Man I really need to take some pics don't I? Eh but I'm lazy.
I haven't had much time to work on things, but I can't sleep tonight. Those VR buttons I ordered are actually fairly easy to get into now that I know how. The face of the button just snaps on, so holding the base and pulling on the side will make it snap loose, allowing access to the leds. Now the LEDs are in a little plastic sleeve and it appears that the resistor is inside the sleeve somewhere, but the led is soldered on so I think a better route would be to simply put a naked led in the socket and attach the resistor at the connectors on the back of the button. So that means for the most part I'm back to low voltage, which is nice.
So since I'm kind of at a standstill on the physical build, next I might work on something that I'm a bit more comfortable with. Obviously the wheel will be the main I/O device on the rig, but the start, exit, vr and "misc" buttons, as well as all the leds, whatever speedometer solution I decide upon, and an analog shifter. will be controlled via a teensy. I'm probably going to release the sketch in one form or another to progress the hobby a bit further.
A racing cab has a lot of special purpose stuff on it. A disturbing trend I've been seeing is throwing money at the problem. Don't get me wrong, sometimes you have more money than time, but a full led controller and a keyboard encoder for a machine that most likely won't have more than 6 buttons and 5 leds is kind of wasteful. We are having such a big revolution in terms of avrs now... it's really time to start building stuff to spec. Eh maybe I'm kidding myself and it's just the cheap bastard in me, but you can get an Arduino clone for under 10 dollars at this point, so you'll have 30+ dollars extra to spend on something else and more importantly instead of a rat's nest of multiple boards you only have to deal with one.