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Author Topic: CPWizard Crashes MAME 0.148  (Read 1988 times)

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vindic8r

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CPWizard Crashes MAME 0.148
« on: March 14, 2013, 10:03:21 am »
After upgrading to MAME64 0.148 (from 0.146), I'm seeing a bug where MAME crashes when I exit the CPWizard menu. Every time. I've tried changing the method used to call it from sending a pause to being called on pause, and that didn't do it. I've messed around with many of the display options and no matter what I do, it continues to crash MAME when I exit, for every game.

Changing the d3d version to 8 in the mame.ini file didn't help. My CPW log file with verbose logging enabled doesn't even seem to have any errors in it, except this:

SendMessage (InterComm) -> IPC_Server Failed To Send Message Id:Exit Str:

I've PM'd Headkaze, but figured I'd post in case I'm not alone having this issue. Although I fear that it is something related to HyperSpin, since it doesn't happen when I call CPW from MAME outside of HS.

Configuration:
HyperSpin 1.3
Win XP 64 Pro SP2
CPWizard 2.38
MAME64 0.148 (also tried with MAME 0.148, same issue)

Anyone here have any ideas?

headkaze

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Re: CPWizard Crashes MAME 0.148
« Reply #1 on: March 14, 2013, 05:05:44 pm »
I have no idea sorry, but I'm willing to help out in any way I can.

vindic8r

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Re: CPWizard Crashes MAME 0.148
« Reply #2 on: March 14, 2013, 07:11:54 pm »
Thanks for the reply, headkaze. Much appreciate your honesty.

Let me do some more testing and see if I can narrow down the potential causes. At this point, I'm really suspecting that it has something to do with HyperSpin, since the issue doesn't happen outside of HS.

I'm not the only one with HS seeing this issue either. There's a thread going over at the HS forum on this same thing. I'm starting to think that it only happens when running MAME/CPW through HS on Win XP.

Howard_Casto

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Re: CPWizard Crashes MAME 0.148
« Reply #3 on: March 14, 2013, 09:06:29 pm »
Ok let me chime in on this one. 

Does cpwizard still do that thing where upon a button press it swaps out mame for the program?  Because if it does that's your most likely culprit.  It could be a myriad of things, like HS not expecting mame to lose focus, ect....

I stopped working on Johnny 5 because I had similar issues in regards to focus.  It isn't that the program or mame had any trouble with the swap, far from it, it's just that half of the FEs out there didn't know what to do when I did swap it.  Somebody really needs to submit some code to mame that allows for on the fly artwork switching. 

headkaze

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Re: CPWizard Crashes MAME 0.148
« Reply #4 on: March 15, 2013, 04:58:29 am »
FE's should be waiting for MAME's exe to close not when it loses focus.

Howard_Casto

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Re: CPWizard Crashes MAME 0.148
« Reply #5 on: March 15, 2013, 03:31:36 pm »
FE's should be waiting for MAME's exe to close not when it loses focus.

Yeah they should be.  That doesn't mean they are.  ;)