last login:October 22, 2024, 11:51:12 am
    • My Arcade (updated 1/30/13)
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #10 on: January 10, 2014, 04:51:37 pm »
I'm sure I saw that gear on ebay for cheaper. Anyway, you can buy direct from him on klov for cheaper than the ebay price - on the order of $10 or so IIRC. I got the atari gear, the outrun gear, lubricant, outrun springs, and allen wrench for $35 shipped. Given the large size of the outrun gear, I'm pretty happy with that. A better reproduction would certainly be preferable, but this one so far works really well and very smoothly.
« Last Edit: January 10, 2014, 04:53:15 pm by TheShanMan »
My Collection: Mame cab, 38 dedicated vids, pin, skeeball, coin op air hockey table, Ice Cold Beer, Megatouch, 2 token machines, and payphone (VAPS, pics at Arcade Crusade)

Add Ambience to your mame cab setup

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 7014
  • Last login:Yesterday at 11:03:09 am
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #11 on: January 14, 2014, 01:15:09 pm »
34k got the samples out to me quickly (Thanks!), so I decided to play a bit last night.



Bear in mind that the photo is showing these things at about 10x, unless you are looking at a 14" monitor, so the accuracy is quite good.

The one with the metal insert is the original insert with a new gear pressed onto it.  I would imagine that most folk with bad gears still have this part, so this is a good way to keep the cost of the repair down, and the repair is better than a fully printed part.  Anyone worried about durability needn't be.  I pressed one onto the hub and went through hell trying to get it off.  Ended up having to cut it, as it just would not break.

Now it just needs to be tested in the unit.  They mesh nice and smooth with the original broken gear, and with themselves, so I have high hopes.  I'll be sending these back to 34k for testing, and we'll see if any adjustments are necessary.

SavannahLion

  • Wiki Contributor
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5986
  • Last login:December 19, 2015, 02:28:15 am
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #12 on: January 14, 2014, 06:04:14 pm »
I'm sorry. These are the SW yoke gears right?

PL1

  • Global Moderator
  • Trade Count: (+1)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 9672
  • Last login:Today at 03:17:31 am
  • Designated spam hunter
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #13 on: January 15, 2014, 12:32:39 am »
I'm sorry. These are the SW yoke gears right?
Yes, this 14 tooth gear is used on the Y-axis potentiometer in the SW yoke.

Any chance you'll be making 28-tooth gears, Randy?

Glad to send a slightly-warped-on-one-side 28-tooth and a good 60-tooth gear if you're interested.   ;D


Scott

WindDrake

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 271
  • Last login:December 03, 2020, 09:49:05 pm
  • Electrical Engineer
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #14 on: January 15, 2014, 11:43:21 am »
Mmm, ABS 3D Printer. Nice work, Randy.

What printer, if I can ask? :)

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 7014
  • Last login:Yesterday at 11:03:09 am
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #15 on: January 15, 2014, 01:15:57 pm »
Mmm, ABS 3D Printer. Nice work, Randy.

What printer, if I can ask? :)

Thanks.  It's a very modified Jupiter 2, using a custom-blended ABS filament I extrude myself from raw pellets. ;)

Any chance you'll be making 28-tooth gears, Randy?

Glad to send a slightly-warped-on-one-side 28-tooth and a good 60-tooth gear if you're interested.   ;D

Thanks for the offer, but I'm going to wait and see how these work out before going too far.  34k should be getting the prototypes very soon.  Chad has offered to send a complete unit, so I can reproduce the parts and test them as they are made, which is really a more ideal situation for this kind of project.

34k

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 25
  • Last login:November 18, 2017, 09:24:01 am
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #16 on: January 15, 2014, 01:26:18 pm »
34k should be getting the prototypes very soon.

It looks like Friday. I will get it installed and start testing this weekend.
Thanks Randy, the pics look great! I especially like the idea of re-using the original insert/hub.

TheShanMan

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1912
  • Last login:October 22, 2024, 11:51:12 am
    • My Arcade (updated 1/30/13)
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #17 on: January 15, 2014, 07:50:36 pm »
I'm tempted to get the version that allows you to use the original metal insert since that would be closer to original, but I'm curious what, if anything, distinguishes the other version from the ones being sold on ebay and klov?

Do these need to be blue BTW? White would be more original.

I'm sorry. These are the SW yoke gears right?

These aren't only for Star Wars. I'm not sure what the complete list of games is, but Paperboy is another one.
My Collection: Mame cab, 38 dedicated vids, pin, skeeball, coin op air hockey table, Ice Cold Beer, Megatouch, 2 token machines, and payphone (VAPS, pics at Arcade Crusade)

Add Ambience to your mame cab setup

1500points

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 550
  • Last login:November 20, 2018, 01:44:12 pm
    • How to succeed at Robotron
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #18 on: January 15, 2014, 10:51:35 pm »
those turned out nice!

While you are doing the suite, how about the thumb buttons on the yoke.

the replacement item I bought from someone was slightly off and too big. but it works well enough.
there is room for a better replacement on that annoying little piece that is missing in yoke restore projects.

PL1

  • Global Moderator
  • Trade Count: (+1)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 9672
  • Last login:Today at 03:17:31 am
  • Designated spam hunter
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #19 on: January 15, 2014, 11:37:08 pm »
those turned out nice!

While you are doing the suite, how about the thumb buttons on the yoke.

the replacement item I bought from someone was slightly off and too big. but it works well enough.
there is room for a better replacement on that annoying little piece that is missing in yoke restore projects.

Does your yoke use the ones that require a bushing . . .


. . . or this type?



Scott

1500points

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 550
  • Last login:November 20, 2018, 01:44:12 pm
    • How to succeed at Robotron
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #20 on: January 16, 2014, 09:26:54 am »
the lower one.  I had one original and bought one replacement.  the replacement was a bit "bigger" it fit kind of sloppy but it works, OK.


lcmgadgets

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 471
  • Last login:July 31, 2023, 01:46:12 pm
  • Can u guess what game this image is from?
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #21 on: January 16, 2014, 09:50:12 am »
Thanks.  It's a very modified Jupiter 2, using a custom-blended ABS filament I extrude myself from raw pellets. ;)

Oh my. I didn't realize u were using a 3d printer, Randy. R any of the other goodies you've sent me over the years 3d printed? Those gears look perfect! I've just looked up the Jupiter. It runs for about $500 US. I've said for years that when an affordable 3d printer came along that could make a nice, functional trackball, I'd sell my organs & get 1. R we there now??
"Godzilla is a warning. A warning to each and every one of us. When mankind falls into conflict with nature, monsters are born."
Professor Hayashida

SavannahLion

  • Wiki Contributor
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5986
  • Last login:December 19, 2015, 02:28:15 am
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #22 on: January 16, 2014, 01:08:02 pm »

I'm sorry. These are the SW yoke gears right?

These aren't only for Star Wars. I'm not sure what the complete list of games is, but Paperboy is another one.

What? No I think you misunderstood the query. What I meant by that is, what gears did he send in? I know that we were talking about SW but I got the impression that he would accept almost any gear for reproduction.

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 7014
  • Last login:Yesterday at 11:03:09 am
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #23 on: January 16, 2014, 02:41:46 pm »
Oh my. I didn't realize u were using a 3d printer, Randy. R any of the other goodies you've sent me over the years 3d printed? Those gears look perfect! I've just looked up the Jupiter. It runs for about $500 US. I've said for years that when an affordable 3d printer came along that could make a nice, functional trackball, I'd sell my organs & get 1. R we there now??

Heh, I'm not sure which printer you were looking at, but you are about $2700 off on that price, not including the time and extra parts to tweak it in ;).  As with anything, you get what you pay for with these machines (if you are lucky.)  $500 machines do exist, but the old FORD joke comes to mind with these (Fix Or Repair Daily).  And no, this is a fairly new addition.  The only other parts we currently make on the 3D printer are some of the switch holders (though I expect that to change at some point).  Most likely you are looking at laser cut parts, which we have been offering for many years now.

The machines are getting closer, but not quite there yet for those who are not mechanically inclined, or are not adept at hand craftsmanship.  There are a number of skills one must have to use them well, primarily in the engineering and 3D modeling realm, and I don't see that changing in the near term.  Advances are being made in part scanning and replication, but they are still complex, and only really serve to provide a foundation upon which to begin.  They also still require the same skills to clean up the resulting models.  I could probably make an assembly from scratch, faster and more accurately than going through the current replication processes available, at least as far as engineered parts are concerned.

A trackball housing is certainly a possibility, but the ball would never be right.  The housing would also take many hours to produce, so it's really not something which would be cost effective, unless it was a very specific custom part you needed, or a prototype of a part for which molds are to be produced.  But they do have their place, and for the right applications, they are a good tool to have available.

While you are doing the suite, how about the thumb buttons on the yoke.

I can give it a try, but that part really should be done on a CNC lathe from Delrin.  I don't know how commonly that part needs replacing, but my machining partner could probably make a nearly perfect replacement.  I'd need to order a good quantity to get the prices down, so I'm not sure if it's something I'd feel comfortable taking that route.

lcmgadgets

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 471
  • Last login:July 31, 2023, 01:46:12 pm
  • Can u guess what game this image is from?
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #24 on: January 16, 2014, 05:27:04 pm »
I'm not sure which printer you were looking at, but you are about $2700 off on that price, not including the time and extra parts to tweak it in ;)
The machines are getting closer, but not quite there yet for those who are not mechanically inclined, or are not adept at hand craftsmanship.  There are a number of skills one must have to use them well, primarily in the engineering and 3D modeling realm, and I don't see that changing in the near term.  Advances are being made in part scanning and replication, but they are still complex, and only really serve to provide a foundation upon which to begin.

A trackball housing is certainly a possibility, but the ball would never be right.

Okay, I'm putting my scalpels away again. But when that day comes...
"Godzilla is a warning. A warning to each and every one of us. When mankind falls into conflict with nature, monsters are born."
Professor Hayashida

lilshawn

  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 7513
  • Last login:July 23, 2025, 06:49:54 pm
  • I break stuff...then fix it...sometimes
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #25 on: January 16, 2014, 05:52:23 pm »
much as anything else you get what you pay for...sure you can get yourself a $500 makerbot knockoff, but the items it produces, while good, are not great. nothing in comparison to the proper unit with the proper materials.

what are the thoughts on the laser polymerized type of 3D printer? while an older and more expensive technology, it's stands to reason it's quality could be much better than the ABS extruded models since the resolution would be much higher. I mean, I've never actually seen a part produced by this process.


34k

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 25
  • Last login:November 18, 2017, 09:24:01 am
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #26 on: January 17, 2014, 02:17:36 pm »
They arrived yesterday and I installed C from the attached pics last night.

A: 3D printed from a different vendor
B: Randy's fully printed version
C: Randy's teeth-only version
D: Repro of the original (from them that shall not be named) that I got second-hand a while back

I have it installed per the pic. Randy's went in like the original or the D version repro.
Action is smooth (I used the original Atari Nyogel but thank you Randy for sending some lubricant!)

I will get some significant game-play in this weekend and report back.

Buick455

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 154
  • Last login:April 03, 2024, 03:24:29 pm
  • I MUSTA WRECKED IT!
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #27 on: January 17, 2014, 10:04:30 pm »
Randy, if you don't mind me asking, what size nozzle did you print those with?

On my printer I have a 0.35 J-head (which prints very fine detail but takes forever on large prints). I ask b/c I just got a 0.5 J-head for X-mas that I still need to assemble and install. I am afraid I will be sacrificing some detail for some speed..

Xiaou2

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4134
  • Last login:June 11, 2025, 11:55:17 pm
  • NOM NOM NOM
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #28 on: January 17, 2014, 11:26:11 pm »
Lame.

  As the saying goes... You get what you pay for.

 The teeth look nothing like the properly made gears.  They are not deep enough, nor shaped properly.

 The worst part, is the thing is filled with voids.   If you think the original gears were prone to breaking... I wouldnt bet on these lasting a year.

 3D printing of this quality, is only good for prototypes, or temporary low level, low strain,  parts.

 You would be far better off doing gears on something like a waterjet or laser cutter.



Slippyblade

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3167
  • Last login:June 05, 2024, 10:30:57 am
  • And to the death god we say, "Not today!"
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #29 on: January 17, 2014, 11:35:27 pm »
Xiaou...  Do you have some kind of psychological issue where you have to belittle every single thing that comes into your field of view?  I don't think I've seen a single positive thing from you.  Ever.  Every post is, "This sucks", "That is junk", "Mines bigger/better", "You're doing it wrong"

You must live a very lonely life...

SammyWI

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 457
  • Last login:August 16, 2022, 07:58:00 pm
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #30 on: January 18, 2014, 09:46:55 am »
For what it's worth, I am a mechanical engineer and I do gear design professionally.  I'd be happy to lend any assistance I could for this.  My professional work is in metal gears but I do have a 3d printer as well.  Although it's been underused for a while since the rest of life has gotten in the way.  :-[   RandyT's comment on the FORD principle here is pretty much dead on.

Xiaou2

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4134
  • Last login:June 11, 2025, 11:55:17 pm
  • NOM NOM NOM
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #31 on: January 18, 2014, 10:16:34 am »
Im sorry if Ive offended you Slippy.   But yeah, I do actually enjoy a lot of things in Life.

  I may not always express the good stuff in public, but I assure you, I am a very content person, with a lot of passion.

 However..  when I see things that upset me,  that passion pipes up.   Its not that Im being super negative.  Im just being direct and honest.   That these gears just will not hold up to the strains of the intended use, over a long period of time.

 The very tool path isnt conductive to strength.  Its like trying to glue a long string together.   Theres spots where theres poor support, and even pockets of air...  and these areas will be the first things to fail.    You could probably make a gear thats 20x stronger than this, out of hand filed hardwood.  But experts know, that wood isnt an optimal material for gears.

 Im sure disappointed in these cheapie corner cutting quick-buck schemes.   The people here who have passion for classic arcade machines and their controllers.., should have quality parts to restore them with.  Not Walmart / Dollar Tree / Big Lots / Harbor Freight  parts...  As anyone knows,  most anything bought at these stores wont last a year, if not a month, of actual use.

 So, a Waterjet gear may cost you a bit more... and wont net as much profit...  BUT, that gear will serve a lot of people, and last +30 years... without failure.  A good product will create customers whom return for repeat business.  Products that fail in short time periods, will develop a track record... and will develop a negative association with customers.

 Greatest example?   Act Labs.   They produced PC / Game controllers... that had major durability issues.  They never fixed those problems, and Burned plenty of customers.   The customer service was just as bad.   The company was all about making money, and ripping off the customer, with parts they KNEW were JUNK, and designs they KNEW were FAULTY and would Fall apart.

 Certain Businesses LOVE to sell crap cheap junk to the masses of ignorant fools... because they know that you will probably buy at least 2 or 3 of them over the course of time, before you give up and get a better quality solution.   By that time, they will then offer a Slightly upgraded part.. but it still will be junk, and it will cost more to boot.

 So, am I Negative because I have a deeper knowledge of mechanics than you?   Have been Burned 10x more than you?   Or is it that Im actually Protecting you and others from getting Burned?

 And Or in other cases you mention... having a bad experience, based on poor information and poor experience...

 Believe me when I say, that there are a Lot more people that agree with what I say than you would Imagine.  A few newbs from a message board does constitute 'everyone',  nor does popularity have anything to do with actual skill, knowledge, and experience... nor 'truth'.

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 7014
  • Last login:Yesterday at 11:03:09 am
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #32 on: January 18, 2014, 12:08:01 pm »
Lame.

As the saying goes... You get what you pay for.

The teeth look nothing like the properly made gears.  They are not deep enough, nor shaped properly.

The worst part, is the thing is filled with voids.   If you think the original gears were prone to breaking... I wouldnt bet on these lasting a year.

3D printing of this quality, is only good for prototypes, or temporary low level, low strain,  parts.

You would be far better off doing gears on something like a waterjet or laser cutter.

Steve, as usual, you demonstrate that you seem to have very little idea as to what you are talking about.  Those inner "voids" are intentional and the outer skin uniformity on a non-working surface is of no consequence other than cosmetic.  There are no "voids" on the working surfaces.  When making parts from plastic, solid parts are more prone to deformity due to uneven shrinkage as the materials cool.  Parts with a dense, but not solid, uniform internal support structure, not only make them very strong, but also dimensionally stable.

These parts are exactly that, low strain parts.  They are not doing any heavy work whatsoever.  The reason the original parts broke is quite simply due to the poor design of the original nylon gear.  The wall of the original gear was too thin, and when pressed onto the hub, put this thin wall under constant stress.  As the parts aged, they became brittle and the thin wall snapped, just like an old rubber band.  If you look at the photos, and compare the RAM replacement, you can see that the hub wall thickness has been decreased from the original, allowing for a thicker wall on the nylon part. 

As for metal replacements in an existing nylon gear chain, this is probably one of the worst things you could do.  Metal is very hard and unforgiving.  Machining processes to cut it also result in very sharp edges.   Any misalignment of a metal gear against a plastic one will result in the metal gear chewing away at the plastic one, whereas gears made from materials with similar properties are more likely to wear together and mesh.

As for your "deeper knowledge".....I remain skeptical and I'll just leave it at that :) 

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 7014
  • Last login:Yesterday at 11:03:09 am
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #33 on: January 18, 2014, 03:02:04 pm »
Randy, if you don't mind me asking, what size nozzle did you print those with?

On my printer I have a 0.35 J-head (which prints very fine detail but takes forever on large prints). I ask b/c I just got a 0.5 J-head for X-mas that I still need to assemble and install. I am afraid I will be sacrificing some detail for some speed..

I'm using a .4 head, which is a good compromise for speed, detail and reliability.  How much effect the nozzle size has on detail will depend on the type of parts you are trying to print.  The only real loss in detail will be if you are trying to create a very thin wall which is smaller than the nozzle diameter, or a sharp corner/point.  It can also have an effect on Z-resolution, but the software can usually do some tricks to make the layer thickness smaller, even with a larger nozzle.  I think .4 is a good size, but I'm also not trying to make PLA Yoda busts the size of a dime :)

Xiaou2

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4134
  • Last login:June 11, 2025, 11:55:17 pm
  • NOM NOM NOM
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #34 on: January 18, 2014, 08:21:24 pm »

 I gota hand it to you Randy.. you really like to try to paint yourself in the best light.. trying to smear people, just to 'win'.   The uninformed will be easily fooled... I and many others know the real truths.    Manipulation of wording, doesnt equate to truth.   Maybe you should go into Politics instead of machining?   You will make more more, and you will bend more people over at the same time.

Quote
Steve, as usual, you demonstrate that you seem to have very little idea as to what you are talking about.  Those inner "voids" are intentional and the outer skin uniformity on a non-working surface is of no consequence other than cosmetic.


 There is no way to Verify the internals.  3d extrusion printing like this, does not lend well to solid innards due to the way it comes out, without any pressure to form a strong bonding.. and the very circular shape of the output material, lends itself to inner voids and poor quality strength as a result.

 The outer skin just reveals this fact.  It shows the tool pathway, and all the weak points that such a poor pathway presents.   I think its unprofessional to have a voided edge, and yes, it still is an edge which provides strength to the outside edge of the teeth.  If they chip off, it then exposes other edges to chip and wear down..  and that chip can take off more than one layer.   So, the idea that its a Non working surface, is just bull.

 If each internal layer uses that same tool path.. it would be clear to see which teeth are well supported, and which ones, were poorly supported.


Quote
There are no "voids" on the working surfaces.  When making parts from plastic, solid parts are more prone to deformity due to uneven shrinkage as the materials cool.  Parts with a dense, but not solid, uniform internal support structure, not only make them very strong, but also dimensionally stable.

 To a degree, good support can be had with good structure.  However, a solid gear will be stronger.   Im fairly certain, expansion and contraction will only be a factor with larger metal gears.   If your talking about plastic extrusion effects, then maybe I agree.  But thats my whole point..  these layered extruded gears are just horrible substitutes.

 IMO, it would far more effective to mold a very long version of the gear, and use machining to slice it into several gears, then use a jig to bevel sand sharp corners down, using the central shaft hole.


 The versions of Laser based 3d printing, out of the powder material, is far more suited to producing usable gears... and pretty much anything else, in a much more professional and usable format.


Quote
These parts are exactly that, low strain parts.  They are not doing any heavy work whatsoever.  The reason the original parts broke is quite simply due to the poor design of the original nylon gear.  The wall of the original gear was too thin, and when pressed onto the hub, put this thin wall under constant stress.  As the parts aged, they became brittle and the thin wall snapped, just like an old rubber band.  If you look at the photos, and compare the RAM replacement, you can see that the hub wall thickness has been decreased from the original, allowing for a thicker wall on the nylon part.

 I agree on the reasons why the originals failed.  However, that was after like +20 yrs.   Its funny how you say low strain, then failed under strain.  heh.   But yeah, I know what you mean.   Plastics dont seem to last forever.  But poor design can make parts fail far before the age of material degradation.

 In your case, your using the original metal part... meaning that the gear wall is the same thickness, hence the same flawed design.. with a much weaker gear.


Quote
As for metal replacements in an existing nylon gear chain, this is probably one of the worst things you could do.  Metal is very hard and unforgiving.  Machining processes to cut it also result in very sharp edges.   Any misalignment of a metal gear against a plastic one will result in the metal gear chewing away at the plastic one, whereas gears made from materials with similar properties are more likely to wear together and mesh.

 Im very aware of this fact.  Which is why I would sell the gears in a pair.   Its no doubt that the larger gear is old and capable of cracking at any time.  So why bother replacing one.. when you could replace both at the same time, and not have to worry about touching the thing for a very long time?   This is how I work on Pinball machines.  Why go thru the long process of taking apart a flipper assembly to replace the bushing.. when other parts could have wear?   That will just cause the new bushing to get torn up quicker.. as well as not produce the accurate performance needed for the game to play properly.

 Plastic gears are fine.  They are light and smooth, need little to no lubrication in this application..  but the results are pretty much the same as things fail.  Teeth chip and break.   In the case of metal gears, the assembly needs to be very solid, as metal teeth clashing at offset angles, is unforgiving...  where as plastics have some deformity flex, which can often handle without too much wear.

 As far as I know, theres no reason why water jets cant cut a set of plastic gears, producing a far better part.
Obviously it would be better to improve the design, to eliminate the weak wall.  Not easy or cheap, as the collar has to be machined.
Then again.. what if the part was completely missing?  They would need that collar.

 I still just dont understand the desire to make bare minimal efforts on things that should be excelled in superior quality and passion.

 You did great to get the tron handles produced...  but here?

 If your unwilling to make quality parts... why not just buy out the stock that was made from David?

Quote
As for your "deeper knowledge".....I remain skeptical and I'll just leave it at that

 I wouldnt say Im an expert in any one area... but that my combined experiences with a multiplitudes of areas, has given me a high level of knowledge and perspective, than the average Joe.

Generic Eric

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4520
  • Last login:July 15, 2024, 09:18:25 pm
  • Restore! Don't maim for MAME, build from scratch!
    • forum.arcadecontrols.com/index.php/topic,143226.0.html
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #35 on: January 18, 2014, 10:12:40 pm »

 If your unwilling to make quality parts... why not just buy out the stock that was made from David?


I'mma let you finish, but I thought we were all going on the assumption that was *odiferious horse puckey* and such.  As in "Did anyone see those parts?"

furthermore, I like what I'm seeing here.  What I'd like to know is how much this PLA robo plastic repops are gonna cost?  Cheaper than McMaster? Sign me up.

Buick455

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 154
  • Last login:April 03, 2024, 03:24:29 pm
  • I MUSTA WRECKED IT!
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #36 on: January 18, 2014, 10:32:04 pm »

I'm also not trying to make PLA Yoda busts the size of a dime :)

I'm guilty of printing a few yoda and about 10 pink panther ladies when I was dialing the machine in. Your "FORD" analogy is spot on btw  :lol The biggest fault in my machine is the fact that its got way to much wobble, even with my added bracing.

Not that my 2cents is going to sway anybody here but I would like to say that the printed ABS gears that drive my extruder have been working through 5, 1 kilo rolls of filament over a period of 2 years. Not that this is very scientific, but after I had the machine built and running I used a black marker to color some of the surfaces that meet (to watch for wear) and I can report that they are in great shape today. There is some marker missing but its more like break-in then wear..

Is an arcade yoke more abusive to printed gears then an extruder is? prolly.
Are printed ABS gears strong? from what I can tell from mine, yes.
Strong as steel or injection molded? no.
Will they wear out? maybe one day, but not anytime soon.

Some more info on the printed gears and how they are used in a printer.. in case anyone cares, lol
The heated nozzle has a molten chamber that needs to have an exact amount of filament forced into it (by the gears and stepper) to extrude a proper amount of hot plastic to the build plate. When dialing in your extruder you (for example) tell the machine to extrude 10mm (length) of filament then measure with a caliper how much has been extruded. If its not 10mm you make come calcs and then try again. When I do this "dialing in" I check it, then quadruple check a few more times (its really a PITA to do it so its got to be right) every time I'm within 0.04mm. What does this mean? If the machine that printed the gears was dialed in and the print didnt go to ---steaming pile of meadow muffin--- they should be pretty damn accurate.

Xiaou2

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4134
  • Last login:June 11, 2025, 11:55:17 pm
  • NOM NOM NOM
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #37 on: January 19, 2014, 12:18:12 am »
 I think it should be Obvious, that a slow moving gear with constant motion speed..  is not the same thing as racking the gears at high speeds forwards and then reverse... constantly.  (which is what happen in arcade controls)

 The amount of energy and force, in the acceleration and directional changes, effects the tooth.  If theres too much slop in the tooth.. due to poor accuracy,  it can make high speed teeth collisions just that more likely to crack a tooth.  Also, slop can cause controller lag... thus losing your in-game accuracy.

 If Randy charged $20 and they lasted 2 yrs... would that be acceptable?   You might be able to find a gear already out there for that amount, that will last 30 yrs.   Or even if you had to fork over $30 for that gear.. but never had to buy it ever again.. it would still be cheaper in the long term.

 Its a temporary $5 part at best, IMO.

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 7014
  • Last login:Yesterday at 11:03:09 am
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #38 on: January 19, 2014, 12:59:50 am »
I'm not going to even bother going over Steve's posts and countering point by point.  I'm fresh out of troll food, and it's not much of a challenge.  But I will say that the flaw I identified in the original is corrected in my gear-only design to the extent possible, working within the confines of the original hub.  Maybe in 20+ years, it will snap like the original did.  But probably not.  I'll certainly be too old, and too busy sitting on a park bench feeding the pigeons to care (hell, I might not even know my own name by then.)

But I will add one more thing; anyone who thinks I spent 10 hours of what little free time I have on this because I think "I'mma gunna gets rich offa suckerz by selling "junk" gears for $5 each (or two for $8) to the tiny group of folks who need them"" should probably seek some professional assistance.  I did it because there seemed to be some interest in me giving it a go, and cultivating a reliable source.  For that, you all have my humblest apologies, and my sincere promise to never do something so egregiously awful ever again.  34k, you should probably remove that perfectly functioning gear from your yoke because it makes Steve sad, and I'm sure you don't want that on your conscience.

(ok, "sincere" was too strong a word :) )
« Last Edit: January 19, 2014, 01:02:28 am by RandyT »

lilshawn

  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 7513
  • Last login:July 23, 2025, 06:49:54 pm
  • I break stuff...then fix it...sometimes
Re: Atari Yolk 14 tooth gear Repoductions
« Reply #39 on: January 19, 2014, 11:38:56 am »
TL;DR.

the gear doesn't spin at 10000 RPM's it's doing 3/4 of a turn for christs sake. as long as things are properly meshed together, it's a pretty foolproof setup.

the original gears mode of failure was likely because:

a: the setscrew is over tightened causing a microfracture which got bigger with age.

2: the plastic underwent some kind of molecular change due to the grease used or possibly chemicals used in the plastic manufacturing...and became brittle with age.

or D: the stop of the main control does not coincide (or is maladjusted) with the pot's limit of travel causing stress when the pot reaches the end of travel slightly before the control does.

now, i'm no scientist, but me thinks if any of the above could be easily rectified.