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Author Topic: Final Burn Alpha problems with Mala  (Read 3857 times)

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Javy

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Final Burn Alpha problems with Mala
« on: December 08, 2012, 09:39:10 pm »
Hello,

I am trying to get Final Burn Alpha to work properly with Mala.  I have finally got the roms to play on Mala by putting in the command line - %rom%  , however the snaps pictures don't show up next to the roms and the roms show up on the list in their short hand zip file name, (avp instead of Alien vs Predator).  Is there a way I can get these roms to work in Mala with Final Burn Alpha and have the names written out without hand typing each name to each rom one by one?  And how or why won't Mala recognize the snap folder to show the snaps with the games?  They work in the FB emulator program just fine without Mala, and the other Emulators show the snaps just fine?  Any help would be greatly appreciated.  Thanks.

BadMouth

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Re: Final Burn Alpha problems with Mala
« Reply #1 on: December 09, 2012, 11:34:50 am »
Pictures must have the exact name as the zip file name.
Also, if they are higher than 24-bit pngs, they won't work.

As for the names, I don't know away around having to type each one.
In MAME, Mala gets the real names from mame.xml
It has no such xml files for other emulators.

It's not simple to do, but if you aren't running MAME, you could have the FBA games show up in the MAME list using SGT's multiple emulators in one list trick stickied at the top of this forum.  Then it would pull that info from mame.xml as long as the rom files use the same name as they do in MAME.

Javy

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Re: Final Burn Alpha problems with Mala
« Reply #2 on: December 09, 2012, 01:44:19 pm »
Pictures must have the exact name as the zip file name.
Also, if they are higher than 24-bit pngs, they won't work.

As for the names, I don't know away around having to type each one.
In MAME, Mala gets the real names from mame.xml
It has no such xml files for other emulators.

It's not simple to do, but if you aren't running MAME, you could have the FBA games show up in the MAME list using SGT's multiple emulators in one list trick stickied at the top of this forum.  Then it would pull that info from mame.xml as long as the rom files use the same name as they do in MAME.

I don't think it's the size of the pngs because I use the exact same list of snaps for MAME (lots of overlapping games) and they work fine.  I am pretty sure that also eliminates the possibility of it being a name issue because the roms and pics are named the same.  I was wondering if maybe I set it up wrong?  Is there anyone that has got Mala to run Final Burn Alpha with the names and snaps showing up correctly without any problem?  Or is there another emulator that works better with Mala that can run games like Street Fighter III, SNK vs Capcom etc.. and allows it to run with the names and snaps displayed properly.

BadMouth

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Re: Final Burn Alpha problems with Mala
« Reply #3 on: December 09, 2012, 05:18:52 pm »
If the same pics work for MAME and the names match the roms, the only other thing that could be wrong is that the path for them would be set wrong.

Not sure what else to tell you about the names.  Mala just uses the rom file names for emulators other than MAME.
The names can be changed with gamelist editor, but you have to do them one at a time.

Those games all work fine in MAME if your computer has decent specs.

I haven't messed with Final Burn Alpha in years, but always wonder if I'm missing out on something.
Never enough time.