Sega had a knack of doing that.
Power Drift always comes to mind too, actually the majority of their 80s sprite scalers if you consider what else was around when they were released. Even the Saturn ports of these things released many years later weren't perfect (lower framerates etc.)
Arcade games of the 80s / 90s were typically 'ahead of their time' tho, pushing the boat out with no cost spared, although some haven't aged well at all.
Taito's driving game evolution is the most curious one, they went from producing some really playable games like Continental Circus to absolute tripe in the shape of Racing Beat and Ground FX which were on far newer hardware, but looked and played much, much worse.