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Author Topic: 4 Player TMNT Pedestal Cabinet - Complete  (Read 58231 times)

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zahhhkinnn

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Re: 4 Player TMNT Pedestal Cabinet - Complete
« Reply #80 on: January 16, 2015, 03:07:28 pm »
I just used these on mine:

http://www.pinballlife.com/index.php?p=product&id=921

great man, thank you, and how did you installed it?

pbj

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Re: 4 Player TMNT Pedestal Cabinet - Complete
« Reply #81 on: January 16, 2015, 03:46:00 pm »
I drilled holes into the bottom of the cabinet that were smaller than the shaft on those bolts.  Then I screwed the bolts in.  Pretty simple.

 :cheers:
This forum needs more threads about Arcade 1Up cabinets.

BorgDog

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Re: 4 Player TMNT Pedestal Cabinet - Complete
« Reply #82 on: January 16, 2015, 04:10:03 pm »
For use in wood I buy corresponding pronged t-nuts, drill the whole to fit the t-nut (larger than the shaft of the leg leveler), press/hammer the t-nut into the hole then screw the leveler into the t-nut. 

t-nut

« Last Edit: January 16, 2015, 04:12:16 pm by BorgDog »
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Re: 4 Player TMNT Pedestal Cabinet - Complete
« Reply #83 on: January 16, 2015, 10:19:18 pm »
For use in wood I buy corresponding pronged t-nuts, drill the whole to fit the t-nut (larger than the shaft of the leg leveler), press/hammer the t-nut into the hole then screw the leveler into the t-nut. 

t-nut



this is how i did mine as well.  the T Nuts worked really well and allow for easy adjustment.  I'm not sure where to get ones exactly like i used, they came as optional hardware with a desk that also came with casters. we used the casters on the desk and had these leg levelers just lying on a shelf.  they are nice because the bottom of them is a nylon/plastic so they shouldn't scuff anything.
Current Projects:      Zak-Man | TMNT Pedestal | SNES Pi | N64 Odroid
Former Projects:     4 Player Showcase | Donkey Kong | iCade

tocheeba

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Re: 4 Player TMNT Pedestal Cabinet - Complete
« Reply #84 on: December 16, 2015, 02:05:49 pm »
I'm going to try to duplicate this build. I suck at woodworking, but trying to get better. I think I can handle the base without a problem, but the hard part with the CP. I do have some questions, and I've been reading through, but maybe I missed them. Hopefully you could help some?

  • What size board is it that you screwed into the base as the support? (the small square 'frame' you put on each side). And how far from the edges are they?
  • Do you have the button layout templates somewhere? How do I transfer them to my CP? I dont want the spacing to be completely off on all the buttons/joysticks/etc. Did you just freehand it?

woodrowjr

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Re: 4 Player TMNT Pedestal Cabinet - Complete
« Reply #85 on: December 20, 2015, 11:10:36 pm »
This thread was very helpful in helping me design my pedestal.  It gave me a great place to start.

To the previous poster slagcoin.com has the templates for various joystick/button layouts.

I used Photoshop to help with my layout.


supersonic24

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Re: 4 Player TMNT Pedestal Cabinet - Complete
« Reply #86 on: December 31, 2015, 12:38:51 pm »
OP-

Where did you end up mounting the laptop?  Inside the CP or in the base?

Also, how is the back door staying in place?  Is it just locked at the top and resting on the bottom?

Amazing job by the way!

-Kevin

tocheeba

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Re: 4 Player TMNT Pedestal Cabinet - Complete
« Reply #87 on: January 02, 2016, 01:02:42 pm »
Are you able to provide the sketchup file at all? I suck at wood working, and seeing the dimensions of each piece of wood would be helpful.

severdhed

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Re: 4 Player TMNT Pedestal Cabinet - Complete
« Reply #88 on: January 03, 2016, 10:12:35 pm »


I don't think i still have the sketchup files, but i'll look.  this diagram has all of the dimensions on it.
Current Projects:      Zak-Man | TMNT Pedestal | SNES Pi | N64 Odroid
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supersonic24

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Re: 4 Player TMNT Pedestal Cabinet - Complete
« Reply #89 on: January 12, 2016, 12:32:48 pm »
See my questions 3 posts above :) when you have the chance OP

Erice9000

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Re: 4 Player TMNT Pedestal Cabinet - Complete
« Reply #90 on: July 15, 2016, 02:44:50 pm »
I am thinking of building my own machine. This pedestal type is exactly what I am looking for. Just had a couple of technical questions.

1) How does the controls hook up to the PC? I am assuming that green board is the key, just wondering what that was. Also is the connection from that board USB or something else?

2) What is the connection from the PC to the monitor? DVI, VGA, HDMI?

Any pointers or places of interest would be much appreciated.

PL1

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Re: 4 Player TMNT Pedestal Cabinet - Complete
« Reply #91 on: July 15, 2016, 03:09:46 pm »
Welcome aboard, Erice9000.   ;D

1) How does the controls hook up to the PC? I am assuming that green board is the key, just wondering what that was. Also is the connection from that board USB or something else?
The part that interfaces controls with a PC is called an encoder.

The green board is an Ultimarc I-Pac 4 keyboard encoder and the smaller blue board is a GroovyGameGear Opti-Wiz optical encoder.

You can see the USB cable on the left side of the I-Pac 4 and on the bottom of the Opti-Wiz.



Any pointers or places of interest would be much appreciated.
Check out the FAQ here.


Scott
« Last Edit: July 15, 2016, 03:19:14 pm by PL1 »

severdhed

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Re: 4 Player TMNT Pedestal Cabinet - Complete
« Reply #92 on: July 15, 2016, 05:16:10 pm »
OP-

Where did you end up mounting the laptop?  Inside the CP or in the base?

Also, how is the back door staying in place?  Is it just locked at the top and resting on the bottom?

Amazing job by the way!

-Kevin

i ended up not using the laptop, placed a desktop pc inside the bottom portion of the cabinet.

the back door just sits there on the bottm and rests on the top.  the bottom board is cut at an angle so that the door will be held in place.
Current Projects:      Zak-Man | TMNT Pedestal | SNES Pi | N64 Odroid
Former Projects:     4 Player Showcase | Donkey Kong | iCade

severdhed

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Re: 4 Player TMNT Pedestal Cabinet - Complete
« Reply #93 on: July 15, 2016, 05:17:44 pm »
I am thinking of building my own machine. This pedestal type is exactly what I am looking for. Just had a couple of technical questions.

1) How does the controls hook up to the PC? I am assuming that green board is the key, just wondering what that was. Also is the connection from that board USB or something else?

2) What is the connection from the PC to the monitor? DVI, VGA, HDMI?

Any pointers or places of interest would be much appreciated.

controls run through the green board (ipac 4) into the usb

the pc runs to my TV via a VGA cable and a stereo mini jack to dual RCA cable for audio. This is only because none of the HDMI ports work on that particular television.
Current Projects:      Zak-Man | TMNT Pedestal | SNES Pi | N64 Odroid
Former Projects:     4 Player Showcase | Donkey Kong | iCade

Lucky S.O.B.

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Re: 4 Player TMNT Pedestal Cabinet - Complete
« Reply #94 on: January 16, 2017, 08:22:26 pm »
How did you attach the control panel to the base?

Also I used a hinge on the backside door and now I am dealing with a big gap and a door that wont open all the way since the edges hit each other  :banghead:

severdhed

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Re: 4 Player TMNT Pedestal Cabinet - Complete
« Reply #95 on: January 16, 2017, 09:37:55 pm »
I just used a few screws through the bottom of the box, Into the base.  I decided on no hinge on the back, gravity holds it in place

Sent from my Pixel using Tapatalk

Current Projects:      Zak-Man | TMNT Pedestal | SNES Pi | N64 Odroid
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shaman06

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Re: 4 Player TMNT Pedestal Cabinet - Complete
« Reply #96 on: February 09, 2017, 03:29:13 pm »
Severdhed,

You mentioned towards the beginning that putting the laptop (that you didn't go with) into the CP might allow you to take just the top with you. Have you done anything like that even though you put the computer in the bottom? I love your build but I am thinking about putting a shelf in the back and adding speakers and a projector for a fully self contained system that would be "semi" portable.  From the distance you have it from the wall I could get a decent sized screen with a short throw and from farther away you could have 120-inch arcade gaming.

pbj

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Re: 4 Player TMNT Pedestal Cabinet - Complete
« Reply #97 on: February 09, 2017, 04:31:29 pm »
Personally, I think the pedestal would vibrate too much to have a project mounted in it.
This forum needs more threads about Arcade 1Up cabinets.

severdhed

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Re: 4 Player TMNT Pedestal Cabinet - Complete
« Reply #98 on: February 09, 2017, 11:28:40 pm »
i agree.  Projectors are very touchy when it comes to vibrations.  Your image would be bouncing around all over the place.  It is a cool idea, but i just don't think it would work well.
Current Projects:      Zak-Man | TMNT Pedestal | SNES Pi | N64 Odroid
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pbj

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Re: 4 Player TMNT Pedestal Cabinet - Complete
« Reply #99 on: February 09, 2017, 11:50:54 pm »
That said, do it anyway.  If it works it'll be awesome.

This forum needs more threads about Arcade 1Up cabinets.

PL1

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Re: 4 Player TMNT Pedestal Cabinet - Complete
« Reply #100 on: February 10, 2017, 08:52:31 am »
I am thinking about putting a shelf in the back and adding speakers and a projector for a fully self contained system that would be "semi" portable.
Here's one possible way to work around the vibration problem.

Instead of having the projector permanently mounted in the control panel, make a projector docking bay for storage/transport.

When you set the system up, put the projector on one stable surface (like a microphone stand with a platform on top) and the control panel on a different surface. (like a musician's keyboard stand)


Scott
« Last Edit: February 10, 2017, 08:59:13 am by PL1 »

shaman06

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Re: 4 Player TMNT Pedestal Cabinet - Complete
« Reply #101 on: February 10, 2017, 07:13:57 pm »
That said, do it anyway.  If it works it'll be awesome.

That's what I'm thinking. It might need to be done just to say it's been done. It is a cool concept even if execution doesn't quite work out.  Plus PL1's idea can be used for the shelf if it doesn't work.  I could attempt to modify the pedestal to dampen vibration but I'm not sure there would be a good way to do it. I saw a different forum where someone made something similar and claimed it wasn't an issue but that post seems pretty dead so I don't think I can follow through to see if he changed his mind. I suppose I could find a way to suspend the projector but that seems like overkill.

For now it will be a normal projector (I already have an old one) but I'm hoping to make use of a short throw in the long run to help cut down on the distance needed.