Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up --- Bug Reports --- Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news


Author Topic: Daytona USA Deluxe for PC  (Read 3694 times)

0 Members and 1 Guest are viewing this topic.


  • Moderator
  • Trade Count: (+6)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 8561
  • Last login:Yesterday at 05:44:18 pm
  • ...
Daytona USA Deluxe for PC
« on: September 24, 2013, 08:49:35 pm »
Installed this today (on Windows 7) and thought I'd share some pointers.

Run the setup.exe using compatibility mode for Windows 95.

The game will need to add a registry entry for a joystick.
Let it if you want to use analog controls.

After launching the game, press F3 to make the menu bar show up at the top.
There you can adjust the video settings and map the controls.

I had a horrible time mapping the pedals.  It only seems to retain the settings if changes are made while on the initial "press enter" screen.
Changes made while in a race were disregarded.  I ended up having Logitech Profiler report combined pedals and mapping the accelerator to Axis 2-, Brake to Axis 2+.  The accelerator seems to get screwed up every time you open the tab to map controls.

There are No-CD cracks out there, but the great background music will be missing if the CD is not present.
The best way to handle it is to have it mounted on a virtual drive.  Also, it must be in .bin and .cue format.  Something about not being able to play isos like real CDs IIRC.  (EDIT:  I might be confusing this with the game "Screamer" which has to be run in DOSBOX, which might have required the tracks to be in .bin & .cue.  Will updated when it's set up on my new PC)

There is a Direct3D patch update for the game.  Haven't installed it this time yet, but made a nice difference IIRC.

So is it worth all the hassle?  I still haven't played it enough to know. 
It does include an Oceanside track not available on any other port.
« Last Edit: September 25, 2013, 09:10:37 am by BadMouth »


  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 406
  • Last login:March 28, 2019, 03:02:05 am
  • Brakes are overrated
Re: Daytona USA Deluxe for PC
« Reply #1 on: September 25, 2013, 01:57:22 am »
I have it in my arcade. but I havent played in a long time (basically after getting it running) The controls feel different if i recall correctly and the resolution was way too low for me to enjoy it. it a port of the saturn version not the arcade version. Still worth having if you like all things daytona


  • Guest
  • Trade Count: (0)
Re: Daytona USA Deluxe for PC
« Reply #2 on: September 25, 2013, 05:13:47 am »
I can't get any of these old SEGA PC releases to work on Windows 8. Even using compatibility settings. They always seem to load in a stretched out window.