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Author Topic: What games use a spinner or trackball and a joystick?  (Read 8474 times)

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marioxb

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What games use a spinner or trackball and a joystick?
« on: August 21, 2013, 10:30:44 am »
The ones I know of are:

(Discs of) Tron and Zwackery use an 8 way trigger stick plus a push/ pull spinner.
Grid seems to use the same type of stick with a trackball and monitor per player.
Snake Pit uses a trackball and a 4 way stick it seems.

Any others?
« Last Edit: August 21, 2013, 10:44:26 am by marioxb »

Minwah

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Re: What games use a spinner or trackball and a joystick?
« Reply #1 on: August 21, 2013, 11:30:52 am »
(Sente) Off The Wall uses a joystick (2 way) and spinner.

DeLuSioNal29

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Re: What games use a spinner or trackball and a joystick?
« Reply #2 on: August 21, 2013, 11:55:30 am »
Mad Planets.  Uses a tron like stick with a trigger and a spinner to spin your ship.




D
Stop by my Youtube channel and leave a comment:

marioxb

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Re: What games use a spinner or trackball and a joystick?
« Reply #3 on: August 21, 2013, 12:24:09 pm »
Thanks. Trying to build a removable panel with only trackballs, spinners and buttons. I guess I also need some sort of joystick on there too (probably U360).

marioxb

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Re: What games use a spinner or trackball and a joystick?
« Reply #4 on: August 29, 2013, 09:02:00 am »
If I never played Forgotten Worlds before, would it play decent enough as it were played exactly like Ikari Warriors? Rotary instead of 1 stick and 1 spinner per player?

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Re: What games use a spinner or trackball and a joystick?
« Reply #5 on: August 29, 2013, 11:56:32 am »
Taito Frontline
joystick and spinner

jdbailey1206

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Re: What games use a spinner or trackball and a joystick?
« Reply #6 on: August 29, 2013, 12:00:59 pm »
DeLuSioNal29 posted this on an earlier thread I started.  Hope it helps.

http://www.waste.org/~winkles/ROMLister/

Looks like you can just click the info you need and it supplies you with games.

tron84

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Re: What games use a spinner or trackball and a joystick?
« Reply #7 on: August 29, 2013, 12:23:51 pm »
If I never played Forgotten Worlds before, would it play decent enough as it were played exactly like Ikari Warriors? Rotary instead of 1 stick and 1 spinner per player?
Played Forgotten Worlds in the arcades in the day, all the time.  Great Game... ;D
But is a 8way joy with the hi/low spinner ONLY using the low(push).
DOT uses the hi/low spinner also. So you would need the TurboTwist from GGG to play Forgotten worlds right.

http://groovygamegear.com/webstore/index.php?main_page=product_info&cPath=86&products_id=311

PL1

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Re: What games use a spinner or trackball and a joystick?
« Reply #8 on: August 29, 2013, 01:23:09 pm »
If I never played Forgotten Worlds before, would it play decent enough as it were played exactly like Ikari Warriors? Rotary instead of 1 stick and 1 spinner per player?

A mechanical rotary joystick like Ikari Warriors will cause fairly slow rotation since the joystick has 12 transitions per rotation but the game has approximately 36 (?) possible firing angles per rotation -- 3 full turns of the joystick for 1 full turn of the player.

An optical rotary joysick would probably work better for this game.


Scott

tron84

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Re: What games use a spinner or trackball and a joystick?
« Reply #9 on: August 29, 2013, 02:17:31 pm »
I dont see how an optical rotary joysick would benefit for this game.  The arm would just spin not shoot also, like it needs to do.
The player moved with an 8way joystick.
The the players arm rotated with the spinner & the (low)push of the hi/low spinner was the fire/shot.  That is how the arcade game was.

http://www.arcade-museum.com/game_detail.php?game_id=7842

PL1

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Re: What games use a spinner or trackball and a joystick?
« Reply #10 on: August 29, 2013, 05:27:10 pm »
Obviously you would use a player pushbutton for fire, just like Ikari Warriors.  :P

My point was that if you wanted to use an LS-30 mechanical rotary joystick for 8-way motion and rotation (12 clicks per revolution), the extra amount of twisting would make gameplay harder.

Ikari Warriors only had 8 positions per player revolution compared to about 36 for Forgotten Worlds -- 4 1/2 times as much stick twist to get the same amount of turn on the screen.

With a rotary optical stick, you can set the sensitivity much higher and fine tune it as desired. (check out the encoder wheel)




Scott
« Last Edit: August 29, 2013, 05:35:52 pm by PL1 »

zoup

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Re: What games use a spinner or trackball and a joystick?
« Reply #11 on: August 29, 2013, 05:31:50 pm »
I know it's not the same, but you could also just use a standard Tron Setup -  a Trigger Stick with the Spinner as the aim, and just substitute the trigger on the stick for the push/fire portion of the special spinner.
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tron84

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Re: What games use a spinner or trackball and a joystick?
« Reply #12 on: August 29, 2013, 08:43:39 pm »
I am very familiar with Ikari Warriors, Heavy Barrel & Midnight Resistance.
I see & know what you are trying to say, to use that setup for the optical rotary joy. Yes, you are correct. It would have to be set higher. It could be done, you are correct.
I just feel that would be very hard & jacked up to play like that for Forgotton Worlds. Even with the sensitivity up. It is a way much faster paced game to try to get away with a Ikari Warriors, Heavy Barrel & Midnight Resistance set up, IMHO.
Everybody has to do some kind of work around for certain controls, unless they have them.

 :cheers:

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Re: What games use a spinner or trackball and a joystick?
« Reply #13 on: August 29, 2013, 09:35:51 pm »
I just feel that would be very hard & jacked up to play like that for Forgotton Worlds.
Agreed.  Neither type of rotary joy is the preferred way to play, just saying that optical > mechanical for this game.

Also seems like Zoup's suggestion about a Tron setup might be a decent possibility if you don't have a TT2 High/Low.

Everybody has to do some kind of work around for certain controls, unless they have them.
:cheers:


Scott

marioxb

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Re: What games use a spinner or trackball and a joystick?
« Reply #14 on: August 30, 2013, 03:51:08 pm »
My plan is to have two cabinets (for now). I hate crowded frankenpanels and I want to be able to play just about everything. One of the cabs will be a 2 player, 8 button/ 8 way joystick per player cab for fighting games, SNES and later console games (just ones good for a cab of course), and just any game that needs more than 3 buttons and is horizontal, and uses an 8 way. This cab will also have 2 "modern" guns, ala Time Crisis and the like.

The second cab will be my "classic" cab. It will be a modified dual monitor PlayChoice-10. It will also be 2 players. The botom monitor will be horizonal and the top one veritcal. I'm doing it this way for a few reasons. The main reason is that I always liked the PlayChoice 10 and Punch-Out and want to play those as close as possible to the real thing as I can. The top screen doesn't contain the gameplay, and mame is able to rotate the horizontal image and it looks just fine for this "non essential" screen for just a few games and PC10 instructions. Of course for other games, they would route to the appropriate screen. I don't want the cab to differ too much on the outside from the original, but it will have two "classic" (Nintendo, Lethal Enforcers) guns, rather than just one. I am also going to add one extra button under the B and A for a total of 3 buttons and one stick per player. This cab will have U360s for maximum compatibilty. I plan on doing (or having done) the rotary mod for Ikari Warriors. I really don't want the top fire, since I want the sticks to at least mostly look like original Nintendo sticks. I'm hoping 3 buttons should be enough for any games that would use a top-fire.

These two cabs will also "link up" for playing dual screen Nintendo Vs games, 4 player games (TMNT, Simpsons, etc) and four joystick games like Smash TV and Total Carnage.

As an add-on to this, I plan on making this thing extra panel to sit on top of my "classic" cab panel as necessary:



Excuse the crappy (very badly) MS-painted mock up of a Rampart control panel. It will also have "pinball" buttons and possibly a plunger. The five buttons are for Toobin (and other things of course).

I can also have two "flight sticks" with suction cups to attach to this for Tron (Forgotten Worlds maybe) and whatever else.

The spinners I'm planning on using would be 360 degree push/pull so they work for every (??) spinner and 360 top view driving games.

The PlayChoice panel would also be used "as a whole" for games like Defender (2P buttons for Player 1) and Robotron.

What do people think of my crazy ideas? The only thing missing is racing games (Outrun, Crusi'n and the like). Whenever I get room for a sit down cockpit cab..... (also for Steel Battalion on Xbox).

Not sure how I'm going to handle 6 player X-Men... (probably a PS3 and widecreen TV, outside of these two cabs)

zoup

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Re: What games use a spinner or trackball and a joystick?
« Reply #15 on: August 31, 2013, 10:07:22 am »
Everybody has to do some kind of work around for certain controls, unless they have them.
I have also been thinking about a dual monitor setup with one horizontal and one vertical. I imagine that even with the proper over under / dual monitor setup, prolly 97%+ of us use a button for "Duck" in Super Punchout rather than rig a pull joystick.  To paraphrase Tron84, - Ya gotta use whatcha' got. 
I swung by my local arcade to revisit Forgotten worlds. Using a Tron controls setup for Forgotten Worlds would still work; however, it would also reverse the Stick and spinner orientation, thus detracting from the feel of the gameplay, especially if you played this a lot and were accustomed to the original authentic setup.
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Re: What games use a spinner or trackball and a joystick?
« Reply #16 on: August 31, 2013, 10:34:02 am »
omg mad plannets that was my all time most played game and ikari warriors as a kid with dual spinner and shooter direction based controls ide love to see a conversion to be able to play it will now a days :( thanks for the memories :D
 :afro:

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Re: What games use a spinner or trackball and a joystick?
« Reply #17 on: August 31, 2013, 12:14:22 pm »
Zwackery had push/pull and joystick.

marioxb

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Re: What games use a spinner or trackball and a joystick?
« Reply #18 on: August 31, 2013, 03:33:12 pm »
Quote from: zoup
I have also been thinking about a dual monitor setup with one horizontal and one vertical. I imagine that even with the proper over under / dual monitor setup, prolly 97%+ of us use a button for "Duck" in Super Punchout rather than rig a pull joystick.

Why didn't they just make it like NES punchout, pushing down to duck?

zoup

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Re: What games use a spinner or trackball and a joystick?
« Reply #19 on: September 07, 2013, 08:56:52 pm »
So, on Friday, I popped one quarter into my local arcade's Forgotten Worlds To try out the original gameplay. It was intense. I  came to the conclusion that with the exception of the "store", you can really just hold the fire button down all the time. So using a regular 8  joystick with a spinner would work provided you could rest an elbow or.a book on a designated fire button. For whatever that's worth. Now in order to accommodate a two player game, you would need a 2nd spinner. Again, pretty intense game. It's hard to hold down the spinner while twisting it and you gotta spin fast as stuff is coming from all directions. As seen in the photo of the cab, it's actually the opposite orientation of Tron with the spinner to the right of the joystick. I'm gonna try a few control orientations including my mechanical rotary for comparison to the original.
« Last Edit: September 08, 2013, 09:48:16 pm by zoup »
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What games use a spinner or trackball and a joystick?
« Reply #20 on: September 07, 2013, 11:39:09 pm »
Wacko uses a 4-way and trackball