hey all,
now that i got my handlebar add on playable, i thought i try a few motorcycle games. first up, paperboy. works like a charm! next up, hang on. oh boy, this one has me frustrated. my hang on controller is hacked into two sidewinder controllers (thanks unclet!) and everything SEEMS fine. if i go to the controllers properties, all three analogues are centered (l/r - joystick 1 x axis, accelerator/brake - joystick 2 x/y axis respectively). the accelerator works great on paperboy.
in hang on, i set the controls for each of the three axis. _occasionally_ it works like it's supposed to but more often than not, the accelerator doesn't seem to do anything and the bike chugs along around 79/80. when the brake is depressed, i see the red light on the back of the bike blink really quickly and i hear the chirping of the tire on/off/on/off really quick, like a button is being presses really fast. fyi, the left/right steering works great.
this can't be bad wiring. as i said, it tests fine in windows and works great in paperboy. is there some setting in the mame config that i'm missing?
i've tried the analogue sensitivity all the way down to 1.
help me get my motorcycle racing on!
thanks all, t
EDIT: of course right after i write this and go to try and tweak it, it seems to be working fine. the one thing i noticed, i pumped the accelerator about a dozen times and then it started working. could this be along the lines of calibrating an analogue controller when first turning on a machine (e.g. when turning on star wars, the player should hit all the corners with the controller to get it calibrated)?
and if so, anyway to avoid this when starting a game? anyway to save the calibrated controller settings?
EDIT 2: i spoke to soon, although it worked for the most part, occasionally the bike would decelerate down to that damn 79/80 twitchy speed. a few cranks of the accelerator and it'd start working again. am i missing something?!?!?
i'm tired, sorry of the above doesnt make sense...