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Author Topic: u360 sticks and IPAC 4 wired buttons  (Read 1090 times)

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spratkobasa

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u360 sticks and IPAC 4 wired buttons
« on: November 27, 2013, 08:34:33 pm »
Hi Everyone,

I have my u360 sticks hooked up to my control panel using the usb cords.  I did not get a button harness for the u360s.  I then wired my IPAC 4 to all of my 40 buttons on my control panel.  The problem is now that the u360's show up as gampads with butttons that don't exist (as I did not use the button harness).  Is there a way to make windows see the gamepad (u360 stick) + the IPAC 4 as one controller?

Fursphere

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Re: u360 sticks and IPAC 4 wired buttons
« Reply #1 on: November 29, 2013, 05:03:54 am »
You might be able to use virtual joystick drivers to bring the two together.

Personally, I'd just order the harness and wire the buttons to the U360s.


spratkobasa

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Re: u360 sticks and IPAC 4 wired buttons
« Reply #2 on: December 01, 2013, 11:28:52 pm »
I think I found a way around it which will require no rewiring.  Will report back what I do when I'm done.

MedievalMan

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Re: u360 sticks and IPAC 4 wired buttons
« Reply #3 on: December 02, 2013, 02:58:14 pm »
PPJoy can be used to merge multiple joystick sources into 1 joystick as Fursphere mentioned.

http://forums.bistudio.com/showthread.php?57249-Multiple-Joysticks

I'm considering using this method as well if I decide to go with more 8 buttons than the U360 itself can support.  Let me know if that's what you used or something else..

-Matt

spratkobasa

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Re: u360 sticks and IPAC 4 wired buttons
« Reply #4 on: December 05, 2013, 10:50:47 am »
I got around the whole wiring issue.  Turns out I just had to change which device it listened to for each component.  So the emulators allowed a combination of keyboard and gamepad to be used as a controller without any additional software.  That said I haven't gone through all the emulators yet.  Right now I am currently trying to come up with a button mapping strategy that doesn't cause loss of focus or other unwanted issues when playing.  I was recommended to use the MAME  default from winPAC and then use AHK's to avoid issues in other emulators.