Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: High Score Competition #99: Pac-Land  (Read 11430 times)

0 Members and 1 Guest are viewing this topic.

PL1

  • Global Moderator
  • Trade Count: (+1)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 9671
  • Last login:Today at 05:31:58 pm
  • Designated spam hunter
Re: High Score Competition #99: Pac-Land
« Reply #40 on: September 23, 2012, 03:03:58 pm »
Why not have the second contest rerun the original set of contests from the very beginning in order. Call it High Score Rerun Competion.

Isn't that called the BYOAC High Game Scoreboard thread?


Scott

paigeoliver

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 10994
  • Last login:July 06, 2024, 08:43:49 pm
  • Awesome face!
Re: High Score Competition #99: Pac-Land
« Reply #41 on: September 23, 2012, 03:14:09 pm »
Yes, except that it would be a heck of a lot more active.

Why not have the second contest rerun the original set of contests from the very beginning in order. Call it High Score Rerun Competion.

Isn't that called the BYOAC High Game Scoreboard thread?


Scott
Acceptance of Zen philosophy is marred slightly by the nagging thought that if all things are interconnected, then all things must be in some way involved with Pauly Shore.

Nephasth

  • Guest
  • Trade Count: (0)
Re: High Score Competition #99: Pac-Land
« Reply #42 on: September 23, 2012, 03:16:10 pm »
Why not have the second contest rerun the original set of contests from the very beginning in order. Call it High Score Rerun Competion.


I thought that's what this thread http://forum.arcadecontrols.com/index.php/topic,113948.0.html was invented for, no?
Why not have the second contest rerun the original set of contests from the very beginning in order. Call it High Score Rerun Competion.

Isn't that called the BYOAC High Game Scoreboard thread?


Scott

Yup. ;)

Nothing is stopping you guys (paige) from having your own in home competitions. I'll have a Game Of The Month for the family to compete in, most of the time it's a classic game that has already been a BYOAC comp game.

Tafoid

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 238
  • Last login:February 12, 2025, 04:47:22 am
  • Emulation Devotee
    • MAMELOAD TNG (Front-End)
Re: High Score Competition #99: Pac-Land
« Reply #43 on: September 23, 2012, 04:38:02 pm »
Sorry for the delay.. I'll get a tally and a new game started up very soon... #100, apparently.  I'll try to come up with something fun.

Tafoid

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 238
  • Last login:February 12, 2025, 04:47:22 am
  • Emulation Devotee
    • MAMELOAD TNG (Front-End)
Re: High Score Competition #99: Pac-Land
« Reply #44 on: September 23, 2012, 05:15:52 pm »
Final Score Tally:

Tafoid       - 212990
kixfan       - 159160
Gray_Area    - 85210
danny_galaga - 43780


Regarding length of competition - about 2 weeks just feels right.  It gives most people a chance to at least try it and feel how they want to proceed with the competition.  I would add that there should be a rule in which a competition can be aborted after 1 week, although I am not sure how many "new game" posts will be needed and if the posts should include only score posters or not...  something to think about.

New game coming up in a bit.

mimic

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 805
  • Last login:July 20, 2025, 09:41:28 am
  • ...
Re: High Score Competition #99: Pac-Land
« Reply #45 on: September 23, 2012, 07:38:10 pm »
This is probably the most bizzare ending to any of the competitions. First no one reacts to the proposed by OP end date, and then against his wishes and without any consideration his date is overriden with disregard whether anyone else might be assuming they still have a chance to compete, because of the original end date... Whatever.

Tafoid

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 238
  • Last login:February 12, 2025, 04:47:22 am
  • Emulation Devotee
    • MAMELOAD TNG (Front-End)
Re: High Score Competition #99: Pac-Land
« Reply #46 on: September 24, 2012, 02:02:51 am »
This is probably the most bizzare ending to any of the competitions. First no one reacts to the proposed by OP end date, and then against his wishes and without any consideration his date is overriden with disregard whether anyone else might be assuming they still have a chance to compete, because of the original end date... Whatever.

I'd agree.  It was an odd ending.

I did what I did based on the following factors:
A) Active participants verbally decided to stop the longer timeframe and were agreeing to pick a new game, along with congratulations to me for winning.
B) Like you said in your post right from the start, 3 weeks was abnormally long which supported my observation in my short time here that have all been 2 weeks in length (give or take a day).
C) Revenger himself mentioned he should probably adjust the length, but did not.
D) Presumably, the winner usually chooses the next game, which I did.

That all said, people can still submit scores if they want to the BYOAC High Game Scoreboard and dethrone not even the high score here, but for any previously run competition.

Hopefully, Revenger, you aren't too put off with how things went down here.  If so, I truly apologize and was just keeping the games flowing.

danny_galaga

  • Grand high prophet of the holy noodle.
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 8522
  • Last login:July 18, 2025, 01:09:20 am
  • because the mail never stops
    • dans cocktail lounge
Re: High Score Competition #99: Pac-Land
« Reply #47 on: September 24, 2012, 02:04:51 am »
Final Score Tally:

Tafoid       - 212990
kixfan       - 159160
Gray_Area    - 85210
danny_galaga - 43780


Regarding length of competition - about 2 weeks just feels right.  It gives most people a chance to at least try it and feel how they want to proceed with the competition.  I would add that there should be a rule in which a competition can be aborted after 1 week, although I am not sure how many "new game" posts will be needed and if the posts should include only score posters or not...  something to think about.

New game coming up in a bit.

Yep, 2 weeks is good. All you ladies who can't wait that long, you can


SQUIRREL!!
« Last Edit: September 24, 2012, 07:39:17 am by danny_galaga »


ROUGHING UP THE SUSPECT SINCE 1981

kixfan

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 475
  • Last login:May 22, 2018, 06:59:26 pm
Re: High Score Competition #99: Pac-Land
« Reply #48 on: September 24, 2012, 07:12:36 pm »

I'd agree.  It was an odd ending.

I did what I did based on the following factors:
A) Active participants verbally decided to stop the longer timeframe and were agreeing to pick a new game, along with congratulations to me for winning.
B) Like you said in your post right from the start, 3 weeks was abnormally long which supported my observation in my short time here that have all been 2 weeks in length (give or take a day).
C) Revenger himself mentioned he should probably adjust the length, but did not.
D) Presumably, the winner usually chooses the next game, which I did.

That all said, people can still submit scores if they want to the BYOAC High Game Scoreboard and dethrone not even the high score here, but for any previously run competition.

Hopefully, Revenger, you aren't too put off with how things went down here.  If so, I truly apologize and was just keeping the games flowing.

I agree.