Thanks - I tried the calibration in star wars (turning the yoke at the start up screen) and that def helps with the general play, but it still takes quite a big shift to the left or right before it registers.
I have deleted all configs and ini files... Didn't try the NVRAM files - I will take a look at these later.
Of note, it affects all games. So, Chase HQ, Space Harrier + others. I know the interface wasn't deigned for these games, but exactly the same thing is happening - I have to move the yoke quite a distance on the x axis before the games register the movement.
A good example to see how bad it is, is Space Invaders (which only uses left and right). You really have to move the yoke quite a bit to the left and right before your laser canon moves.
I haven't played around with the deadzone - can you tell me how could I change that??
Thanks....
Jim C