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Author Topic: PPJoy64 Remixer problem - Virtual joystick ignored when attach USB Gamepads  (Read 1011 times)

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BazookaJo

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I'm trying to create a custom control for MAME, which is a combination of an android phone joystick and 2 nunchuks connected to the PC via a Mayflash PC adapter.

Both the phone joypad and nunchuks work great separately.

The phone has to go through PPJoy64, but works great via "User DLL Joystick" and "Joystick Remixer" until I plug in the Mayflash with the 2 nunchuks.

That said - nothing looks amiss i.e. if you test via 'Game Controllers' all three work fine, and I even made sure 'Virtual Joy 1' is set as the "control to use with older programs".

Don't know if it matters but I am running the games via command-line i.e. MAME64 [gamename] -joy

So - anyone have an ideas?

Many thanks in advance.

Paul.
http://www.bazookajo.me.uk/ - home of the Marvin the Martian paper model :)

BazookaJo

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  • Last login:December 20, 2022, 03:53:30 pm
  • I want to build my own arcade controls!
    • BazookaJo Paper models
Okay - figured out what's happening*, and it turns out to be a totally different question...

MAME is enumerating joysticks, so what was Controller 1 (PPJoy) is now becoming Controller 3 (sigh).

I'm trying to create a custom control for MAME, which is a combination of an android phone joystick and 2 nunchuks connected to the PC via a Mayflash PC adapter.

Both the phone joypad and nunchuks work great separately.

The phone has to go through PPJoy64, but works great via "User DLL Joystick" and "Joystick Remixer" until I plug in the Mayflash with the 2 nunchuks.

That said - nothing looks amiss i.e. if you test via 'Game Controllers' all three work fine, and I even made sure 'Virtual Joy 1' is set as the "control to use with older programs".

Don't know if it matters but I am running the games via command-line i.e. MAME64 [gamename] -joy

So - anyone have an ideas?

Many thanks in advance.

Paul.
http://www.bazookajo.me.uk/ - home of the Marvin the Martian paper model :)