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Author Topic: groovymame latest build + cave-sh3  (Read 36946 times)

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blontic

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Re: groovymame latest build + cave-sh3
« Reply #80 on: January 20, 2014, 06:10:45 pm »
The 152ex1 does not have the nonag hiscore ???

It does you just need to set it in the mame.ini file to turn off the nagscreen. Like this :

disable_hiscore_patch   0 
disable_nagscreen_patch 0
disable_loading_patch   0

Tzakiel

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Re: groovymame latest build + cave-sh3
« Reply #81 on: January 22, 2014, 11:59:24 am »
Is it actually neccesary to apply the hiscore patch if you are patching the groovymame diff in anyway, as the front of this thread details, or does patching in groovymame automatically add hiscore support?
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cools

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Re: groovymame latest build + cave-sh3
« Reply #82 on: January 22, 2014, 12:18:23 pm »
Yes, no.

Tzakiel

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Re: groovymame latest build + cave-sh3
« Reply #83 on: January 22, 2014, 04:02:38 pm »
Thanks, cools, I sent a PM. Having trouble finding how to compile mame.exe rather than UME based on haze's sources.
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Monkee

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Re: groovymame latest build + cave-sh3
« Reply #84 on: January 22, 2014, 04:13:54 pm »
Tzakiel, I can see that you're experimenting to find the best, please let us know of your returns, I'm super interested!  :afro:

Tzakiel

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Re: groovymame latest build + cave-sh3
« Reply #85 on: January 22, 2014, 04:19:48 pm »
Tzakiel, I can see that you're experimenting to find the best, please let us know of your returns, I'm super interested!  :afro:

Will do. All I'm trying to do is play the latest cave games in groovymame with something closer to PCB bullet slowdown (tho its still not going to be the same, I realize)
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dgame

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Re: groovymame latest build + cave-sh3
« Reply #86 on: January 22, 2014, 04:24:41 pm »
Thanks, cools, I sent a PM. Having trouble finding how to compile mame.exe rather than UME based on haze's sources.

> make TARGET=mame

Tzakiel

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Re: groovymame latest build + cave-sh3
« Reply #87 on: January 22, 2014, 04:29:09 pm »
Thanks, cools, I sent a PM. Having trouble finding how to compile mame.exe rather than UME based on haze's sources.

> make TARGET=mame

Aha.  thanks.
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blontic

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Re: groovymame latest build + cave-sh3
« Reply #88 on: January 22, 2014, 05:16:07 pm »
Is it actually neccesary to apply the hiscore patch if you are patching the groovymame diff in anyway, as the front of this thread details, or does patching in groovymame automatically add hiscore support?

If you have trouble let me know what you want and I can compile and post it for you

Tzakiel

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Re: groovymame latest build + cave-sh3
« Reply #89 on: January 22, 2014, 06:53:32 pm »
I'm set now, just testing everything. Not sure if I see much difference so far. Are blitter delay settings on by default? My bullets still come fast and furious even at high blitter delay settings but it could just be me not being sensitive to the difference.
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Monkee

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Re: groovymame latest build + cave-sh3
« Reply #90 on: January 22, 2014, 06:55:32 pm »
You have to press Tab, then select "Slider controls", then "Blitter Delay" and try 63%, it's a good base to start from.

Tzakiel

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Re: groovymame latest build + cave-sh3
« Reply #91 on: January 22, 2014, 07:08:09 pm »
Yep I have been playing with sliders but not sure if there was also a way to globally enable it or disable. I will see if I can compare to the videos online. For instance:

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blontic

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Re: groovymame latest build + cave-sh3
« Reply #92 on: January 22, 2014, 07:17:40 pm »
Would be great to get a list of games and the settings we should be using. I guess this will change as the driver keeps getting updated though

Monkee

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Re: groovymame latest build + cave-sh3
« Reply #93 on: January 22, 2014, 07:36:03 pm »
I was trying to make a list from what I've found on schmups.system11 and here is the result but please be aware that I didn't try it myself so it's possibly better to check, share feedbacks and then ameliorate this list:

With Slowpoke Mame:
In general: 63%
Futari: around 62-66%
Futari BL: unplayable
Deathsmiles: 63% (equal to the 360 port, apparently)
ESPgaluda 2 needs more slowdowns, and IBARA/PINKSWEETS/MMP work "fine".

With the driver cv1k.c:
Mushi Futari BL: 59%
DDP DFK: 50%
DS / DS MBL: 63%

P.S.:Can you guys post a compiled version of GM v152(ex1 or not) with the cv1k.c driver and 32bits if it's what you're using, I'm interested.  ;)

Tzakiel

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Re: groovymame latest build + cave-sh3
« Reply #94 on: January 22, 2014, 07:56:57 pm »
I found in addition to the slider you must go to game configuration and turn blitter delay on. Requires restart of mame.

I like the idea of making a list. The problem is knowing what is "right" to compare to. I don't have the pcbs and I doubt many people do. Videos is probably about all we can do.
« Last Edit: January 22, 2014, 08:01:21 pm by Tzakiel »
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Tzakiel

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Re: groovymame latest build + cave-sh3
« Reply #95 on: January 22, 2014, 11:08:49 pm »
So futari black label isn't showing in the new mame I compiled 152ex2. Everything else seems to show up, but not that one. Only 1.0 and 1.5.
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Tzakiel

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Re: groovymame latest build + cave-sh3
« Reply #96 on: January 23, 2014, 12:42:35 pm »
Here is 152 ex2 32 bit with grovymame, hiscore (cave is now in the regular source)

https://mega.co.nz/#!8pN3BIJC!zM3PV3Z8wgv35GzoAK39necoVm7yz5lEMdXOaSD_6EE

Now that I turned blitter delay on and played with it, it definitely has an effect. To me it's more playable. I'm pretty happy with this build and hope to see it improve in 153 and beyond.
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Monkee

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Re: groovymame latest build + cave-sh3
« Reply #97 on: January 23, 2014, 12:56:31 pm »
Awesome! Thanks a lot Tzakiel, you didn't encounter sound problems when there is slowdowns (the ones that Cools talked about before)?

Tzakiel

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Re: groovymame latest build + cave-sh3
« Reply #98 on: January 23, 2014, 12:57:53 pm »
No. I have a fast CPU so maybe that's why, or maybe it got fixed.
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Monkee

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Re: groovymame latest build + cave-sh3
« Reply #99 on: January 25, 2014, 07:36:33 am »
Hi guys, just to let you know, there is new versions of the cv1k on System Pixel. Enjoy!  ;)

Dalba

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Re: groovymame latest build + cave-sh3
« Reply #100 on: January 28, 2014, 08:32:16 am »
Here is 152 ex2 32 bit with grovymame, hiscore (cave is now in the regular source)

https://mega.co.nz/#!8pN3BIJC!zM3PV3Z8wgv35GzoAK39necoVm7yz5lEMdXOaSD_6EE

Now that I turned blitter delay on and played with it, it definitely has an effect. To me it's more playable. I'm pretty happy with this build and hope to see it improve in 153 and beyond.

Hello,
sorry to bother you, but would it be possible for you to upload the 64bits version of 152ex2 with groovymame and hiscore ?
« Last Edit: January 28, 2014, 04:28:56 pm by Dalba »

Monkee

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Re: groovymame latest build + cave-sh3
« Reply #101 on: January 31, 2014, 05:49:53 pm »
Sorry for that, but I have a lot of problems with trying to compile my own Mames.
Can someone guide me somewhere or give me a link where I can get ShmupMame 4.2 '32bit with nonag?

Thanks
« Last Edit: February 25, 2014, 02:48:54 pm by Monkee »