Did a little more work on trying to figure this out for you... here are my video settings in Visual Pinball:
Full Screen, 1280x1024x32 resolution, At Full Screen antistretch the ball to my monitor 16:9, all Details are checked, Hardware Device rendering checked, Troubleshooting options checked, Max Texture Unlimited, Alpha Ramp slider all the way to the left.
Running Directx 9.0c on WinXP32 SP3 w/ the following PC specs
Mobo: Biostar K8M800 Micro Motherboard - Via K8M800, Socket AM2, MicroATX, Audio, Video, AGP 8xk ...
CPU: AMD Athlon 64 X2 4600+ Processor 2.40GHz, 1MB Cache, 1000MHz (2000 MT/s) FSB, Brisbane, Dual-Core, Retail, Socket AM2, Processor with Fan
Memory: 2GB (2x Patriot Signature 1024MB PC5400 DDR2 667MHz Memory or similar brand)
Video Card: 1GB card (forget the brand, ATI?)
Monitor: Hannspree HF-259HPB 24.6" Widescreen LCD HD Monitor - 1080p, 1920x1080, 16:9, 1000:1 Native, 3000: Dynamic, 2ms, 60Hz, Integrated Speakers, VGA, HDMI
Backglass monitor: unknown, about 19"
IPAC2 (which in hindsight I didn't really need, I have a spare gamepad I could've hacked but oh well)
Altec Lansing Speakers w/ sub
Logitech keyboard
optical mouse
And here's a sample video playing ST:TNG on Visual Pinball, to give you an idea of the speed: