Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: PC through CAPCOM I/O  (Read 1720 times)

0 Members and 1 Guest are viewing this topic.

bimm25e

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 290
  • Last login:July 30, 2024, 08:44:11 am
  • I want to build my own arcade controls!
PC through CAPCOM I/O
« on: October 13, 2013, 08:47:46 pm »
So I have successfully outputted the video signal from my computer through my CAPCOM I/O to the cabinet monitor from a DYNAMO HS5

My plan is to buy a KVM switch to allow me to jump between the computer and the NAOMI with the press of a concealed button. 

Anyone know of a good way to use the same buttons for the NAOMI and the PC once I swap?  Does a CAPCOM I/O sync with a pc?  Could I maybe even do it through the KVM?  Could I just hop on the same switches with my existing USB controller?

I found the website for the jvspac but I don't see where on that page to buy them.  Is there really not a driver for windows 7 for a Capcom I/O?

MonMotha

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2378
  • Last login:February 19, 2018, 05:45:54 pm
Re: PC through CAPCOM I/O
« Reply #1 on: October 13, 2013, 09:08:34 pm »
The Capcom IO board isn't actually USB.  It's JVS.  About the only thing the two standards have in common is the connector (JVS deliberately used the USB connectors/cables because they were "readily available").

There are some people who make JVS PC interfaces.  They'll give you real USB or maybe PS/2 which you could then use via a KVM, if you want to.  Unfortunately, every JVS IO board (especially from different vendors) has a different register map, so you need to make sure you find one that supports the board you have.  The Capcom one is one of the most commonly supported, at least.

bimm25e

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 290
  • Last login:July 30, 2024, 08:44:11 am
  • I want to build my own arcade controls!
Re: PC through CAPCOM I/O
« Reply #2 on: October 13, 2013, 09:18:33 pm »
is it a bad idea to use the same micro switches to run 2 controller boards?  Is it something that's do-able with diodes? say a jvs>usb and a Capcom I/o sharing switches.

I could easily solder a USB joypad controller card to the buttons, just hop on the switches but is it a bad idea to do this?
« Last Edit: October 13, 2013, 10:46:12 pm by bimm25e »

bimm25e

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 290
  • Last login:July 30, 2024, 08:44:11 am
  • I want to build my own arcade controls!
Re: PC through CAPCOM I/O
« Reply #3 on: October 20, 2013, 07:10:11 pm »
so I built a switch for the control panel that has 32 poles! I got all the buttons switching perfectly but now I need to get the PC on the screen.


What resolution should I be aiming for?